Diablo Immortal technical alpha ended in January 5, 2021. BlizzConline didn’t reveal the date Test #2 would take place, but we know for a fact there will be multiple rounds of test (as per the tech alpha blog Q&A)
An encrypted Diablo II: Resurrected Internal Alpha build was deployed today in the Battle.net Launcher — as shown at BlizzTracker.
The European Union Intellectual Property Office (EUIPO) has approved and registered the Diablo Immortal trademark, becoming the fourth country out of 10 to register it.
Diablo: Moon of the Spider takes place some time after Tyrael destroyed the Worldstone (Diablo II: Lord of Destruction). It is never described how many months or years has passed since then. But we do know that King Cornelius died around the time Zayl the necromancer arrived to Westmarch.
Another necromancer had been around in Westmarch at least a few months before Zayl did. So it might be safe to say that the novel takes place at least within a year or two after Diablo II: Lord of Destruction.
There aren’t many copies around of Diablo: Moon of the Spider (published in January 2006). I managed to get my copy last week for $19.99. But it is common to see them listed for $30, $60-$100 and even nearing a $1000.
I hope the novel becomes available again under the Blizzard Legends label, because if there are no plans for a Diablo Immortal novel tie-in, then Diablo: Moon of the Spider is the defacto follow up novel after Diablo II: Lord of Destruction.
A few weeks ago, I informed the Chinese NPPA office approved Diablo Immortal to be published in China.
I got an email alert that the Diablo Immortal China website had been updated. Looking at the changes, they have added the following text at the bottom of the page.
- Approval number: Guoxin Approval  No. 322
- Publication number: ISBN 978-7-498-08809-3
RedOctober informs me Russia has approved in February 17, 2021 a Diablo trademark that includes goods and services for mobile games (9) and computer games (41). There is another site in Russia that lists it specifically for Diablo Immortal — and shares approximately the same date some of the other Diablo Immortal trademarks around the world were filed in (at the end of September 2020).
Luis Barriga (game director): Ever since we announced Diablo IV at the last BlizzCon in 2019, we’ve been sharing updates with you guys through our blog, whether it’s items, skills, zones, even user interface updates. You guys seem to have really enjoyed that.
The Diablo Immortal: Alpha and Beyond panel was held on February 19, 2021 at 6:45pm EST. The next Diablo Immortal test will be soon up to level 60. One of the two remaining known Classes will be playable in this upcoming test, and it will be longer than Technical Alpha (which lasted two weeks).
- Bluddshed (moderator, content creator and streamer)
- Wyatt Cheng (lead designer)
- Caleb Arseneaux (lead game producer)
Fergusson: Hey, everyone. I’m Rod Ferguson, executive producer for the Diablo Franchise, and welcome to the Diablo Q&A. I’m joined today by three of my favorite Diablo designers. We have Luis Barriga, who has forbade me to roll my R’s when trying to say his name. I feel really bad about myself, but he’s the Game Director for Diablo 4.
We have Wyatt Chang, who is the Lead Designer for Diablo Immortal; and Rob Gallerani who is the Principal Designer for Vicarious Visions who works on Diablo II: Resurrected.
IRVINE, Calif.–(BUSINESS WIRE)–Feb. 19, 2021– Diablo® II, one of the most acclaimed titles in PC gaming history, returns . . . and Hell has never looked better. Blizzard Entertainment today revealed Diablo II: Resurrected™, the definitive remastering of Diablo II and its Lord of Destruction® expansion—two hallmark entries in the company’s genre-defining action role-playing series.