Luis Barriga (game director): Ever since we announced Diablo IV at the last BlizzCon in 2019, we’ve been sharing updates with you guys through our blog, whether it’s items, skills, zones, even user interface updates. You guys seem to have really enjoyed that.
The Diablo Immortal: Alpha and Beyond panel was held on February 19, 2021 at 6:45pm EST. The next Diablo Immortal test will be soon up to level 60. One of the two remaining known Classes will be playable in this upcoming test, and it will be longer than Technical Alpha (which lasted two weeks).
- Bluddshed (moderator, content creator and streamer)
- Wyatt Cheng (lead designer)
- Caleb Arseneaux (lead game producer)
After BlizzConline ended, Wyatt Cheng hopped into Reddit to answer a few questions and to address the “No Release Date” feedback circulating around the community.
The BlizzConline 2021: Diablo II: Resurrected Press Q&A was held privately over ZOOM on Friday, February 19 at 8pm EST.
The event was moderated by Eddiemae from TriplePoint. In attendance were Robert Gallerani (principal designer at Vicarious Visions) and Matthew Cederquist (game producer at Blizzard Entertainment).
The Diablo Immortal Press Q&A was a privately held ZOOM meeting hosted by Cassandra Reynoso (Blizzard Global PR/moderator), Kristopher Zierhut (technical game designer) and Caleb Arseneaux (lead game producer).
There were 11 press/fansite outlet representative invitees in the Q&A held on Saturday, February 20, 2021 at 2pm EST.
Several gaming sites and fansites were invited to a private Zoom call with two Diablo 4 developers to discuss details of the new Rogue class. Below you can read through some of the non-verbatim highlights of the Q&A.
Developers: Careena Kingdom (lead animator) and Joseph Piepiora (lead systems designer).