During a sea voyage to Menethil Harbor, Lo’Gosh is attacked by the naga, led by a powerful female siren. Further secrets of Lo’Gosh’s past are revealed and Valeera proves far more powerful — and more vulnerable — than any, but Broll, had suspected.
Wildstorm | 32pg. | Color | $2.99 US
On Sale May 21, 2008
So after the 5 page preview leaves off, the team is battling the Naga. Broll mentions that this is just like Dire Maul only for less money. Lo’Gosh moves to Valeera who makes nearly the same quip, illustrating how close they are becoming.
The Naga Siren leading the attack, Morgala Darksquall, gets upset that her guys are getting owned so badly. She summons up a huge Couatl (last seen in Warcraft III: Frozen Throne) to take care of business. In addition, she starts lobbing Arcane energy bursts from what looks to be an enchanted trident.
Broll gets scared that Valeera will absorb the arcane energy and succumb to her people’s addiction, but Valeera isn’t hearing it. The Sea Witch starts casting an arcane burst, but the Blood Elf leaps out at her and snags the weapon. Broll freaks out because now she has the tempting magical item in her grasp, so he jumps out after her. The nagas converge on him as he goes aquatic form, and Valeera uses the trident to kill them. Broll is angry she put herself in danger like that, but Valeera thinks arcane energy isn’t that bad. She says fear of it is just Night Elf superstition and even if it was dangerous it would have been worth the risk to save him. Broll breaks the trident and drops it to the bottom of the sea, then carries her back to the ship while they argue about it.
Meanwhile, Lo’Gosh nails the Couatl in the heart with a nearby harpoon. This inadvertently causes the beast to crash into the ship and do some damage. The sea witch says it was a lucky shot, and then recognizes him. She says he’s the same “grub” that they captured before. She goes for a forked lightning, but gets an elbow to the face for her troubles. He grabs her by the throat getting ready for the final swipe, but when he does he gets struck with another barrage of memory flashbacks…
He’s on an island getting attacked by Naga.
He’s dragged from a ship bound for Theramore. Looks like he’s being attacked by a blond human.
He’s crying at the funeral of his wife. The Queen is definitely dead.
He’s standing before Stormwind Nobles at his coronation. It looks like Katrana Prestor is there.
The siren is confused, and says she knew he was a weakling. However, it seems as if Lo’Gosh now really knows who he is. In a “This is Sparta!!!”-like moment he shouts: “I am King of Stormwind!”, mentions that nobody, not the naga, nor the scourge, nor the lords of the legion, will keep him from his people, then cuts his enemy in half. The other naga see this, and decide to make a tactical retreat.
The intensity even startles Broll and Valeera, but he assures them he’s both the King and the Gladiator, and will always be loyal to his friends. He commands they all get to work making repairs and healing the sailors so they can get back to the Eastern Kingdoms ASAP. Clouds are gathered above the ship in the shape of a massive wolf head, implying the spirit of the Demigod Lo’Gosh may indeed be with them.
Overall not a particularly groundbreaking issue, but it served as the final transition away from the Kalimdor story arc. It repeatedly showed Broll and Valeera willing to die to protect the other, they should just get it on already. It also cemented Varian’s knowledge of who he is. I’m not sure if all his memories are back, or if he got back just enough to make him even more focused, I guess we’ll find out next time.
Spoiler by: Gurtogg_Bloodboil
The past comes alive as our heroes reach Theramore, where the lore of Jaina Proudmore reveals Lo’Gosh’s hidden identity. But has it truly done so? Meanwhile, the assassin and the naga simultaneously seek to destroy Lo’Gosh before he can reach the end of his quest.
Written by Walter Simonson; Art by Ludo Lullabi and Sandra Hope; Covers by Jim Lee and Samwise Didier
After the 5 page preview leaves off, Valeera manages to get on her wyvern and escape the sentinels. They recall that a Blood Elf female was supposedly one of the Dire Maul champs, and since she was skilled enough to escape them they figure she was telling the truth and don’t bother to give pursuit. Valeera heads to Darnassus where she expects to be unwelcome …
Tyrande is thankful for what happened with the Idol in Thistlefur, but senses some bad magic around Lo‘Gosh. She sends him to Theramore figuring Jaina can restore his memories because she is a big-time mage. Since Sharptalon was hurt in their recent battles, they check him out with the Rut’theran Hippo master who says they should be able to make the trip. Here’s one of those little good things about the book, the master is Vesprystus, the actual hippo master located in the village in WoW, and even is drawn to look like him. This kind of little attention to detail pleases me greatly because it could have been easily looked over.
Valeera stealthily lands on the island to look around, and overhears some nelf babes asking Vesprystus about the DM champs. He tells them they’re too late because they already left for Theramore, and mentions that they must be real famous because some human on a gryphon was just asking about them too. This of course was the Assassin. Valeera then sets off pushing her wyvern to the max to try and save them.
She gets close enough to see Broll and Lo’Gosh flying over Dustwallow, but the assassin is right behind them. They don’t notice because Broll is basically giving Lo’Gosh the grand tour. Broll even mentions that the marsh is a good source for herbs like Stranglekelp, Liferoot, and Goldthorn (which it actually is in game, again great attention to detail). The assassin is lining up a crossbow shot, when Valeera nails him with a deadly throw and tackles him from his flying mount. They land and get tangled in some spider webs. An old lady and her assistant notice this impressive aerial battle.
Jaina is looking forward to seeing Broll again, remembering his heroics at Hyjal. She also looks hot, unlike her much hated trading-card image. You can understand why all the WC universe males want to get with her. She sensed Lo’Gosh has really bad sorcery on him and she knows lots of spells, but never saw this before. She’ll need to consult her chamberlain …
Valeera and the assassin are battling it out in the web. She wants to know who wants Lo‘Gosh dead. He doesn’t know, and even if he did he wouldn’t tell her. He sends his gryphon to grab her, she stabs it in the eye. Looks like he’s going to finish it, but he gets attacked from behind by a giant tarantula (just like the ones you see in the marsh in-game). The Old Lady decides to help the wounded Blood Elf, who senses power about her. Turns out, she’s Aegwynn. They bring her back to Theramore for a real healer.
Back in town and time to help Lo’Gosh. Even the former Guardian is puzzled by the dark aura, so they do a ritual to see what they can find. He sees all the visions he had before, and new ones. They’re not entirely clear. Apparently his wife was struck by a flying stone and killed. Their was anguish and darkness, but then he remembers his purpose. He was going to Theramore! There is apparently a wall that neither mage can get through guarding the core, and they can only scratch the surface. However, Jaina has seen enough to figure out who he is. He’s Varian Wrynn, the missing King of Stormwind they all gave up for dead!
Now, he’s got to find out what happened to him between the time he left for Theramore and the time he woke up in Durotar, and he needs to find the identities of his enemies. However, he’s got to act really carefully because his son is still in SW and acting rashly could endanger him. They decide to head to the Eastern Kingdoms, but Broll wants to free Valeera first. Too late, she’s there and jumps into Broll’s arms. Although rumors had Valeera and Lo’Gosh supposedly hooking up, I haven’t seen anything at all to indicate this. If anything, it seems like Valeera and Broll are developing a relationship, although it could be a father-daughter type thing (Broll’s own daughter is dead). They’re all happy to be reunited, and they’re off on bost to the eastern kingdoms to find out who’s responsible and kick their asses.
Despite the rumors from the cover, there was no hints at a Jaina-Varian relationship.
This was the best issue yet. Amazing artwork. Incredible attention to detail and respect to established lore, the likes of which absolutely puts the manga and many of the novels to shame. Lots of famous faces, Fandral, Tyrande, Jaina, Aegwynn. The entire comic so far has really embodied the spirit of (world of) warcraft in a way few of the other mediums have.
Yes, we knew who he really was long ago. That doesn’t really detract from the entertaining journey he’s gone on to me.
Summary by Gurtogg_Bloodboil
On their way to Thistlefur Hold, Broll and Lo’gosh are attacked by Harpies. Lo’gosh(the amnesic human) suggests Broll to use his magic against the Harpies to blow them away. Broll refuses to for fear of becoming unstable. This close to the corrupted idol is causing fel emanations increase his rage. Last time, at Warsong Gulch, Broll unleashed his fel rage and that caused a tremendous storm that not only defeated the Horde, but threatened to destroy most of Ashenvale.
Broll jumped off Sharptalon to grab hold of a Harpy in hopes to land safely where he may shapeshift into bear form to fight the Harpies. However, things get worse as they land amidst a Thistlefur Furbolg camp. The Harpies were attacked by the Furbolgs as well, forcing them retreat.
A corrupted furbolg shaman asks Broll and Lo’gosh their reason to come to the Thistlefur Hold. Broll has come to retrieve the Idol of Remulos, a small statue shaped like a green dragon.
The furbolg shaman ordered its breathren to attack the thieves who have come to steal their treasure … the source of their corruption. Broll commands underground roots to rise and entangle his enemies. However, this close to the corrupted idol causes his spell to uncontrollably entangle Lo’gosh as well.
The Furbolg Shaman calls upon the element of fire to free himself. Lo’gosh yells at Broll to loosen up from the grasp of the corrupted idol’s control and to negate its fel energy twisting Broll as much as it does the furbolgs.
Broll settles down his consuming fel rage and loosens up the roots to release Lo’gosh from its grip. Broll calls upon Sharptalon to land to take them away toward the nearby Thistlefur Hold. The corrupted Idol of Remulos lies deep within the cave. Its closeness fills Broll with a rush of power calling and summoning him to the idol. The idol of Remulos is doubly attuned to Broll, both by Remulos (son of Cenarius) and by Azgalor the Pitlord who sent a foul demonic magic flowing into the Idol of Remulos and through Broll during the battle at Mount Hyjal. The closer Broll gets to the corrupted idol, the more it is driving him to madness.
The hyppogryph Sharptalon takes both of them above the Thistlefur Hold cave. There Broll commands roots to grow and to create a tunnel between the outside surface deep into the chamber where the idol of Remulos is kept. Broll and Lo’gosh climb down the roots to the interior of the cave.
A corrupted furbolg calls the alarm to protect the idol. Many of them rush into the chamber, but are stopped cold when Broll commands the roots to grow and block the entrance of the cave tunnel leading to this chamber. Broll approaches the dais where the corrupted Idol of Remulos is kept at. Broll describes the energy emanations as nature energy overlaid with fel energy. Before reaching for the idol, a green dragon seething with fel energy materializes to protect the idol.
Lo’gosh attempts to distract it, while Broll touches the idol to enter the Emerald Dream. Broll asks Lo’gosh to protect his inert body while he roams the Emerald Dream. Easier said than done as the green dragon becomes corporeal and incorporeal at will. Broll requests Lo’gosh, if Furbolgs break into the chamber, to promise he will destroy the idol even if that meant his demise in the Emerald Dream.
In the Emerald Dream, Broll is surrounded by Fel energy. There he fights a manifestation of his own fel rage that has consumed him since the loss of his daugther at Mount Hyjal. Broll fights the fel bear spirit he calls upon when shapeshifting into bear form. In that moment he realizes why the bear spirit had remained with him while other animal spirits had abandoned him. Broll understands. A druid houses the spirit forms, however he has failed by allowing the spirit form control him with rage and fury fed by the fel energy channeled by Azgalor and the fury of his own daughter’s demise.
The memory of his daughter convinces him the fel bear spirit has changed him into something his daugther wouldn’t be proud of. Before engaging the fel bear spirit, the stormcrow spirit grabs Broll into the sky.
Broll battles the fel bear spirit once more and negates his control over him again. The other spirit animals have returned to aid Broll: the stormcrow, the stag, the panther, the seal. Broll calls upon the fel bear spirit as brother. The fel bear spirit is the embodiment of Broll’s soul, despoiled by fel energy, pain and rage. With the help of the other spirits Broll attempts to restore the balance within himself and the spirit bear.
The spirit stag brings the staff weapon to Broll. The staff banishes any vestige of fel energy from the spirit bear upon contact. Broll rejects the rage of his past caused by the loss of his daughter at Mount Hyjal combined with Azgalor’s fel energy which fed his rage and fury all these years.
In the material world of Azeroth, Lo’gosh keeps protecting Broll’s physical body from harm. The fel green dragon is about to attack Lo’gosh when it suddenly vanished. At that moment, the corrupted Thistlefur furbolgs broke into the chamber by slashing away the giantic roots with their axes.
At this moment, Lo’gosh was bound by his promise to destroy the corrupted Idol of Remulos if the Furbolgs broke past the roots. Lo’gosh rose his sword high to destroy the idol, but a triumphant Broll stands up from his slumber claiming to have cleansed the idol from Azgalor’s taint, regaining his true self. The furbolgs’s corruption is no more as well, as the idol of Remulos was their source of corruption. The furbolgs ask Broll to take the idol with him and away from their hold.
The next day, Broll and Lo’gosh fly on top of Sharptalon toward Darnassus. The huge tree, Teldrassil may be seen in the horizon. Word had reached Arch-druid Fandral Staghelm that Broll had cleansed the lost Idol of Remulos and sought to meet Broll to verify its purity.
Note: The artwork of Teldrassil resembles slightly the concept art shown at BlizzCon 2007 for the Warcraft film by Legendary Pictures.
Lo’Gosh remembers more secrets from his past as he and Broll fight alongside the Night Elves in Warsong Gulch. Will Lo’Gosh’s gladiator prowess and Broll’s druidic rage be enough to ensure their success? Plus, Valeera uncovers an assassin’s plot while in Thunder Bluff, and must warn Lo’Gosh of the danger headed his way.
Written by Walter Simonson; Art by Ludo Lullabi and Sandra Hope; Covers by Jim Lee and Samwise Didier
Rehgar takes Lo’Gosh and Broll to Thunder Bluff for a cleansing ritual. Unfortunately for the pair, lurking beneath the surface of the Pools of Vision is a force like nothing they’ve ever faced before! The future looks dark for Lo’Gosh as new threats mount against him in this epic title from Walter Simonson and Ludo Lullabi!
Written by Walter Simonson; Art by Ludo Lullabi & Sandra Hope; Covers by Jim Lee and Samwise Didier
Dire Maul is emptying out. Rehgar’s team leaves cheered on by everyone. Between the sale of Valeera and his personal winnings from the arena matches, Rehgar’s set up for life.
Broll is angry that Valeera was sold to a different team. Helka Grimtotem’s all-female team has an orc and a troll, who push and pick on Valeera. She plans to escape and rescue Broll and Lo’Gosh from Rehgar.
Captain Grizzgear, also newly rich from bettin on Rehgar, takes the team to Thunder Bluff. Broll tells Lo’Gosh of the Pools of Vision, where he hopes Lo’Gosh will regain some of his memory. Broll also wants to see his lost daughter, who resembles Valeera in a way.
A red-masked Defias thug meets with a blonde, robed person, face hidden in shadows. He swears to the person that Lo’Gosh is the one they took and tells the person that the team headed to Thunder Bluff. He is rewarded a bag of gold. The hooded figure then instructs a henchman named Gakca to kill the masked man and contact the Stormwind Assassins’ Guild.
Arriving at Thunder Bluff, Broll tells Lo’Gosh there is friction between Magatha and Cairne. She meets them personally as Rehgar wants a tauren to replace Valeera. She disdainfully calls Cairne a pacifist and an old fool, and appears eager to provide Rehgar with Grimtotem warriors. They would not be slaves but indentured gladiators for the orc, and she wants her warriors to be well-trained and battle-hardened (I sense trouble for Cairne in the future…).
Magatha tells the party that a cave elemental has been loosed inside the Pools of Vision and chased all the Forsaken out. Cairne is not in town.
In Dire Maul, Helka sends her team off to Thunder Bluff on wyverns. Valeera rides one named Bristlefur, and her escort Tarm Grimtotem. The blood elf launches off with a kick, pretending to not know how to navigate the wyvern, and Tarm barely manages to hold on.
Valeera distracts Tarm with talk of forests and plains, then yanks Bristlefur around. The tauren is flung off, and lands on a wyvern below. Valeera steers the beast below the canopy and hides.
Against Magatha’s warnings, Broll and Lo’Gosh enter the Pools of Vision. Their chains are removed by the slavers who guard the entrance to the caves. The two sit down into the pools and study its waters.
Lo’Gosh sees the shadow of a fair-haired female. She reaches out to him and touches him. His vision-self seems only a few years younger. She calls him her husband and tells him his people needs him… that his son needs him. In her arms, she holds an infant boy who yells “papa!”
Broll sees raging fires. His daughter yells “An’da!” which also means papa, in Elvish. There is fire everywhere, and his daughter screams for him to save her. Then she turns into Valeera, who also yells for him to help her. She reaches for him, but her hand turns to stone. In fact, it is the hand of the cave elemental, who picks Broll up one-handed. It is a huge creature, similar to the crystal colossi in Outland.
The cave elemental tries to drown Broll but he cracks its skull and blinds one of its eyes. It roars, breaking Lo’Gosh from his trance. The elemental drops Broll and is distracted by Lo’Gosh when he breaks a rock over its foot. Lo’Gosh gets picked up, and smashes another rock into a stalagmite, causing a cave-in. The giant beast gets crushed, while the humanoids get away. Lo’Gosh finally plans to escape from Rehgar in order to find his son and his people.
Hamuul Runetotem is having dinner with Rehgar. Neither of them like Magatha, and Hamuul suspects her of being behind the elemental. Lo’Gosh and Broll are taken to the arch druid’s tent. Hamuul tells the legend of the original Lo’Gosh – a massive, white wolf-beast renowned for its ferocity in battle, 10 000 years old when the first invasion came to Azeroth. (As a creature demi-god, he can be compared to Malorne, Agamaggan, and Ursol/Ursok). The wolf god slaughtered hundreds of demons before he fell in the invasion. But not even death could destroy his will.
Broll continues the tale, describing the great ghostly wolf the night elves call Goldrinn. He aided the night elves in Eldre’Thalas in holding their city against the Burning Legion, only to vanish after battle and never be seen again. Hamuul says the wolf’s legend extends through Azeroth, to trolls, goblins and dwarves who all have their own version of the story. In each tale, Lo’Gosh’s unyielding will and sheer ferocity enable him to push through the boundaries of the afterlife to aid his people.
Hamuul gives Lo’Gosh a feather. The warrior is sceptical of the gift, but Broll recognizes it as a magical hippogryph feather. The night elf uses it to call the hippogryph Sharptalon from Ashenvale, and runs off with Lo’Gosh and the screaming guards in tow. Lo’Gosh cuts off the slavers by slashing the rope bridge behind him.
Meanwhile, Valeera arrives wyvernback under the cover of night. She sees the hippogryph land and take off again with Broll and Lo’Gosh on its back. Rehgar is close by, but seems quite unperturbed that his finest warriors are escaping. While Valeera spies on him, Rehgar tells Hamuul that in a way, they were always as free as their hearts let them be. He knows Hamuul let them escape on purpose, but nevertheless sends slavers on wyverns after them.
In Stormwind, the cloaked blonde scryes on Lo’Gosh’s flight though a glowing golden disc. Nearby stands a tall stately man with a very long golden braid, dressed in black leathers. He is the assassin sent to kill Lo’Gosh, and his work is guaranteed by the Assassins’ Guild. The cloaked figure wants Lo’Gosh killed subtly so as to not draw any unwarranted attention. It’s vital that his death appear natural. As they watch, a slaver knocks Lo’Gosh off Sharptalon’s back to tumble through open air high above the plains of Mulgore…
Summary by varghedin
Now battle-tested, Rehgar’s gladiators head to Dire Maul where they will square off against the reigning champions, the Gor’Dok Ogres! The mysterious fighter begins to unravel his past, but lucky for him and his unlikely elvish allies, he doesn’t need his memories to fight to the death!
Written by Walter Simonson; Art by Ludo Lullabi & Sandra Hope; Covers by Jim Lee and Samwise Didier
Croc-Bait duels the orc blademaster Hyku Steeledge. The orc overreaches, is smacked with Croc-Bait’s cudgel, then bisected with the human’s sword. Valeera ponders where he learned to fight while Rehgar heals her wounds. He tells her he had arranged the battle for the team to expect the unexpected. Valeera apologizes to Bronn for mana tapping him earlier. Croc-Bait is awarded Hyku’s twin swords for being the winner of the fight.
In the Hall of Legends, Rehgar and his gladiators enter the Crimson Ring’s secret armory containing spoils of war. Valeera, Broll, and Croc-Bait get to pick something for themselves to use in the arena match at Dire Maul. Valeera picks twin orc daggers, Broll picks a stag-head staff, and Croc-Bait picks a lion’s head belt. When he touches it, he gets a flashback. A bald, bearded man stands on the deck of a boat on the ocean in a storm. He is wearing the lionhead belt, and calls Croc-Bait “lad” and refers to an ongoing war.
The goblin Captain Grizzgear transports the team to Dire Maul via zeppelin. Underway, he talks of Sparkeye, the leader of the recently bested arena team, and of Rend Blackhand’s Blackrock orcs wreaking havoc beyond Grim Batol and skirmishing across the Burning Steppes with Dark Iron dwarves who are moving from their deep caverns out into the world. Valeera mentions that Croc-Bait never smiles.
Dire Maul was built 12,000 years ago as Eldre’Thalas. The ogres stage yearly games in a small pocket near the city’s northeastern wall. Rehgar’s team is met with mockery and insults. An ogre boy throws a rotten pear on Broll, who enrages and goes into bear form. Only Croc-Bait keeps him from killing the ogreling by appealing to the night elf’s conscience.
Last year’s Dire Maul champions are the “Gordunni Clan of Ancient Draenor”. They are three ogres named Two-Heads, Giago and Brlee. They are all melee fighters, and Giago has ogre boss armor.
In individual trials, Broll defeats a centaur, Valeera kills a quilboar, and Croc-bait offs a Frostmane troll by throwing his blademaster sword through its throat. The crowd is is angered and keeps betting against the team while taunting them. The next day, the team faces the ogre trio.
Brlee engages Croc-Bait, Two-Heads attacks Valeera, and Giago goes for Broll. The ogres attack, and only Broll doesn’t manage to avoid the blow, taking the flail to the shoulder, then going bear form and hamstrimming the ogre boss. Croc-Bait lures Brlee closer to them and makes him accidentally kill Giago with a wide axe-swipe. Broll then gets trapped under the corpse.
Valeera tricks Two-Heads’ two heads into arguing with each other. As he headslams himself, she slips off and helps Broll up. Meanwhile, Brlee’s managed to cut up Croc-Bait’s thigh, but a second blow is parried. Valeera runs in to help, but gets hit by Brlee’s third swing. Croc-Bait, furious, drives his sword through the ogre’s head.
A purple (dark?) troll in the stands yells in surprise that the human moves like the spirit of Lo’Gosh himself. Broll carries Valeera away to heal her while Croc-Bait attacks Two-Heads who’s just realized he’s been duped. Croc-Bait leaps up, avoiding the ogre’s blow, and cuts one of its heads off. The troll excitedly calls him Lo’Gosh, and the chant gets picked up by the crowd. The newly renamed human kills off the formerly two-headed ogre with a solid stab. The crowd screams Lo’Gosh repeatedly.
Rehgar says “Log’Gosh” means “Ghost Wolf”. Two days later, he sells Valeera for 2000 gold to Helka Grimtotem, who likes the blood elf’s spunk, intelligence, and unpredictabilty, to use her as leader for an all-female arena team.
Summary by varghedin
A new ongoing series based on the world’s most popular massively multiplayer videogame kicks off with part 1 of a 6-part story arc written by Walter Simonson (SUPERMAN, HAWKGIRL) and illustrated by sensational French artist Ludo Lullabi and Sandra Hope (JUSTICE LEAGUE OF AMERICA)!
A human is found unconscious on the shores of Kalimdor, with no memory of who he is or how he arrived there. Enslaved by the Orc Shaman Rehgar Earthfury, this man must fight for survival against members of both the Alliance and the Horde, striking uneasy relationships with other races in his quest to find the secrets of his past!
Written by Walter Simonson; Art by Ludo Lullabi & Sandra Hope; Covers by Jim Lee and Samwise Didier
- Ulrezaj is composed of 7 dark templars according to the Starcraft: The Dark Templar Saga, but only composed of 4 in Enslavers 2 Episode 5B: Dark Vengence. Could you fill us in?
- Starcraft: The Dark Templar Twilight comes out on June 30. What are Ulrezaj’s motives to return to infested Aiur? And what should we expect in this wrap up of the trilogy?
- Does the Umojan Protectorate and Kel-Morian Combine have their own version of the Ghost Program? Or is it exclusive to the Confederates and the Dominion?
- Will the Terrazine gas plot be explored in the upcoming Starcraft Ghost: Spectre book? Otherwise what else could you reveal of the book’s plot?
- Can we expect a sequel to Starcraft: Queen of Blades? We are missing the period between the Overmind’s invasion to Aiur and Tassadar’s sacrifice.
- The body of Sargeras that Aegwynn killed was said to be an Avatar in the book Warcraft: The Last Guardian. Does this mean Sargeras
Planetbattlefield.com is hosting a mod named Space Combat which is still in development. The team’s goal was originally to convert BF1942 to Starcraft and within the plans were to create units for all 3 races of Starcraft. Recently, we contacted the masterminds behind this Mod. Rekkon and Zylock were kind to answer few questions. And they went straight to the point towards the status of the project and what happened when they were contacted by the Big Kahunas. We will let you read the interview to find out more.
We are looking forward to view more screenshots of this popular conversion. The mod requires you to own the game Battlefield 1942. Nevertheless, we wanted to show you the screenshots of how this mod looked like previous to its cancellation. If you also have Battlefield 1942, stay tuned to our news section or visit periodically the BF1942 mod site for the latest press release. The units originally shown to public few months ago were a Valkyrie, Siege-mode Tank, a Bunker and Wraiths.
Rekken[Space Combat Co-leader]
Zylock[Space Combat staff]
We heard that you are creating a Battlefield 1942 Total Conversion to Starcraft, is this correct?
Sorry to say it, but Blizzard said NO! The Space Combat mod is now of original design.
Aye, I struggled futiley against it, even called and talked to the guy that gave us the notice, to no avail.
Hmm, Some friend told me recently there was a BF1942 project that got Blizzard’s mighty axe. I had no idea it was this same project.
Can you go into more details of the current stages of the mod?
Currently, more planning is getting done than work. *glares at certain modelers*. Coders for BF are difficult to come by, and the holiday/flu season is still being felt. I believe if we get our inertia going through we can make significant progress. Currently, about five factions are planned. Two human (having civil war), the Tachor (the cyborgy things), the Raath and the Nemesis.
Are none of the Starcraft units present in the mod currently, or are you creating a variation of the Starcraft known units? I saw a concept art by Jason Felix that looks like a variation of a protoss, but more cyborg-looking(specially the legs).
No, everything is original, though some of the more recent concepts to look similar to certain Starcraft units, all ties to the original mod idea have been severed.
Is Jason Felix part of the staff as Concept art designer?
Is this Jason Felix the same artist of Nihilistic?
Jason Felix is not part of the staff. I believe Zylock found some of his concept art that become the original inspiration for the Tachor race. Zylock contacted Felix Jason and asked if we could use it, and we got permission, but that is as far as our contact has been, so I do not know if he is the same artist.
The Jason Felix who drew the concept sketch that I decided to use for the Tachor is the same Jason Felix who works for Blizzard. In fact, in one of the first e-mails I got back from him he mentioned that he was hard at work on SC: Ghost, and therefore didn’t want to join us…
Besides the Wraith and Valkyrie there is very little to show. A few gun models, an early Vulture, and….. thats about it.
When is the mod going to be released or expected? Last reference for a guessed release was winter 2003 according to a news post of All2neat.
There is no current date set at the moment. Previous projections were hasty and unplanned, and given the restrictions of BF coding, the possibility exists of moving to Battlefield Vietnam or Halflife 2. Nothing has really been discussed yet, but the thought is there.
Can you provide us with more screenshots of the current project? Maybe some freebies of the old project before Blizzard axed it? There is a lot of people already with enthusiasm after they saw the Wraith screenshots. Although the project had to change due to Blizzard’s request to halt the project, I am sure many fans that also play BF1942 will keep their hypes high on this project.
There is currently not much to see ingame. As for the old stuff, there may be some screenshots laying around, and if all else fails, we can make some new ones. Zylock and I still have the old Starcraft builds. We just packrat everything, be it physical or electronic. 😀
Thanks a lot for your cooperation
If there are some modelers or coders of BF1942 reading this interview, and want to join the team of BF1942: Space Combat mod, please contact Rekken at their official forum.
Space Combat Mod site:
Space Combat Forum:
Details of Story and Units Page (PDF file):
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Lord Lothar rallied the remnants of Azeroth’s armies after their defeat at Stormwind Keep, and then launched a massive exodus across the sea to the northern kingdom of Lordaeron. Convinced that the Horde would overcome all of humanity if left unchecked, the leaders of the seven human nations met and agreed to unite in what would become known as the Alliance of Lordaeron. For the first time in nearly three thousand years, the disparate nations of Arathor were once again united under a common banner. Appointed as Supreme Commander of the Alliance forces, Lord Lothar prepared his armies for the coming of the Horde.
Aided by his lieutenants, Uther the Lightbringer, Admiral Daelin Proudmoore, and Turalyon, Lothar was able to convince Lordaeron’s demi-human races of the impending threat as well. The Alliance succeeded in gaining the support of the stoic dwarves of Ironforge and a small number of high elves of Quel’Thalas. The elves, led at that time by Anasterian Sunstrider, were largely uninterested in the coming conflict. However, they were duty-bound to aid Lothar because he was the last descendent of the Arathi bloodline, which had aided the elves in ages past.
The Horde, now led by Warchief Doomhammer, brought in ogres from its homeworld of Draenor and conscripted the disenfranchised Amani forest trolls into its fold. Setting out on a massive campaign to overrun the dwarf kingdom of Khaz Modan and the southern reaches of Lordaeron, the Horde effortlessly decimated all opposition.
The epic battles of the Second War ranged from large-scale naval skirmishes to massive aerial dogfights. Somehow the Horde had unearthed a powerful artifact known as the Demon Soul and used it to enslave the ancient Dragonqueen, Alexstrasza. Threatening to destroy her precious eggs, the Horde forced Alexstrasza to send her grown children to war. The noble red dragons were forced to fight for the Horde, and fight they did.
The war raged across the continents of Khaz Modan, Lordaeron, and Azeroth itself. As part of its northern campaign, the Horde succeeded in burning down the borderlands of Quel’Thalas, thereby ensuring the elves’ final commitment to the Alliance’s cause. The greater cities and townships of Lordaeron were razed and devastated by the conflict. Despite the absence of reinforcements and overwhelming odds, Lothar and his allies succeeded in holding their enemies at bay.
However, during the final days of the Second War, as the Horde’s victory over the Alliance seemed almost assured, a terrible feud erupted between the two most powerful orcs on Azeroth. As Doomhammer prepared his final assault against the Capital City of Lordaeron – an assault that would have crushed the last remnants of the Alliance – Gul’dan and his followers abandoned their posts and set out to sea. The bewildered Doomhammer, having lost nearly half of his standing forces to Gul’dan’s treachery, was forced to pull back and forsake his greatest chance at victory over the Alliance.
The power-hungry Gul’dan, obsessed with obtaining godhood itself, set out on a desperate search for the undersea Tomb of Sargeras that he believed held the secrets of ultimate power. Having already doomed his fellow orcs to become the slaves of the Burning Legion, Gul’dan thought nothing of his supposed duty to Doomhammer. Backed by the Stormreaver and Twilight’s Hammer clans, Gul’dan succeeded in raising the Tomb of Sargeras from the sea floor. However, when he opened the ancient, flooded vault, he found only crazed demons awaiting him.
Seeking to punish the wayward orcs for their costly betrayal, Doomhammer sent his forces to kill Gul’dan and bring the renegades back into the fold. For his recklessness, Gul’dan was torn apart by the maddened demons he had set loose. With their leader dead, the renegade clans quickly fell before Doomhammer’s enraged legions. Though the rebellion had been quelled, the Horde was unable to recoup the terrible losses it had suffered. Gul’dan’s betrayal had afforded the Alliance not only hope, but also time to regroup and retaliate.
Lord Lothar, seeing that the Horde was fracturing from within, gathered the last of his forces and pushed Doomhammer south, back into the shattered heartland of Stormwind. There, the Alliance forces trapped the retreating Horde within the volcanic fortress of Blackrock Spire. Though Lord Lothar fell in battle at the Spire’s base, his lieutenant, Turalyon, rallied the Alliance forces at the eleventh hour and drove the Horde back into the abysmal Swamp of Sorrows. Turalyon’s forces succeeded in destroying the Dark Portal, the mystical gateway that connected the orcs to their homeworld of Draenor. Cut off from its reinforcements and fractured by infighting, the Horde finally buckled in upon itself and fell before the might of the Alliance.
The scattered orc clans were quickly rounded up and placed within guarded internment camps. Though it seemed that the Horde had been defeated for good, some remained highly skeptical that peace would last. Khadgar, now an Archmage of some reknown, convinced the Alliance high command to build the fortress of Nethergarde that would watch over the ruins of the Dark Portal and ensure that there would be no further invasions from Draenor.