Blizzard Diablo Treasure Goblin Bank with Sound

ThinkGeek has an amazing Diablo III loot for sale for hardcore fans. The Blizzard Diablo Treasure Goblin Bank with Sound


OMGOBLIN!

Diablo III’s Treasure Goblins. Enigmatically, they’re creatures which cannot deal damage to your character but are the most likely to be the reason for your character’s untimely demise. There’s something about them (could it be all the LOOT?!) that makes all reason go out the door. Even in hardcore, we occasionally accidentally chase them right into the midst of elite mob packs. That rarely ends well.

You don’t have to worry about that happening with this Diablo Treasure Goblin Bank with Sound, and we promise this one won’t teleport out on you with 3% health left. He’s going to stay right where you put him. Just don’t put him down next to a portal, okay? Fill his bag with loot and listen to him cackle happily as he takes your money. And you don’t have to beat the candy out of him to get your money back – there’s a coin removal door on the bottom of the bank. If only in-game Treasure Goblins were this simple….

Product Specifications

  • Diablo Treasure Goblin Bank with Sound
  • Officially-licensed Diablo III merchandise
  • A ThinkGeek creation & exclusive
  • Cackles happily as he takes your money
  • When you drop a coin in, one of six sounds plays
  • Coin removal door on the bottom (so you don’t have to beat the candy out of him – unless you just want to)
  • Note: Does not drop legendary items (unless you fill it with legendary items)
  • Batteries: 3 AAA 1.5V LR03 (not included)
  • Dimensions: 9″ deep x 4 1/2″ wide x 8″ tall 
  • Weight: 12 oz. (without batteries)
  • Ages 6+

 

Garwulf’s Corner Returns as New Column at The Escapist

Robert B. Marks (Diablo: Demonsbane) informed me that Garwulf’s Corner is back after a 13-year hiatus. Fans of Garwulf’s Corner may find him at The Escapist.

It seems that months of editing his recent Garwulf’s Corner: An Odyssey Into Diablo and the World Beyond the Video Game ignited his passion for video games and a new interest in writing about what he loves most.

GDC 2015 Moscone: Blizzard Entertainment Schedule

Several Blizzard Entertainment developers are currently converging at the Game Developers Conference (GDC) in the Moscone Convention Center, San Francisco. Below you can browse through the schedule and what game they will focus on during the panels, which range from Diablo III, StarCraft II, Hearthstone and World of Warcraft. Additional topics focus on Women in eSports and Blizzard Careers.

Check out the GDC 2015 Moscone: Blizzard Entertainment Schedule:


Art Direction Bootcamp : 7 Habits of Highly Effective Art Directors

Ben Thompson | Art Director, Blizzard Entertainment

 

Location: Room 303, South Hall
Date: Monday, March 2
Time: 10:30am – 11:00am
Format: Tutorials & Bootcamps
Track: Visual Arts

 

Pass Type: All Access Pass, Summits, Tutorials & Bootcamps Pass - Get your pass now!
Vault Recording: Video

 

This talk will provide 7 guiding principles that better define the role of the Art Director. These points will help both current Art Directors and those who work with them to define a set of best practices and foster the creativity needed to establish a game in it’s early days. I will discuss how these points intentionally or un-intentionally guided my experiences as the AD on Hearthstone.

 

Intended Audience

This talk will be applicable to not only Art Directors but any and all who have regular interactions with them. By the end it is my hope that the attendee will leave with a set of tools that might work for them on their own teams, in addition to a better understanding as to how and why their own AD may do the things they do. (source)

 

Garwulf’s Corner – What is Robert B. Marks Doing Nowadays?

Garwulf's Corner - What is Robert B. Marks Doing Nowadays?Fans of Robert B. Marks may be wondering what’s up with him. He wrote the first Blizzard Entertainment eBook… Diablo: Demonsbane. What’s he doing nowadays? Well, he launched a publisher company named Legacy Books Press based on Kingston, Ontario. Recently, he published a compilation of all the Garwulf’s Corner articles titled Garwulf’s Corner:An Odyssey into Diablo and the World Beyond the Video Game.

Robert emailed me today to inform he joined forces with (legendary Canadian-born fantasy writer and the original creator of the Forgotten Realms game world) Ed Greenwood to publish The Eternity Quartet: An Evil Wind (eBook). Those interested in supporting Robert, go ahead and read this new production for $2.99.

THE ETERNITY QUARTET: AN EVIL WIND

“It is the Spring of the World. The Great Ice has retreated, leaving verdant fields and fledgling new civilizations. It is a time of wild and terrifying magic, wondrous opportunity, and great danger. Ed Greenwood, creator of the Forgotten Realms® and New York Times-bestselling author of Spellfire and Elminster: The Making Of A Mage, and Robert B. Marks, author of Diablo: Demonsbane, welcome you to the first movement of The Eternity Quartet.

Millennia have passed since the ice left the world. New and hungry civilizations have arisen, eager for land and conquest. In the valley of the Godsblood, Lord Emgrar and his people face a terrible ultimatum: surrender or death. Lord Kutharl has come to conquer and enslave, and the price of survival will be very high indeed.”

the-eternity-quartet-the-evil-wind-by-robert-b-marksEd Greenwood and Robert B. Marks launch The Eternity Quartet

Ed Greenwood, New York Times bestselling author of Spellfire and Elminster: The Making Of A Mage, and the creator of the Forgotten Realms®, and Robert B. Marks, author of Diablo: Demonsbane, The EverQuest Companion, and Garwulf’s Corner, have teamed up for an groundbreaking new project launching on February 15, 2015: The Eternity Quartet.

Consisting of 16 separate yet linked stories, each providing a snapshot of a time and place, The Eternity Quartet tells the tale of a fantasy world from one ice age to the next, covering around 25,000 years. Structured like a symphony, The Eternity Quartet is divided into four movements representing the four seasons, each containing four stories.

The first story – Seizing the Torch, by Robert B. Marks – takes place as the glaciers recede and a tribe of hunter gatherers face a previously unknown challenge. The second – An Evil Wind, by Ed Greenwood – sees the leaders of an early civilization confront overwhelming odds and make a terrible sacrifice for survival.

The plan is to release one story per month. The first 14 stories will be released on Amazon Kindle for $2.99 each. The final two stories will be published along with the rest of The Eternity Quartet in an anthology in paperback and e-book format in mid-late 2016.

“We have wanted to work together for over a decade,” said Marks. “To be able to work with an author of Ed’s caliber on a project like this is a dream come true.”

“As a veteran gamer and game writer, Rob understands the fun in storytelling,” said Greenwood, “and this is a great chance for us to have fun together that should come through to the reader loud and clear. I love collaborating with talented, creative, nice people – and Rob is talented, creative, nice people!”

Seizing the Torch, by Robert B. Marks, will be released on February 15, 2015, and is now available for pre-order at: http://www.amazon.com/dp/B00T3GG9W0

An Evil Wind, by Ed Greenwood, will be released on March 15, 2015, and is now available for pre-order at: https://www.amazon.com/dp/B00T3MNSYQ

Robert B. Marks is an author, editor, publisher, and researcher. He is the author of Diablo: Demonsbane, The EverQuest Companion, Garwulf’s Corner, and co-author of A Funny Thing Happened on the Way to the Agora.

Ed Greenwood is the creator of The Forgotten Realms® fantasy world, and an award-winning writer or co-writer of almost 300 books that have sold millions of copies worldwide in more than three dozen languages. He hangs out on the Internet at: http://theedverse.com

 

LiquidSky Beta Points, Steam on Cloud, Blizzard Games on Mobile

LiquidSky is quickly growing through its beta phase. They have enabled beta points which are earned by either reporting bugs or referring new LiquidSky members. Down the line these beta points will be used for special raffles of products such as Netbooks, etc.

In addition, LiquidSky has brought Steam to the cloud which means playing Steam games on your Tablet. Members can now upload Blizzard games into the cloud to play on tablets.

Another benefit of LiquidSky is that players with old computers who can no longer run some Blizzard games, now are able to play Diablo III (for example) from Firefox or Google Chrome.

How about playing Diablo III, Heroes of the Storm, StarCraft II, and World of Warcraft from your Tablet? Awesome! Ever wanted to play Pet Battles, check Auction House, Mailbox, Garrison from your Tablet? Now you can. Join the LiquidSky Beta.

PlayStation Experience | The Journey of Diablo III to PlayStation 4 Panel

Josh Mosqueira and the Diablo III team held a panel in Las Vegas to showcase the transition of Diablo III from PC to the PlayStation 4.

PlayStation Experience Diablo III transition from PC to PS4

Join key developers behind Diablo III: Reaper of Souls – Ultimate Evil Edition as they discuss bringing a beloved PC classic to PlayStation 4 and what lies in store for the future. The team will discuss the challenges they faced, the origins of the Nemesis system, and how the PS4 version of the game influenced and evolved the PC version of Reaper of Souls.

 

Unannounced Game Job Opening: 3D Artist – Diablo Hinted?

Blizzard Entertainment is looking for a 3D Artist to join an unannounced game team. This is not for the Overwatch game nor for StarCraft II: Legacy of the Void.

Something interesting is the job opening tweeted had a photo of the sign on the door with the words “There is no cow level”.

3d-artist-unannounced-game-diablo-no-cow-level-sign-at-door

Speculation

Now there are a few possibilities here. Either:

1. The sign is just an in-house joke, and the unannounced game has nothing to do with the Diablo universe. Or…
2. The unannounced game is related to the Diablo universe, and the sign is hinting at this. (“There is No Cow Level” is what the Cow King says when you open the gate to Wymsyshire in reference to Diablo II’s Cow Level.)

Regardless of whatever the sign means or whether it has no meaning at all, there are a few possible scenarios for this unannounced game to be.

What this unannounced game is NOT:

1. It is NOT StarCraft II: Legacy of the Void. It was announced at BlizzCon 2014 and we have known the title name since 2008.
2. It is NOT a World of Warcraft expansion. Warlords of Draenor just launched.
3. It is NOT Overwatch. There is a list of job openings under the title OVERWATCH.
4. It is NOT the Next-Gen MMO Titan (that was officially cancelled a few months ago)

What this unannounced game might potentially be:

1. A Diablo III expansion
2. A Diablo-related game in a different Genre such as an MMO or card game?
3. New IP (not related to Warcraft, StarCraft, or Diablo) in a genre Blizzard is familiar with or not familiar with. (Blizzard has demonstrated it is not the RTS exclusive developer. So far Blizzard has adventured into the MMORPG, CCG, a Brawler multiplayer game, and now a team-based shooter/FPS).
4. StarCraft: Ghost was never officially cancelled. It was merely postponed for another time. So it might actually show up someday unless Blizzard finally cancels it. Only thing is the storyline of the Nihilistic/Swingin’ Ape Studio/then Blizzard era is outdated. It might have to be either a new story or it might even have no single-player component like Overwatch which lacks one — which is a first for Blizzard.

For now, we won’t know what this unannounced game is all about until Blizzard makes an official reveal announcement either at GamesCom, PAX East or BlizzCon. Until then we can only hope and speculate.

Interested in this job position? Head over to the application form.


3D Artist – Unannounced Games/Projects

Blizzard Entertainment is looking for an exceptionally skilled 3D artist to work on Blizzard Entertainment’s next epic game! The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of in game, real time environments, props, and characters.  This person also has a solid grasp of form, color, and lighting for both 2D and 3D art assets to help bring our amazing universe to life. The 3d artist must also have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing).

Requirements

  • A minimum of 3 years’ of experience in game development modeling, and texturing 3D assets using 3DS Max and Photoshop (or equivalent 3D and 2D programs)
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Superior eye for light, shade, color, and detail in creating texture maps of different material types
  • Understanding of the Warcraft visual style, and a passion to push it to the next level
  • Self-motivation, good communications skills, and a great team-player attitude
  • A passion for video games
  • Have shipped AAA PC, or console titles, as a 3D environment or character artist

Pluses

  • Experience with Mudbox, ZBrush, (or equivalent modeling programs)
  • Experience with the creation of next-gen shaders, and materials
  • Strong foundation in the traditional arts including, but not limited to, figure drawing, and environmental and / or architectural illustration
  • Able to create stylized concept art and illustration

Portfolio requirements

  • Portfolio, and / or reel demonstrating relevant artistic skills required
  • Only online artwork submissions will be accepted (e.g. website, blog or online album)

 

BlizzCon 2014 Panels Transcript – Progress # 1

As you may have seen lately, Blizzplanet is adding BlizzCon 2014 panel transcripts. If you weren’t able to go to BlizzCon, nor able to watch the livestream, then we hope you enjoy reading these transcripts.

If you attended or watched the livestream, then we hope you visit the panel transcript archive. So far these have been added:

The next two panel transcripts currently work-in-progress are:

  • Heroes of the Storm Overview
  • Hearthstone Fireside Chat

On queue: coming in the next few weeks…

  • World of Warcraft: Items, Class changes, and more
  • StarCraft II: Legacy of the Void Campaign Overview
  • Heroes of the Storm: Sounds of the Nexus
  • Overwatch Origins
  • Hearthstone: How to Become an Arena Legend
  • Heroes of the Storm: Deep Dive
  • Evolution of Reaper of Souls
  • StarCraft II: Legacy of the Void Multiplayer
  • World of Warcraft: Reforging the Past
  • World of Warcraft Q&A