BlizzConline 2021: Diablo Immortal: Alpha and Beyond Transcript

The Diablo Immortal: Alpha and Beyond panel was held on February 19, 2021 at 6:45pm EST. The next Diablo Immortal test will be soon up to level 60. One of the two remaining known Classes will be playable in this upcoming test, and it will be longer than Technical Alpha (which lasted two weeks).

  • Bluddshed (moderator, content creator and streamer)
  • Wyatt Cheng (lead designer)
  • Caleb Arseneaux (lead game producer)

BlizzConline 2021 Day 2: Diablo Q&A Transcript

Fergusson: Hey, everyone. I’m Rod Ferguson, executive producer for the Diablo Franchise, and welcome to the Diablo Q&A. I’m joined today by three of my favorite Diablo designers. We have Luis Barriga, who has forbade me to roll my R’s when trying to say his name. I feel really bad about myself, but he’s the Game Director for Diablo 4.

We have Wyatt Chang, who is the Lead Designer for Diablo Immortal; and Rob Gallerani who is the Principal Designer for Vicarious Visions who works on Diablo II: Resurrected.

BlizzCon 2021 Diablo II: Resurrected Announced

IRVINE, Calif.–(BUSINESS WIRE)–Feb. 19, 2021– Diablo® II, one of the most acclaimed titles in PC gaming history, returns . . . and Hell has never looked better. Blizzard Entertainment today revealed Diablo II: Resurrected™, the definitive remastering of Diablo II and its Lord of Destruction® expansion—two hallmark entries in the company’s genre-defining action role-playing series.

BlizzConline 2021: Diablo II: Resurrected Press Q&A

The BlizzConline 2021: Diablo II: Resurrected Press Q&A was held privately over ZOOM on Friday, February 19 at 8pm EST.

The event was moderated by Eddiemae from TriplePoint. In attendance were Robert Gallerani (principal designer at Vicarious Visions) and Matthew Cederquist (game producer at Blizzard Entertainment).

BlizzConline 2021: Diablo Immortal Press Q&A

The Diablo Immortal Press Q&A was a privately held ZOOM meeting hosted by Cassandra Reynoso (Blizzard Global PR/moderator), Kristopher Zierhut (technical game designer) and Caleb Arseneaux (lead game producer).

There were 11 press/fansite outlet representative invitees in the Q&A held on Saturday, February 20, 2021 at 2pm EST.

Vicarious Visions Needs Cinematic Layout Artist for Blizzard game

Vicarious Visions posted a new job opening for a Cinematic Layout Artist. They specify requirement for Blizzard familiarity. The highlights that caught my eye indicate they might be in post-production. That usually means they are wrapping up final stages.

Vicarious Visions is looking for a Cinematic Layout Artist. Specifically asks:

  • Familiarity with Blizzard titles.
  • Proficient with post-production software.
  • Cinematic animations in-engine.
  • Staging Motion Capture data to craft effective character animations.
  • Working closely with the Cinematic Leads developing, defining, and maintaining high-end Hollywood-caliber cutscenes and real-time cinematic content.

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