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medievaldragon

Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com) ***Fans who would love to watch Blizzard-related panels and appreciate our efforts can support Blizzplanet's patreon in a monthly-basis, or a one-time basis. Our staff are volunteer fans like you. Your donatives will help us travel to all the Blizzard events we attend year-round.

Summer Game Fest 2020: PS5 DualSense Controller Hands-On

Geoff Keighley had the opportunity to test the PS5 DualSense Controller during the Summer Game Fest 2020 stream.

When: July 17 at 12pm ET/ 9am PT

According to Geoff, the PS5 DualSense controller feels slightly heavier, and heftier than the PS4 DualShock controller.

You can listen to sounds from within the DualSense controller. At one point during the gameplay, Geoff blew air from his mouth into the controller to trigger an action in the game. What the hell?

It can detect different levels of input/pressure from your own breath?

When Geoff navigated through a sandstorm area, he could feel the environment’s tension through the controller, and sand noise through its speakers. You can listen to footsteps too.

With the adaptive triggers, you can move the controller sideways and the character you control in-game moves likewise.

The game will come with all PS5 consoles, free. It is the same demo given to game developers a few weeks ago to demonstrate the capabilities of the PS5 to given them an idea what they can do themselves with all the DualSense features.

Diablo Immortal: What are other Activision Blizzard Mobile Requirements?

The system requirements for Diablo Immortal are yet unknown at the time of this posting, but it is a good idea to take a look at the system requirements of current Activision Blizzard mobile games as kind of a reference.

When I launched my iPad Pro (2018), I searched for a widely known mobile game in the Activision Blizzard portfolio:

Diablo Immortal: Next Activision Blizzard Conference Aug 4

The past two Activision Blizzard financial results conference calls, they have told the shareholders that Diablo Immortal regional testing was on track for launch mid-2020.

June was literally the mid of the year. Nothing happened. That’s gone. Missed.

In terms of quarters, the mid of the year is a range of two months: June and July; plus the half of two additional months: May and August.

Sarah Tudor joins as Diablo Immortal Test Analyst

Sarah Tudor announced in her Twitter account that she has joined Blizzard Entertainment as Diablo Immortal Test Analyst.

Sarah has experience in digital sculpting and illustration — graduated from Illinois State University in 2016. She has worked in game/mobile development since then for Indie and AAA studios.

She was Quality Assurance Analyst for God of War (2018).

  • Lead QA Artist — Maple Media (Los Angeles, CA – 2018-2020)
  • Quality Assurance Analyst — Santa Monica Studio (Greater Los Angeles, CA – July 2018 – Sept 2018)
  • Art Quality Assurance — Deep Silver Volition (Illinois – Aug 2016 – Sept 2017)

Speculation: Diablo Immortal Regional Test on iOS?

As players, we are used to Blizzard Entertainment launching Alpha and Beta testing for PC only, and when the game goes live, there is a PC/Mac launch.

On day one (Nov 2, 2018) Blizzard Entertainment made available pre-registrations for a chance to be invited to test Diablo Immortal Beta. The official website says:

“Pre-register on Google Play today. Coming soon to the App Store for iPhone.”

However, the App Store button is grayed out. So the common sense to think here is that after the last couple of Activision Blizzard financial conference calls revealed plans for Regional Testing of Diablo Immortal by Mid 2020 — that it would be for Android.

Just a few days ago, Julien Blary (@Nari_Ju) — the guy who claimed to have sources telling him about Diablo II: Resurrected at Actugaming.net tweeted an update on June 29th… something intriguing about Diablo Immortal.

Diablo II Downloader Placeholder?

A few days ago, Rhykker uploaded a video explaining a recent discovery buried in the Battle.net directories. The link is not public within your account page, but the file exists.

Diablo-II-Setup.exe

This file is a Diablo II downloader, but it is named differently than the normal Diablo II downloader. In fact, the file attempts to download the installer, but doesn’t find it.

That Senior Technical Artist, Characters Job? Turns out it is for… Diablo III

A few weeks ago, I posted an article after an intriguing job opening appeared in the Blizzard Careers portal under the Classic Games category.

The “Senior Technical Artist, Characters” job opening had a peculiar wording: “Help manage external vendors.” This led me to believe that it might refer to Diablo II: Resurrected, because of the external game studios: Vicarious Visions.

A Blizzplanet follower, Ivenend, sent me a message. After the Blizzard Careers page overhaul last week, that same job opening now says the game title for which the Senior Technical Artist, Characters is going to work for.

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