This novel, by New York Times Bestselling author Richard A. Knaak, was originally printed in 2002 (a year after the launch of Diablo II: Lord of Destruction); and introduced Zayl the Necromancer, and the city of Ureh.
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm…and neither Man nor Demon nor Angel will be left unscathed.
Legend speaks of a long-dead city known as Ureh, thought by many to have been a gateway to the High Heavens. It is believed that every two thousand years, when the stars align and the shadow of Mount Nymyr falls upon the ruins, Ureh is reborn– and all its lost riches are revealed to those brave enough to seek them out.
Now, after a lifetime of research and intense calculation, the Vizjerei sorcerer, Quov Tsin, has come to witness Ureh’s rebirth for himself. But that which awaits Tsin and his hired band of mercenaries is nothing like what they expected. They will find that the dream of radiant Ureh is, in fact, a twisted nightmare of horror– one that will draw them inexorably into The Kingdom of Shadow.
Series: Diablo: Blizzard Legends Paperback: 352 pages Publisher: Blizzard Entertainment (September 15, 2018) ISBN-10: 1945683163 ISBN-13: 978-1945683169 Product Dimensions: 6 x 1 x 9 inches
Titan Comics issued out a press release to announce their partnership with Blizzard Entertainment to publish a new Diablo III four-part mini-series in 2018. I will keep you updated as more details become available. Follow us on Twitter for updates: @Blizzplanetcom
Titan Comics and Blizzard Entertainment are thrilled to announce an all-new comic book series set in the universe of the critically acclaimed and genre-defining action role-playing game series Diablo®.
Written by Marv Wolfman (Blade, Crisis on Infinite Earths) and illustrated by Piotr Kowalski (Wolfenstein), DIABLO will launch with a four-part miniseries in 2018. The comics will follow a group of zealous scholars and crusaders as they discover the true origins of humanity. Will their faith survive these shocking revelations?
Set in the dark and demon-infested world of Sanctuary, the Diablo game series invites players to face down the infernal hordes of the Burning Hells—and rewards them for their efforts with piles and piles of epic loot. Diablo III, the current installment, set a record for fastest-selling PC game, with over 3.5 million copies sold in the first day of its release, and more than 30 million sold to date. Diablo III is available for Windows, macOS, PlayStation 4, and Xbox One platforms.
Look for more details about this exciting release from Titan Comics and Blizzard Entertainment soon.
Update (7/23/2018): Title was changed to Diablo Bestiary: Book of Adria.
The front cover still doesn’t look to be the final artwork, because the title doesn’t display the “Book of Adria” portion yet. The overall color scheme does reflect that Diablo III: Reaper of Souls bestiary is covered in the book.
Posted on March 13, 2018
Blizzard Entertainment Publishing has opened pre-orders for the upcoming Diablo Bestiary — sporting 244 pages and slated to ship on October 15, 2018.
Sanctuary is home to some of the most dangerous creatures to pull themselves from the pits of hell. Tread lightly, and never fall prey to monsters with the Diablo Bestiary. A celebration of the corrupted beasts and grotesque enemies that players have slain across the franchise’s history, this book is the perfect companion to guide you through the next layer of torment.
Robert B. Marks is publishing a new collection book of Garwulf’s Corner which gathers all his articles at The Escapist (since 2015) related to video games, pop xulruew, and other topics. The book is slated to ship on October 2016, but pre-orders are available now.
An Odyssey into Video Games and Pop Culture: The Collected Garwulf’s Corner from The Escapist and More By Robert B. Marks
INSIGHTFUL BOOK MARKS THE RETURN OF ONE OF THE FIRST VIDEO GAMES COMMENTATORS TO THE WORLD OF POP CULTURE.
A pioneer in video game commentary, Robert B. Marks was one of the first – if not the first – video games issues columnists in the English language, writing a column for Diabloii.net between 2000-2002. From March 2015 to March 2016 he returned with a new column in the pages of The Escapist to take a fresh new look at video games and pop culture.
This brand new collection includes all 29 installments of Garwulf’s Corner from the pages of The Escapist, covering issues ranging from outrage culture to diversity to the culture war over the Hugo Awards; a collection of previously unpublished installments including an examination of shared cinematic universes, an analysis of one of the most famous Twitter harassment criminal cases of all time, and the first two parts of “The Road to GamerGate,” a planned but abandoned 4-part series taking a historical look at the events of August 2014; and Garwulf Speaks, Robert B. Marks’ magazine experiment, with feature articles covering video game piracy to the history of the public climate change debate to the changing identity of the gamer – and short stories ranging from comedy to science fiction to horror.
An Odyssey into Video Games and Pop Culture also explores:
The effect modern outrage culture has had on the marketplace of ideas.
The controversy over video gaming’s first mass murder simulator.
The challenge of implementing diversity and avoiding the token character trap in
The impact of harassment on video game development.
How we can set aside the polarization in modern pop culture and restore a true marketplace of ideas.
“This is a very exciting time to looking at pop culture – but it also feels much more like a ‘Thunderdome of ideas’ than a marketplace,” says Marks. “To be able to return as a columnist, to have the chance to help restore the marketplace of ideas we once had, to provide some perspective that is all-too-often missed in modern outrage culture – and, most of all, to have my readers meet me halfway in every single installment – was more than I could ever have hoped or dreamed.”
Robert B. Marks is an author, writer, editor, trained historian, and publisher. He is the author of Diablo Demonsbane, The EverQuest Companion, The Traveler on the Road of Legends, Garwulf’s Corner: An Odyssey into Diablo and the World Beyond the Video Game, and the co-author of A Funny Thing Happened on the Way to the Agora.
In his spare time, Robert makes mead, practices German Longsword, plays Magic: the Gathering, and very rarely (and very badly) plays the violin. He lives in the area of Kingston, Ontario, with his wife Johanna. Available on October 15, 2016 at bookstores and online, and now available for pre-order on Amazon.com.
New York Times bestselling author Richard A. Knaak posted in his Facebook page that his Polish publisher Wydawnictwo Insignis announced the launch of Diablo: The Sin War, Scales of the Serpent (Diablo: Wojna Grzechu, Smocze Luski) in Polish language.
One of his fans commented he wants to see more of Richard A. Knaak’s Diablo novels, to which the author responded: “Nothing new on the horizon, sadly. Hoping that’ll change.”
Personally, while there are people who differ, I love Richard’s novels in the Diablo and Warcraft universes. Without Richard, we wouldn’t have the Dragon Aspects, Onyxia, Nefarian, World of Warcraft: Cataclysm, The Hour of Twilight, or even Wrathion. How about Grim Batol, Dalaran in Wrath of the Lich King and the Fall of Theramore.
There is so much in the Warcraft lore that was born from the mind of Richard A. Knaak, or that by domino effect was born in the mind of other writers and Blizzard story developers based on his past work.
I’d love Blizzard to call him back to write at least more Diablo stories involving Zayl or other characters. There was a twenty years gap between Diablo II and Diablo III that is food for awesome stories that may shape future games based in the Diablo universe. That, and I miss him so much.
After my first interview with Richard back in 2003 about Warcraft: Day of the Dragon, I went and picked up the novel and read it. That was my first intro to novels based on Blizzard games and heck the first book I read after nearly 15 years since my college days. Ever since, I have read all Warcraft, StarCraft and Diablo novels, mangas, and comic books; and that first interview and novel inspired me to report news about upcoming Blizzard Licensed Products for the past 12 years.
Back in 2003, that interview dropped the first hints ever that Diablo III was in development. Gamespot writer Tor Thorsen picked up on our interview’s buzz and posted an article titled: “Diablo 3’s existence confirmed?”
Gamespot: To promote his forthcoming Diablo book, Diablo: The Sin War: Book One: Birthright, Knaak spoke with Blizzplanet.com and took questions from its readers. However, the biggest bomb came from a site staffer going by the handle “Medievaldragon,” who casually asked if his latest book–the first of a trilogy–would “impact in the storyline of Diablo 3 the game.”
Knaak responded candidly, saying, “The ramifications here will be used for any future project … and I ain’t writing for a dead game.” Later, when asked by a reader about Diablo, he repeated his loaded words: “I am not writing for a dead world … but a world with dead,” said Knaak, adding, “‘Nuff said!
Diablo III’s Treasure Goblins. Enigmatically, they’re creatures which cannot deal damage to your character but are the most likely to be the reason for your character’s untimely demise. There’s something about them (could it be all the LOOT?!) that makes all reason go out the door. Even in hardcore, we occasionally accidentally chase them right into the midst of elite mob packs. That rarely ends well.
You don’t have to worry about that happening with this Diablo Treasure Goblin Bank with Sound, and we promise this one won’t teleport out on you with 3% health left. He’s going to stay right where you put him. Just don’t put him down next to a portal, okay? Fill his bag with loot and listen to him cackle happily as he takes your money. And you don’t have to beat the candy out of him to get your money back – there’s a coin removal door on the bottom of the bank. If only in-game Treasure Goblins were this simple….
Diablo Treasure Goblin Bank with Sound
Officially-licensed Diablo III merchandise
A ThinkGeek creation & exclusive
Cackles happily as he takes your money
When you drop a coin in, one of six sounds plays
Coin removal door on the bottom (so you don’t have to beat the candy out of him – unless you just want to)
Note: Does not drop legendary items (unless you fill it with legendary items)
J!NX launched a new limited offer. The latest CRITICAL HIT Sale , allows fans to get 25% off all StarCraft and Diablo tees when you use promo code BUGSNDEMONS during checkout! Does not stack with sale pricing. This offer ends on October 16, 2014. Hurry up!