Bashiok expects BlizzCast 8 to be near the end of March (if things go well, but not set on stone), and mostly composed of Diablo 3 questions. Let’s hope to see some good stuff. Additionally, a new bestiary update is expected soon. Bashiok teases it will be awesome. Stay tuned.
Now let’s move on to the recent updates about Diablo III. Read the rounds up:
The sound effect when picking up a health or mana orb is way too fake and does not fit well with the game at all. In fact, the look of the orb doesn’t match either.
Maybe it would be better to have the corpse of the monster glow red or blue instead, and when you click on them, their soul goes into you and replenishes the health or mana.
Bashiok: I don’t believe any videos exist that show the health globes or play the sound they make when you pick them up as they exist now. The globes have a more gothicy-type look to them, sort of like a censer in a way? But with a big glowing red ball in the middle. And the sound they make when you pick them up is a more resonant “ka-thoonk”.
When there’s a lot going on around your character it could be easy to lose sight of a health globe, so keeping them very visible is important. Also you want to know when you’re being healed so a prominent sound is very necessary. Most of the time there’s so much carnage going on, a monster could drop a globe on top of you and you wouldn’t even know you had picked it up if it weren’t for the sound. It all works really well, you’ll have to trust me.
(Also yeah, I think the old sound was pretty much a stealgrab of the potion sound in Diablo II)