Call of Duty: Mobile Approved by China NPPA

The Chinese National Press and Publication Administration (NPPA) approved Call of Duty: Mobile in August 6 to be played in China. This happened barely two days after the Activision Blizzard Q2 2020 Investors Conference.

Call of Duty: Mobile surpassed 250 million downloads worldwide. This approval will see a substantial growth beyond that.

ATVI Q2 2020 Transcript: Diablo Immortal Alpha Starts in the coming Weeks

The Activision Blizzard ATVI Q2 2020 event was held in August 4 at 1:30pm US Pacific Time. During the event, they announced that Diablo Immortal Alpha (internal test) is slated to start in the coming weeks.

It is confirmed that “internal test” refers to company-wide employee only testing. Up to this point, the game had been tested internally by the Diablo Team. It will open up to the entire Blizzard company: WoW team, Overwatch team, Classic Games team, and other umbrella teams: Texas, Ireland, Taiwan, China, Paris, etc.

Once that internal playtest ends, there will be steps for a Regional Test. Now, according to MrMesli, this means there won’t be a random pick of players. If the Regional Test started in India, and/or Brasil — everyone in those regions can participate.

A BlizzCon online stream is expected early 2021. BlizzCon 2020 was postponed due to COVID-19.

How many have pre-registered to Diablo Immortal in Asia?

Google Play and the App Store do not share to the public how many players have pre-registered to play Diablo Immortal; but there are other platforms out there that do share the data.

It is this way how we can more or less gauge how popular the mobile game is to fans in certain areas of the globe.

Google Play isn’t pre-installed in most Android devices in Asia.

Diablo Immortal Account is actively responding Tap Tap Users… Alpha in China?

I was about to write an article about how many mobile users have pre-registered to play Diablo Immortal in Asian markets when I got a surprise sighting that turned the article title around.

I browsed down the page to the comments and found out that the Tap Tap Diablo Immortal account moderator had been very active responding to comments in the past 16 hours and before that.

Summer Game Fest 2020: PS5 DualSense Controller Hands-On

Geoff Keighley had the opportunity to test the PS5 DualSense Controller during the Summer Game Fest 2020 stream.

When: July 17 at 12pm ET/ 9am PT

According to Geoff, the PS5 DualSense controller feels slightly heavier, and heftier than the PS4 DualShock controller.

You can listen to sounds from within the DualSense controller. At one point during the gameplay, Geoff blew air from his mouth into the controller to trigger an action in the game. What the hell?

It can detect different levels of input/pressure from your own breath?

When Geoff navigated through a sandstorm area, he could feel the environment’s tension through the controller, and sand noise through its speakers. You can listen to footsteps too.

With the adaptive triggers, you can move the controller sideways and the character you control in-game moves likewise.

The game will come with all PS5 consoles, free. It is the same demo given to game developers a few weeks ago to demonstrate the capabilities of the PS5 to given them an idea what they can do themselves with all the DualSense features.

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