Someone uploaded to YouTube and shared in Reddit a Diablo II 90s TV Commercial that is going to drive some chuckles, nostalgia… and a little men-thing — and why not… women-thing (not that there’s ANYthing wrong with that) at the end with the Amazon wife.
Diablo III players who login during the Diablo II 20th Anniversary (June 29, 2020) will be greeted with a Feat of Strength: Primeval Evils Achievement that rewards the Prime Evil Wings. (thanks, Ivenend)
witolszewski has posted another animated diorama based on the Diablo II Lut Gholein.
The past several months have added bits of breadcrumbs pointing at Diablo II: Remastered, but this job opening posted on December 21, 2017 — sounds pretty crystal clear on what the intentions are.
DIABLO II: REMASTERED
This job opening is posted in the “CLASSIC GAMES” category, by the same team that developed the StarCraft: Remastered.
It is important to mention that we interviewed Brian Sousa at BlizzCon 2017, and he mentioned two Classic Games his team wishes to make a Remastered of: Warcraft III and Diablo II. Follow the link to jump to that quote in the video.
FUTURE OF DIABLO FRANCHISE
There is a strong and straightforward allusion that this Senior Software Engineer will also be working with the Diablo III team to help build the future of the Diablo franchise:
- Investigate opportunities for the future of the Diablo franchise.
Without being too specific, that can only be interpreted in one of four ways:
1. Diablo III: (Class) Pack
2. Diablo III: (Expansion 2)
3. Diablo IV; or…
4. Diablo MMO
There is, however, a clue in one of the quotes by Tyrael (in Act V) that hasn’t been resolved yet. It is unknown when, or how Blizzard plans to address that, but Tyrael does mention that he sent Horadrim members to the Skovos Isles — which is the Amazon lands: “I haven’t heard back from the Horadrim we sent to the Skovos Isles.” Could that hint at an expansion that adds Skovos? A Diablo III: Amazon Pack, or both?
The job opening for Senior Software Engineer also has the requirement to have experience in various platforms, which means experience in XBox 360/One and PlayStation 4.
You can see the job opening here.
Senior Software Engineer
Blizzard Entertainment is seeking an enthusiastic senior software engineer to be a key contributor and leader for the Diablo franchise. The ideal candidate finds simple solutions for complex problems, loves being part of small but agile teams, and wants to push games to new heights.
We’re an intensely collaborative group, passionate about our projects, and looking to create compelling features to keep players engaged for years to come.
- Work closely with external teams to maintain Blizzard quality on current platforms
- Collaborate with designers, artists, and fellow programmers to develop and refine key systems
- Tackle a wide variety of unique challenges that come along with a live product
- Identify and resolve pipeline issues
- Investigate opportunities for the future of the Diablo franchise
- Passion for the Diablo franchise
- A minimum of 5 years game development experience
- Fluent in C++
- Able to work in a collaborative team environment
- Self-motivation and willingness to participate in many areas of game development
- Knowledge of rendering architecture and associated APIs (shaders, animation, skinning, lighting, and special effects)
- Strong math skills (linear algebra, trigonometry, etc.)
- Experience developing on multiple platforms
- Computer science, EE, mathematics, physics, or related degree
- Familiarity with other Blizzard products
|It is good to see you again, hero.
Mephisto’s defeat is a great victory for the Light. I knew that you would eventually find your way here. The Pandemonium Fortress is the last bastion of Heaven’s power before the Gates of the Burning Hells.
This place has been hallowed by the blood of thousands of champions of the Light, many of whom were mortal, like yourself. Now the final battle against the Prime Evils draws near . . . and you must face it alone.
I have been forbidden to aid you directly, save for a few bits of wisdom. For this is the hour of mortal Man’s triumph . . . your triumph.
May the Light protect you and the powers of Heaven shine upon your path.
|There is a dark, tortured soul who was trapped within this forsaken realm long ago. He was called Izual by mortal men, and in ages past he was my most trusted Lieutenant.
Yet, against my wishes he led an ill-fated assault upon the fiery Hellforge, itself.
Despite his valor and strength, Izual was captured by the Prime Evils and twisted by their perverse power. They forced him to betray his own kind and give up Heaven’s most guarded secrets.
He became a corrupt shadow of his former self – a fallen angel trusted neither by Heaven nor Hell.
For his transgressions, Izual’s spirit was bound within the form of a terrible creature which was summoned from the Abyss. His maddened spirit has resided within that tortured husk for many ages now.
It seems to me that he has suffered long enough. I implore you, hero, find Izual and release him from his cruel imprisonment.
Put an end to his guilt and suffering.
Though Izual no longer carries the Angelic Runeblade, Azurewrath, he may still possess great strength and power within his new form.
Also, he may not be able to tell friend from foe while in his present state. If you find him, he will almost certainly be hostile.
Proceed with the utmost caution.
Look for Izual in the Plains of Despair.
|Long ago, I swore an oath to watch over the Horadrim and their descendants.
As Deckard Cain is the last of their esteemed Order, I will not allow him to perish here so far from the lands of his birth.
Be at ease, hero, I know that he is your friend. He shall come to no harm.
Destroy the demon that holds Izual’s soul.
After killing Izual’s new physical form, his spirit rises above the corpse.
Talk to Izual’s spirit.
|Tyrael was a fool to have trusted me!
You see, it was I who told Diablo and his Brothers about the Soulstones and how to corrupt them. It was I who helped the Prime Evils mastermind their own exile to your world.
The plan we set in motion so long ago cannot be stopped by any mortal agency. Hell, itself, is poised to spill forth into your world like a tidal wave of blood and nightmares.
You and all your kind . . . are doomed.
See Tyrael for reward.
|You should speak of this with Tyrael. He will know what to make of this.|
|Thank you, hero, for putting Izual’s tortured spirit to rest. May the Light protect you and the powers of Heaven shine upon your path.
But, if what you tell me is true, then I fear that we have been played for fools all along.
Izual helped Diablo and his Brothers trick me into using the Soulstones against them . . . Now the Stones’ powers are corrupted.
With the combined powers of the Soulstones under their control, the Prime Evils will be able to turn the mortal world into a permanent outpost of Hell!
|Can you believe this place? Did you ever dare to dream that you’d one day stand upon the crossroads between Heaven and Hell? This Pandemonium Fortress is truly miraculous.
However, your journey is not yet over. Diablo still roams free in Hell, marshalling his demonic forces. Only when he is beaten will our world finally have peace.
Hurry now . . . the sands of time slow for no one!
The time has come for you to destroy Mephisto’s Soulstone!
Take the Stone to the Hellforge. Place it upon the forge and strike it soundly with the Hammer.
Only by doing this can you prevent Mephisto from manifesting in this world ever again.
Take Mephisto’s Soulstone to the Hellforge.
After reaching the River of Flame within Hell, you find a heavily protected Hellforge.
Destroy Mephisto’s Soulstone at the Hellforge.
Use the Hellforge Hammer on the Forge.
Hell Forge Hammer
One-Hand Damage: 6 to 16
Durability 30 of 66
Mace Class – Normal Attack Speed
Adds 6-20 Fire Damage
Fire Resist *40%
*60% Damage to Undead
Surely, even Diablo, himself, sensed the fury unleashed when you smashed his Brother’s Soulstone.
But beware, the Lord of Terror is not to be underestimated. He single-handedly destroyed the town of Tristam and corrupted the last noble hero who tried to stop him.
This time, you must defeat him for good. Only by destroying the Soulstone which he carries will his spirit be banished forever.
Good luck! Though this be our darkest hour, it may yet be your greatest moment.
Find Diablo in his Sanctuary.
When reaching the Sanctuary of Diablo, an angel stands at the entrance awaiting you, to warn you of what lies ahead.
|Proceed, hero, into Terror’s lair.
Know that Diablo’s innermost sanctum is hidden by five seals.
Only by opening each of these seals can you clear your way to the final battle.
*Once opening the five seals, Diablo comes forth at the center of the pentagram. After a long fight, Diablo is defeated.
|I knew there was great potential in you, my friend. You’ve done a fantastic job.
Though my ancestors often struggled against the Three Evils and their minions, I’ve always lived a shut in, scholarly life. I’m glad that my wisdom aided you.
Now, I wish to leave this place. Though Heaven’s Gate are a marvel to behold, I hope I won’t have to see them again for many, many years.
Please talk to Tyrael about leaving this place now!
|Praise be to the Light! You have accomplished the impossible!
Diablo and Mephisto have been banished back into the Black Abyss that spawned them, and the corrupted Soulstones are no more.
However, while you were fighting here, Baal remained behind in the mortal realm, building an army of hellish minions. Now, Baal’s army is searching for the Worldstone, the ancient source of all the Soulstones and their power, while leaving behind a wake of destruction. They have forged deeply into the Barbarian homelands, heading directly for the summit of Mount Arreat!
Baal knows, mortal hero! hat is the very site of the blessed Worldstone!
Now, enter the portal I have opened for you. It will take you to the Barbarian city of Harrogath, the last bastion of Order on the slopes of Arreat.
|I’ll bet you wonder how this town manages to stay safe with all the trouble going on out in the desert. Well, I can tell you that it’s got nothing to do with the local town guards… they’re all in the palace for some reason. Jerhyn hired me and my mercenaries to help keep the peace around here. We’re not cheap, but we’re the best this wasteland has to offer.|
|Hmm… You look like a sturdy adventurer. You know, I used to be quite the scoundrel in my day. I led the fiercest group of bandits who ever terrorized these sands! Nowadays, I run this here Inn and pretty much stay out of trouble. My days of adventuring are behind me.
Ah… You must be one of the new heroes who’ve come to rid our city of evil. Under any other circumstances, I’d be surprised to see one of your kind in the city. But lately… Oh, never mind all that… You know, I used to be quite the scoundrel in my day. I led the fiercest group of bandits who ever terrorized these sands! Nowadays, I run this here Inn and pretty much stay out of trouble. My days of adventuring are behind me.
|Now that Andariel is dead, I can return and outfit the Rogues properly. Once I’ve made some trades here, I’ll be free to head back to their Monastery. Let me know if you want to travel along.|
|You’ll forgive me if I seem upset. I’ve suffered a loss recently, but that’s not your problem. It’s a relief to see some proper warriors come through here. My name is Atma. I run the tavern here in Lut Gholein.|
|Bah! I don’t know why you people keep pestering me. Greiz seems to have this place locked down nice and tight. Not that I couldn’t have done the same! I’ve proven my valor in combat plenty of times.
Hey, you’re a Barbarian, aren’t ya? Ferocious as the wild beasts of the north, that’s what they say. I suppose you’ve come to help save this city. You needn’t bother. Greiz seems to have this place locked down nice and tight. Not that I couldn’t have done the same! I’ve proven my valor in combat plenty of times.
|Greetings. I’m Meshif, captain of this ship here. I make port runs around the Twin Seas and occasionally out to Kingsport in Westmarch. I haven’t sailed anywhere lately, though… Jerhyn has ordered me to stay docked here in case of emergency.
Greetings, Amazon. I haven’t seen one of your kind in many years…. It’s good to know that warriors of your caliber are protecting this city. I’m Meshif, captain of this ship here. I make port runs around the Twin Seas and occasionally out to Kingsport in Westmarch. I haven’t sailed anywhere lately, though… Jerhyn has ordered me to stay docked here in case of emergency.
|Greetings, honored traveler. I am Jerhyn, Lord of Lut Gholein, and I bid you welcome to my fair port-city. I’m glad to know that once again caravans are free to travel through the Western Pass. For some time now, we have been under siege by an evil power that I cannot identify. Strange… It all began when a Dark Wanderer came this way, looking for the Tomb of Tal Rasha. No one knows exactly where Tal Rasha, Keeper of Baal, is entombed, but it is certain to be far out in the desert. Now, my people whisper tales of the dead rising from their tombs and horrible creatures lurking amongst the moonlit dunes. Even I have witnessed things which I cannot explain. I’ve ordered the port closed and all trade ships moored until I am sure that my city is safe. Atma, the tavernkeeper, has an important mission for you. Go see her immediately. You’ll find her on the other side of town. Now, I must return to the palace. I apologize, but I can’t invite you in. Things are… rather a mess right now.
For trade in magic and the like, see Drognan or Lysander. Drognan is the wisest man I know – without equal in magic and ancient lore. Poor Lysander is nearly deaf, but he’s a reliable potion chemist. For travel back west, see Warriv, whom you already know. Our own Fara is a fine and honest armorer, and she can heal wounds as well. Elzix is the Innkeeper and may also have some items to trade. Greiz, the mercenary captain I hired to secure the gates of Lut Gholein, keeps order in town, as well. There are others here, too. I’m sure you’ll meet most of them. Just look around…
Things are getting worse by the hour. I know everything looks fine, but trust me, it isn’t!
|I know much about the ancient religions. I was trained as a Paladin of Zakarum in the Eastern Kurast temple many years ago.
Welcome, brother Paladin. I am Fara. I was once a devout champion of Zakarum.
|How do I know I can trust you? Hmm? You may be as shifty as that pack rat, Elzix, who runs the Inn. But, if you need a potion, though, I suppose I can make you one… for a price, of course.
Potions are delicate mixtures. They’re just as liable to go off in your face as anything.
|I’ve heard that you are responsible for banishing Andariel back to the Burning Hells. I’m impressed, stranger. That couldn’t have been easy. My name is Drognan and I know what you’re up against, my friend. You ought to look over my inventory of items for trade.
Welcome, young Sorceress, to Lut Gholein. I hope your skills are a match for the horrors that lie beyond the city’s walls. A mage of your limited experience may find the evil too great to withstand alone. My name is Drognan and I know what you’re up against, my friend. You ought to look over my inventory of items for trade.
|Greetings, stranger. I’m not surprised to see your kind here. Many adventurers have traveled this way since the recent troubles began. No doubt you’ve heard about the tragedy that befell the town of Tristram. Some say that Diablo, the Lord of Terror, walks the world again. I don’t know if I believe that, but a Dark Wanderer did travel this route a few weeks ago. He was headed east to the mountain pass guarded by the Rogue Monastery. Maybe it’s nothing, but evil seems to have trailed in his wake. You see, shortly after the Wanderer went through, the Monastery’s Gates to the pass were closed and strange creatures began ravaging the countryside. Until it’s safer outside the camp and the gates are re-opened, I’ll remain here with my caravan. I hope to leave for Lut Gholein before the shadow that fell over Tristram consumes us all. If you’re still alive then, I’ll take you along. You should talk to Akara, too. She seems to be the leader of this camp. Maybe she can tell you more.
Well met, noble Paladin. It’s been a while since I’ve seen any of your kind in the west. It would be an honor to aid you in any way that I can. No doubt you’ve heard about the tragedy that befell the town of Tristram. Some say that Diablo, the Lord of Terror, walks the world again. I don’t know if I believe that, but a Dark Wanderer did travel this route a few weeks ago. He was headed east to the mountain pass guarded by the Rogue Monastery. Maybe it’s nothing, but evil seems to have trailed in his wake. You see, shortly after the Wanderer went through, the Monastery’s Gates to the pass were closed and strange creatures began ravaging the countryside. Until it’s safer outside the camp and the gates are re-opened, I’ll remain here with my caravan. I hope to leave for Lut Gholein before the shadow that fell over Tristram consumes us all. If you’re still alive then, I’ll take you along. You should talk to Akara, too. She seems to be the leader of this camp. Maybe she can tell you more.
|I am Akara, High Priestess of the Sisterhood of the Sightless Eye. I welcome you, traveler, to our camp, but I’m afraid I can offer you but poor shelter within these rickety walls. You see, our ancient Sisterhood has fallen under a strange curse. The mighty Citadel from which we have guarded the gates to the East for generations, has been corrupted by the evil Demoness, Andariel. I still can’t believe it… but she turned many of our sister Rogues against us and drove us from our ancestral home. Now the last defenders of the Sisterhood are either dead or scattered throughout the wilderness. I implore you, stranger. Please help us. Find a way to lift this terrible curse and we will pledge our loyalty to you for all time.
Greetings, young Sorceress. It is good to see more of your kind at work in the world these dark days. In my opinion, the world needs more women to fight against the great shadow. But I am forgetting my manners… I am Akara, High Priestess of the Sisterhood of the Sightless Eye. I welcome you, traveler, to our camp, but I’m afraid I can offer you but poor shelter within these rickety walls. You see, our ancient Sisterhood has fallen under a strange curse. The mighty Citadel from which we have guarded the gates to the East for generations, has been corrupted by the evil Demoness, Andariel. I still can’t believe it… but she turned many of our sister Rogues against us and drove us from our ancestral home. Now the last defenders of the Sisterhood are either dead or scattered throughout the wilderness. I implore you, stranger: please help us. Find a way to lift this terrible curse and we will pledge our loyalty to you for all time.
|Welcome, outlander, to our glorious hovel. I know you’re here to challenge the evil that’s driven us from our ancestral home. But, know this. Akara may be our spiritual leader, but I command the Rogues in battle. It will take more than just killing a few beasts in the wilderness to earn my trust.
Well, well, I never expected to see an Amazon in these lands. You’re very brave to have come here. Many of my fellow Sisters have fallen under some dark spell, and if you’re not careful you may fall prey to it as well.
|Hi there. I’m Charsi, the blacksmith here in camp. It’s good to see some strong adventurers around here. Many of our Sisters fought bravely against Diablo when he first attacked the town of Tristram. They came back to us true veterans, bearing some really powerful items. Seems like their victory was short-lived, though… Most of them are now corrupted by Andariel.
Wow. You’re a Barbarian, huh? It’s really great to meet you. I’ve seen a few of your kind around here lately. I’m a little jealous… I wish I could go off adventuring with you. Oh, by the way… I’m Charsi, the blacksmith here in camp.
|Good day to you partner! I’m Gheed and I can already tell that I’ll be your best friend in this forsaken camp. A spare weapon, some gold, a small gem is all I want in exchange for the equipment you’ll need on whatever quests you might undertake. Now, now, now… Don’t be shy, all of my items are guaranteed for life and come with a two-day warranty!
A Necromancer! I hoped I’d never have to lay my eyes on one of your kind again. … The recent troubles in this area have brought out all kinds, I see. Nevertheless, your money’s good… A spare weapon, some gold, a small gem is all I want in exchange for the equipment you’ll need on whatever quests you might undertake! Now, now, now… Don’t be shy, all of my items are guaranteed for life and come with a two-day warranty!
Killing monsters in the Jungle, one random monster will drop a jade figurine, which triggers a new quest: The Golden Figurine.
Ask Cain about the Jade figurine.
Show Meshif the Figurine.
|Praise you! That jade figurine will complete the set I was collecting.
Here! I’ve had this statuette of a golden bird for years, but I consider it a fair exchange.
Ask Cain about the Golden Bird
|I’ve read legends about a sage named Ku Y’leh, who studied the mysteries of life beyond death.
If I remember correctly, his ashes were ensconced within a golden statuette. It was a very strange tale.
Give the Golden Bird to Alkor.
|I’m having fun just watching you run from place to place searching for a Golden Bird. Some hero you are.|
|You will have to take Ku Y’leh’s ashes to Alkor.|
|Such a beautiful statuette . . . But, you’d think it would’ve been better cared for. There’s a compartment here that’s full o’ dust.|
|Ah, the Golden Bird of Ku Y’leh. Thank you, my friend.
Busy yourself while I experiment with the ashes within it. Then, return and see what I have made for you.
Return to Alkor for a reward.
|From the ashes of Ku Y’leh I have mixed for you a potion.|
POTION OF LIFE: RIGHT CLICK TO PERMANENTLY ADD 20 TO LIFE.