The system requirements for Diablo Immortal are yet unknown at the time of this posting, but it is a good idea to take a look at the system requirements of current Activision Blizzard mobile games as kind of a reference.
When I launched my iPad Pro (2018), I searched for a widely known mobile game in the Activision Blizzard portfolio:
As players, we are used to Blizzard Entertainment launching Alpha and Beta testing for PC only, and when the game goes live, there is a PC/Mac launch.
On day one (Nov 2, 2018) Blizzard Entertainment made available pre-registrations for a chance to be invited to test Diablo Immortal Beta. The official website says:
“Pre-register on Google Play today. Coming soon to the App Store for iPhone.”
However, the App Store button is grayed out. So the common sense to think here is that after the last couple of Activision Blizzard financial conference calls revealed plans for Regional Testing of Diablo Immortal by Mid 2020 — that it would be for Android.
Just a few days ago, Julien Blary (@Nari_Ju) — the guy who claimed to have sources telling him about Diablo II: Resurrected at Actugaming.net tweeted an update on June 29th… something intriguing about Diablo Immortal.
Blizzard Careers had removed the DIABLO IMMORTAL jobs category and most of the Diablo Immortal job openings a few months ago, except for the Senior Product Manager postion that was listed under the MOBILE category.
Today, the DIABLO IMMORTAL jobs category appeared out of the blue again. There is a Senior UX Designer job opening posted there without text — which means it might be work in progress.
I’ll updated as soon as anything changes either way. Follow @blizzplanetcom for updates.
Note: To understand what a User Experience Designer does, I usually refer people who ask me what that is to this article written by an EA DICE Senior UX designer.