The system requirements for Diablo Immortal are yet unknown at the time of this posting, but it is a good idea to take a look at the system requirements of current Activision Blizzard mobile games as kind of a reference.
When I launched my iPad Pro (2018), I searched for a widely known mobile game in the Activision Blizzard portfolio:
As players, we are used to Blizzard Entertainment launching Alpha and Beta testing for PC only, and when the game goes live, there is a PC/Mac launch.
On day one (Nov 2, 2018) Blizzard Entertainment made available pre-registrations for a chance to be invited to test Diablo Immortal Beta. The official website says:
“Pre-register on Google Play today. Coming soon to the App Store for iPhone.”
However, the App Store button is grayed out. So the common sense to think here is that after the last couple of Activision Blizzard financial conference calls revealed plans for Regional Testing of Diablo Immortal by Mid 2020 — that it would be for Android.
Just a few days ago, Julien Blary (@Nari_Ju) — the guy who claimed to have sources telling him about Diablo II: Resurrected at Actugaming.net tweeted an update on June 29th… something intriguing about Diablo Immortal.
A few weeks ago, I posted an article after an intriguing job opening appeared in the Blizzard Careers portal under the Classic Games category.
The “Senior Technical Artist, Characters” job opening had a peculiar wording: “Help manage external vendors.” This led me to believe that it might refer to Diablo II: Resurrected, because of the external game studios: Vicarious Visions.
A Blizzplanet follower, Ivenend, sent me a message. After the Blizzard Careers page overhaul last week, that same job opening now says the game title for which the Senior Technical Artist, Characters is going to work for.
Diablo III players who login during the Diablo II 20th Anniversary (June 29, 2020) will be greeted with a Feat of Strength: Primeval Evils Achievement that rewards the Prime Evil Wings. (thanks, Ivenend)