Defensive Skills mitigate damage received and increase survivability.

Wall of Agony is a Defensive Skill that summons a wall of fused demons that flail enemies, dealing damage to anyone approaching the wall.



Wall of Agony has secondary modifiers you can add to empower this skill:

(1) Unlocks path at Level 7: Knock Down or Cost Reduction.



(2) Skill path unlocks at level 11: Small Walls or Damage.



You can select one of two Wall of Agony modifiers at Level 16: Fallen Army, Encircle, and Waller (unlocks at level 34)


Tortured Wretch is a Defensive Skill that summons a tortured demon at a target area taunting them and dealing damage.



Tortured Wretch has secondary modifiers you can add to empower this skill:

(1) Unlocks path at Level 7: Unstoppable or Cost Reduction.



(2) Skill path unlocks at level 11: Duration or Enrage.



You can select one of two Tortured Wretch modifiers at Level 16: Death Saws, Punching Bag, and Domination (unlocks at level 34)


Dark Prison is a Defensive Skill that drops a shadowy totem that chains enemies in place.



Dark Prison has secondary modifiers you can add to empower this skill:

(1) Unlocks path at Level 7: Weaken or Cooldown Reduction.



(2) Skill path unlocks at level 11: Fortify or Missile Slow.



You can select one of two Dark Prison modifiers at Level 16: Tripwire, Calamity Cage, and Chain Aura (unlocks at level 34)


Nether Step is a Defensive Skill that teleports you to safety and grants Shadowform and triggers stealth for a short time when you walk, granting you unhindered.



Nether Step has secondary modifiers you can add to empower this skill:

(1) Unlocks path at Level 7: Damage Reduction or Extra Charge.



(2) Skill path unlocks at level 11: Movement Speed or Vacuum Swap.



You can select one of two Nether Step modifiers at Level 16: Portals, Gloomwalker, and Shadow Recall (unlocks at level 34)


WARLOCK SKILL TREE
Basic SkillsCore SkillsDefensive SkillsArchfiend SkillsSigil SkillsUltimate SkillsClass Mechanic