What do you think about Inarius being in the Diablo IV Cinematic? Wait… Inarius was in the cinematic?! Yes, indeed. Well, technically in a blink and you miss him moment. When Lilith was breaching the veil of the bloody gateway, between her eternal prison and Sanctuary, there were fractions-of-a-second flashes in unison with the creepy music strokes.
In three of those flashes, if you pause at the right frame, you will see Inarius chained in what we know is the Chamber of Mirrors deep in the Burning Hells.
These flashes tell me that Inarius immediately sensed Lilith’s return. Kinda like a spider-sense of terror.
Luis: Hello, BlizzCon. My name is Luis Barriga — game director for Diablo 4.
Tiffani: My name is Tiffani Wat — senior producer on Diablo 4.
John: My name is John Mueller — art director on Diablo 4. Wow. What’s up? We are here.
Luis: We can finally say it.
John: I know, right?
Tiffani: We can finally talk about Diablo 4.
John: Yea, it’s been a long time.
Luis: Can we just take a minute to just recognize how stacked this BlizzCon is? Overwatch 2, Shadowlands, Battlegrounds, Diablo 4. I am kinda jealous of you, guys. For sure.
David Kim mentioned in one of the interviews that the Diablo IV Legendary loot seen in the demo was set to drop from specific locations. Usually at the beginning in the Corbach Crypts, from the world boss: Ashava the Pestilent, or from the Garan Hold dungeon. That it would be different in beta and the shipped game.
That might explain why the same loot would drop from the tough world boss and the trash mobs. I watched over 5 hours of Diablo IV gameplay livestreams, and took screenshots of all the legendaries I saw, including those that repeated to compare their stats. Let me know what you think, and what you would like to see in Diablo IV.
The developers really want to hear your feedback and welcome new ideas as well. I can forward them to our Blizzard Entertainment contact.
The Sorceress feels very powerful with her skill kit devastating large groups of enemies with a meteor, or becoming immune and chain lightning everything in her path.
The Skills Tab looks similar to Diablo II. You can choose one out of a few abilities per Skill type: Minor Destruction (Left-Button), Major Destruction (Right-Button), Defensive (1), Conjuration (2), Mastery (3), and Ultimate (4).
The Diablo II Barbarian is back in Diablo IV along with his old-school skills and talent tree. Hello, Call of the Ancients! The Demo showed four customization options: Two different male and female variants that aren’t the same character model. The Barbarian was the only class that showed this variation, so it is logical that the other classes will get the same treatment when those are ready. That’s just what was available in the alpha demo build, so who knows how much more customization will be available in the shipped version.
The Diablo IV demo provided only two customization options for the Druid: long beard or short beard. The Druid has 6 types of skills: Basic, Spirit, Defensive, Wrath, Companion, and Ultimate. The player must pick one of each type to set the 6 Skill Buttons. Like in Diablo II, you assign skill points to any of these to increase their damage.
The Druid doesn’t have a specific shapeshift toggle. Some of the skills triggers a transformation to attack, switching between human, bear, or werewolf form.
During the Diablo IV panel, Blizzard Entertainment posted a list of livestreamers who would share gameplay videos. Below you can watch their adventures.
The BlizzCon 2019 Diablo IV demo starts with only three heroes in the lobby: Barbarian, Sorceress, and Druid.
Blizzard Entertainment has announced Diablo IV at BlizzCon 2019 and it is harkening back to the dark and gritty of the original two games. The game will be available on PC and Consoles. It includes the Barbarian, Sorceress and Druid classes.
The internet has been echoing a leak found casually by Gamestar in one of its magazine’s advertisement for the upcoming The Art of Diablo — by Jake Gerli (Author) and Robert Brooks (Author).
Translated from German, via Google Translator:
“Featuring over 500 artworks from Diablo, Diablo II, Diablo III and Diablo IV, this book features many noteworthy artworks created for the iconic action RPG of Blizzard Entertainment, which has given generations of fans everlasting nightmares.”
Just weeks after Blizzard Entertainment announced Diablo Immortal at BlizzCon 2018, the Blizzard Careers site has made some drastic changes on how job openings are posted under the different Diablo teams.
Not long ago, all leading developers have been repeating the mantra that Blizzard is working on Multiple projects by Multiple teams.
Well, now we know there are at least three projects (with the potential for more) as per the new Diablo categories: