Diablo 4 game director Luis Barriga has issued his first post-BlizzCon letter to the fans. The essence of the letter is to expect quaterly updates from the Diablo IV team which includes behind-the-scenes looks at the progress made in its development.
Luis Barriga teases there is a cool update coming in February 2020. Hopefully, we get to learn whether the Horadric Cube is back, as that system has not been mentioned at all at BlizzCon 2019. There are many systems that were not revealed for Diablo IV yet such as: Transmog, Enchanting, Jewelcrafting, Blacksmithing, Gambling Vendors, and many others.
It is a big departure to have updates every 4-months right after BlizzCon, compared with Diablo Immortal which went completely silent for a whole year. Very good sign, but that means only 3 Diablo IV updates per year.
If you missed the BlizzCon 2019 virtual ticket VODs, feel free to read our full Diablo IV panel transcripts.
Thank you all for a great BlizzCon. We unveiled Diablo IV with our announce cinematic, establishing the tone for our overall creative vision moving forward. We hope you all dug that.
We also showed you our gameplay trailer, showcasing our classes, monsters, and open world, and invited you to take the first step in this journey toward Diablo IV together. We can tell from all the questions and excitement we’ve seen online and in-person that you are eager to find out more.
The lines to our demo stations and Dark Gallery were packed all weekend long and we were floored by the overall reception—especially from long-time Diablo players. We were blown away by how often we met people who came back to play the demo again and again. The stories you shared with us about Diablo and what this series means to you moved us and inspire us to do our best.
We’ve been taking this week to assess and discuss our takeaways from BlizzCon, and we love all the deep discussions happening around the art, features, systems, and world of Diablo IV. We’re also excited about a cool update we’re planning for you in February of next year. It will be the first in a series of quarterly updates where we’ll share behind-the-scenes looks at our progress going forward.
We also know that one topic is burning hotter than the rest. We want you to know that we are having the same conversations about items and stats that you are having—whether on the official discussion threads or external sites, we read it all! Getting this right is at the top of our minds, and in the coming weeks our lead systems designer David Kim will provide a few clarifications, share some of his thoughts, and address some of your open questions. We hope you check it out and let us know what you think.
Once again, on behalf of the entire team, from the bottom of our hearts we want to thank you all for a fantastic and unforgettable BlizzCon 2019.
Hail Lilith and see you in Hell!
Game Director, Diablo IV