This is a look at the Necromancer Recommended Build listed in Diablo Immortal Beta. To access the recommended builds, you must click the inventory icon at the top-right corner, then click the tiny chest icon — left of the Charm slot.

Necromancer Recommended Builds

Build 1: Chain Reaction (PvE)

Use Command Skeletons and Grim Scythe to generate corpses, and then repeatedly use Corpse Explosion to cause massive damage. More effective when paired with specific Legendary Items that change and strengthen those skills.

CORE SKILLS

Command Skeletons: (Active) Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds. (Passive) Raise a skeletal champion every 8 seconds to a max of 4. Skeletal champions deal 560 damage per attack.

Grim Scythe: Slash with a summoned scythe, dealing 3384 damage to all enemies in front of you. Each enemy hit generates a corpse, up to a maximum of 2. Maximum 2 charges.

Corpse Explosion: Detonate all corpses in the target area, each corpse dealing 3008 damage to all nearby enemies. Enemies struck by multiple simultaneous explosions take 40% cumulatively reduced damage for each additional hit.

LEGENDARY ITEMS

(Helmet) Coals for Eyes — Kill Command Inscription: Command Skeletons now causes your skeletal champions to explode at their destination, damaging all nearby enemies.

(Offhand) The Prong — Decreases time required to raise new skeletal champions by 30%.

(Shoulder) Lone Preserver — Chill of the Grave Inscription: Corpse Explosion now also inflicts a stacking Chill which can Freeze enemies when stacked.

(Weapon) Clotburst — Corpse Explosion damage increased by 10%.

LEGENDARY GEMS

SECONDARY SETS

  • Issatar’s Open Hand (gloves)
  • Issatar the Brute (boots)
  • Issatar Contained (belt)
  • Issatar at Rest (pendant)
  • Issatar Enraged (ring)
  • Issatar Undone (ring)

Set Properties: Issatar Imbued

  • Increases all damage you deal by 10% for 1 seconds after using a non-Channeled skill (3 set items equipped)
  • Increases your critical strike chance by 15% for 1 seconds after using a non-Channeled skill. (6 set items equipped)

CORE MAGIC PROPERTIES

  • Skill Damage increase: 4 / 6%
  • Damage increase to Control-Impaired Enemies: 0 / 15%

Build 2: The General (PvE)

Use Command Skeletons, Skeletal Mage, and Command Golem to summon an army of the dead to conquer your enemies. More effective when paired with Legendary Items that change and strengthen those skills.

CORE SKILLS

Command Skeletons: (Active) Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds. (Passive) Raise a skeletal champion every 8 seconds to a max of 4. Skeletal champions deal 560 damage per attack.

Skeletal Mage: Summon an immobile skeletal mage for 13 seconds that throws bolts of soulfire in a direction, each dealing 872 damage to all enemies in the bolt’s path. You may not command more than 6 total skeletal champions and skeletal mages.

Command Golem: Summon a bone golem for 24 seconds. When summoned, it will deal 3419 damage to all nearby enemies and Stun them for 2 seconds. While it is active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for 6 seconds.

LEGENDARY ITEMS

(Weapon) Desolatoria — Molten Golem Inscription: Command Golem now summons a molten golem that continually Burns all nearby enemies instead of forcing them to attack it or Stunning them.

(Helm) Mirrorictus — Skeletal Archer Inscription: Your skeletal champions are replaced with skeletal archers.

(Offhand) Welcome End — Grim Reaper Inscription: Skeletal Mage now summons a powerful grim reaper, but has a longer cooldown.

(Shoulder) Ziroco — Skeletal Mage damage increased by 10%.

LEGENDARY GEMS

SECONDARY GEAR SET

  • Shepherd and Beastmaster (gloves)
  • Shepherd and Leader (boots)
  • Shepherd and Begetter (belt)
  • Shepherd and Architect (pendant)
  • Shepherd and Father (ring)
  • Shepherd and Mother (ring)

Set Properties: Shepherd’s Call to Wolves

  • Damage done by your summons increased by 15%. (3 set items equipped)
  • Critical Strike chance for you and your summons increased by 3% per active summon, up to a maximum increase of 18%. (6 items equipped)

CORE MAGIC PROPERTIES

  • Increase to Damage Done by Your Summons: 0 / 12%
  • Decrease to Damage Taken by Your Summons: 0 / 12%

Build 3: Defend the Living (PvP)

Use Bone Armor to protect your allies, Bone Wall to block enemy projectiles, and Bone Spikes to Stun enemies. More effective when paired with specific Legendary Items that change and strengthen those skills.

CORE SKILLS

Bone Armor: Protect yourself and nearby allies with a shield of bones that absorbs 11078 damage for 12 seconds.

Bone Wall: Conjure a wall of bones for 9.2 seconds that blocks the movement of all enemies and allies, and also blocks all enemy projectiles. Maximum 3 charges.

Bone Spikes: Summon bone spikes that erupt from the ground, Stunning enemies for 2 seconds and dealing 3590 damage. Charging longer increases range, and damage up to 4523.

LEGENDARY ITEMS

(Chest) Exhumant’s Backbone — Corpse Pillar Inscription: Bone Wall instead summons a pillar of rotting corpses that knocks targets into the air, damaging them, and then Slows all nearby enemies.

(Offhand) Pyre’s Allure — Bone Wall can now be ignited with soulfire, dealing 4112 damage over 8 seconds to nearby enemies.

(Legs) Sacral Chausses — Bone Wall duration increased by 25%.

(Shoulder) Chasm-Crosser — Bone Spikes range increased by 20%.

LEGENDARY GEMS

SECONDARY GEAR SET

  • Luminary’s Urge (gloves)
  • Beacon’s Urge (boots)
  • Exemplar’s Urge (belt)
  • Awakener’s Urge (pendant)
  • Modest Urge (ring)
  • Shameless Urge (ring)

Set Properties: Vithu’s Urges

  • Each time you use a skill to buff an ally, you also heal that ally for 2343 Life. (3 set items equipped)
  • Each time you use a skill to buff an ally, you also briefly grant them % increased movement speed. (6 set items equipped)

CORE MAGIC PROPERTIES

  • Slow to Enemy Movement from Primary Attacks: 3 / 6%
  • Cooldown Decrease: 0 / 6%

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