The officially licensed tabletop RPG adaptation of Diablo by Glass Cannon Unplugged will launch soon. The Diablo: The Roleplaying Game Tabletop Kickstarter will accept pledges in Q4 2025 — but you can sign up to get notifications at the Kickstarter page to be alerted when pledges go online. More details about the project can be read in the imagery.
The massive Core Rulebook offers over 300 pages of original game rules, rich lore, and breathtaking art — including covers by Igor Sidorenko and Antonio De Luca.
The rules are powered by a custom d6 dice pool system from a dream team led by Joe LeFavi (Blade Runner) and GCU’s Przemyslaw Zub (Dying Light) working alongside Cam Banks (Marvel Heroic Roleplaying), John Harper (Blades in the Dark), Mike Olson (Fate), and Shawn Tomkin (Ironsworn) on the core rules.
With a deluxe rulebook, epic adventures, premium miniatures, and more, Diablo: The Roleplaying Game launches as a fully realized line of physical and digital products for tabletop RPG fans and Diablo lovers alike. From evocative maps to collectible art prints, every item is forged in fandom and hellfire to honor the world of Sanctuary.
Thanks to RedOctober2226 for the news tip.
More details were shared in the GCU Discord channel:
🔥The heroes you play begin their journey after the events of Diablo IV. Our advancement system is carefully crafted to reflect the power curve of the Diablo franchise – from hardened survivor to true legend – without feeling like you start off killing rats and end up slaying gods. Think Tier 2 in 5e terms, with plenty of room to grow through Disciplines, corruption, and gear. The progression is in the roots of Diablo and we respect it!
The d6-based system is our mechanical foundation. We’re building it with a phenomenal team of writers and designers who are pouring passion into every rule, roll, and reward. The system is simple on the surface but deep where it matters – staying true to the fast, visceral feel of Diablo.
The Adventure Anthology features a collection of standalone scenarios, yes – but that doesn’t mean there’s no story. Quite the opposite: each adventure is designed to be deeply thematic and reflect key tones of the world – despair, sacrifice, corruption, and hope.
We’re incredibly excited about what’s taking shape, and always happy to talk what about to come!
