GDC 2011: Blizzard Creative Team Talks Role of Writers in Video Games

The Blizzard Creative Team held a few panels at GDC 2011 to talk about the role of writers in video games.

Gamasutra has some quotes from Chris Metzen, James Waugh, Dave Kosak and Kevin Martens.

GDC 2009 SCHEDULE

9:00am – 9:30am: Welcome from Chris Metzen

9:30am – 10:30am: A Symphony of Story: Publishing’s Role in Video Game Franchise Development (Micky Neilson, James Waugh

11:00am – 12:00pm: A Beautiful Road: A Writer’s Guide to Putting Gameplay First – Part 1 (Dave Kosak)

1:30pm – 2:30pm: A Beautiful Road: A Writer’s Guide to Putting Gameplay First – Part II (Dave Kosak)

3:00pm – 4:00pm: When Worlds Collide (Chris Metzen, Flint Dille)

4:30pm – 5:30pm: The World of Worldcraft Roundup (Cameron Dayton, Chris Metzen, Flint Dille, Kevin Martens, Micky Neilson, Dave Kosak, and James Waugh.

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