Diablo Immortal introduces Paragons with a different twist than what we have seen in Diablo III. Initially, you can pick to spend points in the Survivor tree or the Vanquisher tree.
At Paragon 50, you unlock the Treasure Hunter tree. At Paragon 101, you unlock the Gladiator tree.
Persistent Attributes offer an attribute bonus that is permanent to your character.
Specialization Skills on the other hand add a bonus to your skill while the specialization is active.
The good stuff is found in the Treasure Hunter tree. You increase your amount of gold and equipment droprate outdoors.
Life (5/5) | Life +750 |
Unyielding (0/1) | For every 10% missing Life, you take 0.6% less damage. |
Armor (0/20) | Armor +60 |
Stalwart (0/1) | When you drop below 30% Life, you gain 35% increased block chance for 6 sec. May only trigger once every 60 sec. |
Armor (0/10) | Armor +60 |
Escape Artist (0/1) | When you drop below 30% Life, you gain 35% increased movement speed and can move unhindered through monsters for 6 sec. May only trigger once every 60 sec. |
Life (0/15) | Life +150 |
Precognition (0/1) | Reduces the cooldowns of Stalwart and Escape Artist by 15 sec. |
Resistance (0/20) | Resistance +10 |
Indestructible (0/1) | Fatal attacks from monsters instead reduce you to 1 Life and make yu immune to all damage from monsters for 3 sec. 120 sec cooldown. |
Potency (0/20) | Potency +30 |
Damage (0/25) | Damage +15. |
Potency (0/10) | Potency +10 |
Exorcism (0/1) | 5% increased damage inflicted to monsters. |
Deeper Pockets (0/5) | Inventory Row +1 |
Heart of Wrath (0/1) | Wrath and Zeal can now stack up to 15 times. |
Damage (0/5) | Damage +15 |
Zeal (0/1) | For each monster you defeat, your attack speed increases by 0.5% for 6 sec, stacking up to 10 times. |
Life (0/25) | Life +150 |
Judgment (0/1) | After defeating 5 monsters, your next attack is a guaranteed critical hit. |
Damage (0/25) | Damage +15 |
Wrath (0/1) | For each monster you defeat, your damage dealt increases by 0.5% for 6 sec, stacking up to 10 times. |
Armor Penetration (0/25) | Armor Penetration +60 |
Armor (5/5) | Armor +300 |
Swift Learner (0/1) | 50% more experience gained from defeating Elite monsters. |
Damage (0/15) | Damage +15 |
Resistance (0/15) | Resistance +10 |
Treasure Find 0/1 | 50% increased equipment drop rate from Elite monsters in outdoor areas. |
Gold Find (0/1) | 50% extra gold from monsters in outdoor areas. |
Armor Penetration (0/15) | Armor Penetration +60 |
Greed (0/1) | Increases the bonuses granted by Treasure Find and Lucky from 50% to 75%. |
Potency (0/20) | Potency +10 |
Lucky (0/1) | 50% increased globe drop rate from monsters in outdoor areas. |
Life (0/25) | Life +150 |
Source: Leviathan |
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