BlizzCon 2016 Arrives this Week

BlizzCon 2016 starts this Friday, November 4. There are massive expectations on the Diablo front at BlizzCon this year, due to the BlizzCon 2016 Goodie Bag. Unless it was a strong coincidence, the Diablo III dice that came with the Goodie Bag was accidentally or intentionally misprinted so that the side that says “1” actually said: 1, 1, 4 — instead of 1, 1, 1 on of those sides (personally, I’m leaning on “intentionally”). The significance of 1, 1, 4 is that it stands for a massive hidden clue: 11 / 4 — aka November 4, which is the day when BlizzCon 2016 starts. Hints of a Diablo announcement? Could it be Diablo IV? Or a new Diablo III expansion?

Regardless of the outcome, if you aren’t attending BlizzCon nor watching the livestream, Blizzplanet will have you covered. As every year, you will find transcripts of the entire panel and images as seen in our BlizzCon archive.

Our reporter, DPerschonok will be attending for two pre-scheduled interviews as well. Stay tuned.

If you aren’t attending BlizzCon this year, you should definitely order the BlizzCon 2016 Livestream Virtual Ticket to watch it on your internet browser.

BlizzCon 2016

BlizzCon 2016 Features

Join the celebration of Blizzard Entertainment’s 25th anniversary with two days of games, esports, developer panels, and a closing concert featuring “Weird Al” Yankovic

IRVINE, Calif. — BlizzCon® 2016, Blizzard Entertainment’s two-day gaming festival, returns Friday, November 4 and Saturday, November 5 to the Anaheim Convention Center in Anaheim, California ! This year’s sold-out show marks the 10th BlizzCon celebration and commemorates Blizzard’s 25th anniversary, and gamers around the world can be part of the fun with the BlizzCon Virtual Ticket—available to order now at www.blizzcon.com.

This year’s BlizzCon features a variety of events and activities, including developer discussion panels, epic esports tournaments, incredible community-created movies, art, and costumes, and a performance by legendary Grammy -winning pop parodist “Weird Al” Yankovic.

“We can’t wait to celebrate 25 years of Blizzard games with everyone at this year’s BlizzCon,” said Mike Morhaime , CEO and cofounder of Blizzard Entertainment . “We’ll have world-class esports action throughout the weekend, the latest news to share about our games, and fellow geek Weird Al joining us for a concert during the closing ceremony. We’re excited to meet up with our friends and fellow gamers from across the globe.”

This year’s BlizzCon will be jam-packed with epic events and activities from beginning to end, including:

Opening Ceremony

Join us Friday at 11 a.m. PDT as the BlizzCon festivities kick off with the opening ceremony. Hear updates on Blizzard’s development plans, and catch it online free at www.blizzcon.com.

 

Blizzard Esports Global Finals

BlizzCon Opening Week has come to a close, but that was just the beginning—now it’s time for the finalists to battle it out for the Championships! Starting Friday morning, tune in for the final rounds of the World of Warcraft® Arena World Championship, the Overwatch™ World Cup , the Hearthstone® World Championship, the StarCraft® II World Championship Series Global Finals, and the Heroes of the Storm™ Fall Championship! This year, esports aficionados everywhere can watch the Blizzard esports championships for free on Twitch (www.twitch.tv/blizzcon), on MLG.tv (www.majorleaguegaming.com/blizzcon), and on www.blizzcon.com. Visit www.blizzcon.com/esports for more information.

 

Community Contests

Starting Friday at 6 p.m. , join us for a crazy night of community contests—including the Costume Contest, Art Contest, Talent Contest, and Movie Contest—hosted by comedian Thomas Middleditch from HBO’s Silicon Valley .

 

Developer Panels

Go behind-the-scenes with your favorite Blizzard games in developer panels throughout both days of the show. You can be among the first to learn about upcoming content for Overwatch, World of Warcraft, Heroes of the Storm, Hearthstone, StarCraft II, and Diablo® III, and join the celebration of two major milestones with Blizzard’s 25th Anniversary Panel and Diablo ‘s 20th Anniversary Panel . Take a peek at the complete schedule at www.blizzcon.com/schedule.

 

On-Site Activities and BlizzCon Sponsor Booths

Everyone attending in person can explore a variety of events and activities, including the Hearthstone Tavern and the Darkmoon Faire on the third floor of the convention center. This year’s Darkmoon Faire features the Community Amphitheater , the Voice Actor Stage, the Creative Collective Stage, and more.

BlizzCon wouldn’t be possible without the generosity of the event’s sponsors, who help provide hardware, peripherals, and other support for the show. Attendees are invited to visit our partners’ booths around the show floor for prizes, contests, and giveaways, including:

  • ASUS: Play Find-the-Robot in VR or play games to win great ASUS, Intel, and Newegg prizes from the ROG vending machine, including motherboard/CPU combos, SSDs, and gaming laptops.

  • Corsair: Snap a pic in the prop-filled Overwatch photo booth, take a selfie with a community star, or enter to win a shirt, poster, or even a custom Warcraft-modded Crystal 460X RGB Case PC.

  • Newegg : Catch fun informational sessions on PC building, get some esports coaching, or enter to win a VR-ready computer system.

  • NVIDIA: Check out Blizzard games running on GeForce GTX 10 series GPUs, a Google Tilt Brush VR experience, signing opportunities with esports and community personalities, and lots of prizes.

  • Razer: Visit the Razer booth for the chance to win a Blade gaming laptop, Overwatch products, and more.

  • Rosewill: Stop by for exclusive giveaways, ranging from RGB gaming keyboards and Overwatch-themed collectibles to a custom Widowmaker-themed Cullinan case.

  • T-Mobile: Visit the Un-carrier Lounge to charge your device, stop by the GIF photo booth to pose with an Overwatch hero, and watch the Overwatch World Cup live stream. Everyone’s invited to vote for the tournament MVP using #TMobileMVP and the player’s BattleTag™ on Twitter.

 

Although BlizzCon tickets have sold out, viewers can still join the excitement from home with the BlizzCon Virtual Ticket ( $39.99 ), which offers comprehensive live online coverage of both days of the event—including the community contests on Friday evening and Weird Al’s performance at the closing ceremony, starting at 6:30 p.m. on Saturday night. Virtual Ticket holders will also receive a treasure trove of in-game goodies for World of Warcraft, Overwatch, Diablo III, Hearthstone, Heroes of the Storm, and StarCraft II.

Attendees and Virtual Ticket viewers alike can download the BlizzCon Guide Mobile App, available free for Android and iOS devices, and use it to plan their day, map a route through the convention center, and even watch live streams.

 

BlizzCon 2014 Panels Transcript – Progress # 1

As you may have seen lately, Blizzplanet is adding BlizzCon 2014 panel transcripts. If you weren’t able to go to BlizzCon, nor able to watch the livestream, then we hope you enjoy reading these transcripts.

If you attended or watched the livestream, then we hope you visit the panel transcript archive. So far these have been added:

The next two panel transcripts currently work-in-progress are:

  • Heroes of the Storm Overview
  • Hearthstone Fireside Chat

On queue: coming in the next few weeks…

  • World of Warcraft: Items, Class changes, and more
  • StarCraft II: Legacy of the Void Campaign Overview
  • Heroes of the Storm: Sounds of the Nexus
  • Overwatch Origins
  • Hearthstone: How to Become an Arena Legend
  • Heroes of the Storm: Deep Dive
  • Evolution of Reaper of Souls
  • StarCraft II: Legacy of the Void Multiplayer
  • World of Warcraft: Reforging the Past
  • World of Warcraft Q&A

PAX East – Hearthstone: Heroes of Warcraft Press Kit

Hearthstone-Heroes-of-Warcraft-Logo

Blizzard Entertainment Rob Pardo announced at PAX East a team of 15 developers was created exclusively to develop Hearthstone: Heroes of Warcraft planned to launch beta testing this Summer.

No one expected Blizzard to announce a free to play CCG game.

The game is slated for beta this summer and will be released later this year (2013). It will be released in PC and Mac first with an iPad release coming shortly after. No current plans it seems on Android or other mobile OS.

Official website revealed as well the beta signup page: http://us.battle.net/hearthstone/en/

As someone like myself who has played Magic: The Gathering since 1998, I can tell you that this game looks like an absolute blast. The MTG video games they have recently are quite fun and this seems to be along those lines. This game looks like something for casuals as well as competitive gamers. The booster packs are expected to cost around $1, but you’ll also be able to earn them – kind of the same way League of Legends and other free to play games work where you can slowly earn what you need or go ahead and pay up front.

We have an interview tomorrow for the new game. If you have any questions you’d like to see us ask add them below in the comments!

ANNOUNCEMENT VIDEO

FACT SHEET

Blizzard Entertainment’s Hearthstone: Heroes of Warcraft is a free-to-play strategy card game for Windows, Macintosh, and iPad. Designed to be deceptively simple and epically engaging for players of all backgrounds, Hearthstone features quick and lively duels that evoke the spirit of a friendly match played beside a crackling tavern fire.

Each player’s card deck centers around a hero representing one of nine iconic Warcraft classes, customized with a set of minions, spells, and/or weapons based on individual strategy and available cards. Players will be able to hone their skills in practice matches against the computer, and when they’re ready for the challenge, they can take on their Battle.net friends and other players in friendly duels. To further develop their decks, players will be able to acquire cards by crafting them and by winning or purchasing new card packs. With hundreds of unique cards to choose from, the potential card combinations and possible strategies are endless!

Game Modes

  • Play Mode: Duel opponents online to boost your medal ranking and earn packs of cards. Whether you’re a grizzled veteran, curious newcomer, or fall somewhere in between, our matchmaking system will pit you against worthy competition.
  • The Forge: Put your skills to the test in this mode where deck-building is half the fun. You’ll be presented with a series of card choices from which you must forge your deck, and then you’ll bring that deck into battle against other duelists. In addition to having a chance to win card packs as prizes if you duel well, all participants will keep the cards they selected for their Forge deck.
  • Practice Mode: Hone your skills and test out new deck ideas against basic or expert AI opponents, and unlock eight playable heroes in the process.

Key Features

Collection Manager: Peruse your ever-expanding card collection and build a variety of custom decks to suit all kinds of strategies. If you’re new to deck-building, you can also get guided help here on how to fill out your deck for competitive play.

Crafting: Disenchant those extra cards in your collection to receive arcane dust, the building block used to construct Hearthstone cards. You can then use this dust to craft the cards needed to complete one or more of your decks or your overall collection.

Friendly Duels: Want to challenge your buddy to a quick match (or just show off your shiny new cards)? Hearthstone is connected to Battle.net, so you’ll be able to fire up a game with a friend right from your friends list.

 

BETA TESTING

At the FAQ section below there are more details about beta. Beta testing starts this Summer 2013. You can sign up to participate in beta by going to the bottom of the page at the USA Heroesofwarcraft.com website or the Europe website.

Press Release

New free-to-play strategy card game for PC and iPad® lets you hang up your sword . . . and throw down your gauntlet

Hands-on demos at PAX East this weekend, beta test starting soon

BOSTON –(BUSINESS WIRE)– Pull up a chair across from an old friend at the tavern table and prepare for a few rounds of lively card-vs.-card warfare. Blizzard Entertainment, Inc. laid its virtual cards on the table today with the unveiling of Hearthstone™: Heroes of Warcraft™, a new cross-platform free-to-play game for Windows®, Macintosh®, and iPad®.

In Hearthstone, players build card decks centered around one of nine iconic Warcraft® character classes and duel each other for fun, glory, and the chance to win awesome new cards. PAX East attendees are able to go hands-on with Hearthstone this weekend, and Blizzard will begin beta testing for the game very soon—no, seriously.

“We’ve always loved collectible card games at Blizzard, so it’s been exciting to bring everything we love about the genre to life in Hearthstone,” said Mike Morhaime , CEO and cofounder of Blizzard Entertainment . “We’re putting a lot of focus into creating a fun new game that’s easy to pick up and play, but also has a lot of depth. We can’t wait to share it with everyone.”

Deceptively simple in design but epically engaging, Hearthstone will be instantly accessible to players regardless of their familiarity with Warcraft or collectible card games. Whether players prefer to wield magic or arms in battle, strike from the shadows or head on—or have never given any of that much thought—they’ll be able to jump right in, create a deck, and get in on the card-slinging action.

In addition to honing their skills in practice matches against the computer and taking on their buddies via their Battle.net® friends list, players can challenge each other in two competitive game modes. “Play Mode” features traditional head-to-head battles, with players facing off for a chance to increase their medal ranking and earn card packs along the way. And for a different type of challenge, players can enter “The Forge,” where they start each match by building a deck from a new set of cards, and then use that deck to duel other Forge participants. Aside from winning new cards, players will be able to round out their collections by purchasing new card packs or disenchanting some of their existing cards to craft the ones they’re missing.

With hundreds of cards to choose from, featuring a wide range of colorful Warcraft spells, weapons, and characters, players will have limitless possibilities for developing and fine-tuning their deck-building strategies. Further details about Hearthstone: Heroes of Warcraft will be announced as development progresses. To learn more about the game, stay tuned to http://www.PlayHearthstone.com. With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.

 

Official Screenshots

Video Trailer

Jason Hayes announced via twitter that he composed the The Hearthstone: Warcraft of Heroes soundtrack.

Hearthstone Heroes of Warcraft – Fireside Duel

Hearthstone – Building The Fire

Blizzard employees/developers talk about the development of Hearthstone: Heroes of Warcraft and more about Team 5 and their role at Blizzard.

FAQ

What is Hearthstone™?

Hearthstone is a free-to-play digital strategy card game that anyone can enjoy. Players choose to play as one of nine epic Warcraft® heroes, and then take turns playing cards from their customizable decks to cast potent spells, use heroic weapons or abilities, or summon powerful characters to crush their opponent.

Why is Blizzard making Hearthstone?

We looooooove collectible card games and have been playing them since our Silicon & Synapse days. Creating a digital strategy card game felt like a natural next step for us, so we put together a small team and have been hammering away at Hearthstone for a while now. We’re excited to be working on something different from our other games, which we’ve wanted to do for a long time. Same goes for creating a game for iPad® in addition to PC. It’s been a thrill to work on Hearthstone and to finally be able to reveal it to the community, and we hope everyone has as much fun playing it as we’ve had building it.

Do I need to know anything about strategy card games or Warcraft to play?

Not at all! We’ve designed Hearthstone so that anyone can get into it, no matter how familiar they are with the Warcraft universe or collectible card games. The game will teach you everything you need to know as you play it.

What are the key game modes and features?

Hearthstone’s key game modes and features include:

  • Practice mode: Hone your abilities and test out new deck ideas against A.I. opponents of basic or expert skill levels, and unlock new playable heroes in the process.
  • Play mode: Duel other players to increase your medal ranking—which indicates your skill level and the level of opponents you’ll face (resets weekly)—and earn new card packs along the way. Whether you’re a grizzled veteran or curious newcomer, or fall somewhere in between, Battle.net® matchmaking will pair you up against a worthy opponent.
  • The Forge: Put your skills to the test in this mode where deck-building is half the fun. Assemble a new deck by choosing from a selection of cards provided for the match, and then duel other Forge participants for a chance to win card packs. The cards you select to build your deck with are yours to keep and can be added to other decks in your collection after your Forge duels are complete. Note that you must trade in a certain number of card packs to participate in a Forge match (further details to be announced later).
  • Collection Manager: Browse your ever-expanding card collection, disenchant cards for raw materials to craft new ones, and build a variety of custom decks to suit your shifting strategies.

What’s the difference between “basic” and “expert” cards?

Basic cards are the “starter” cards that form the foundation of each hero’s class, and are earned each time you play a game (you can have up to two of every basic card in the game in your collection).

Expert cards are cards that can only be found in card packs or created using the crafting system (certain achievements grant them as well). They’re distinguished by their rarity—common (white), rare (blue), epic (purple), or legendary (orange). Generally, the rarer a card is, the more complex it is . . . often providing you with new strategic options. You can have any number of expert cards in your collection, though only two of any common, rare, or epic card, and one of any legendary card, can be placed in a deck.

Both basic and expert cards have important roles to play in all decks, regardless of whether you’re just starting out or are a Hearthstone grandmaster.

What are the different types of cards in Hearthstone?

Once you’ve selected which hero you want to play as, there are three types of cards you can build your deck with in Hearthstone: spells, weapons, and minions. Each card falls into either the “basic” or “expert” card set (see below).

How much does it cost to play?

Hearthstone is free to play, and there are a number of different ways to acquire cards through gameplay. In addition, players will have the option to buy additional card packs through an in-game store using Battle.net Balance or other supported payment methods, such as major credit cards. However, there is no requirement to purchase card packs in order to play Hearthstone.

What are all the different ways a player can acquire cards?

Players will earn their first set of cards as soon as they start playing Hearthstone, and certain game modes and features will award additional cards through gameplay. In addition, players will have the option to purchase additional card packs through the in-game store using Battle.net Balance or other supported payment methods, such as major credit cards. Here are the different ways to get cards:

  • Practice Mode: Play against A.I. opponents representing different classes to unlock new heroes and basic cards.
  • Play Mode: By participating in traditional head-to-head matches, players have a chance to win card packs.
  • The Forge: Build a deck by selecting one card from each of a series of randomized card choices, and then play against other Forge participants. The cards you pick to build your deck are yours to keep—play well enough, and you could win even more. Note that you must trade in a certain number of card packs to participate in The Forge (further details to be announced later).
  • Crafting: Disenchant expert cards in your collection to receive arcane dust, and then use your collected dust to craft other cards of your choosing. Basic cards cannot be disenchanted.
  • Card Packs: Purchase card packs containing five random cards using your Battle.net Balance or a variety of supported payment methods. One of the cards will always be of “rare” rarity or greater; in some cases, you may find that one or more additional cards has also “upgraded” to a higher tier of rarity.
  • Achievements: Certain achievements in the game may grant additional cards.

How many cards are available in the game?

There are over 300 cards in Hearthstone. All of these can be earned, with some cards granted for dueling the A.I. or completing achievements and others found inside card packs that can be earned by playing in Play mode and The Forge. We plan to introduce additional cards over time.

Can I trade cards to other players or sell cards for real cash?

No, Hearthstone is not designed to support these types of transactions.

Can players choose to battle against their friends in addition to taking part in match-made duels?

Of course! You will be able to play against your friends via your Battle.net friends list.

On which platforms will Hearthstone be available?

Hearthstone will initially be available for Windows® and Macintosh®, with a version for iPad coming later.

What comes in a card pack?

Each pack comes with five random cards. Your chance to receive a particular card depends on its rarity: common (white), rare (blue), epic (purple), or legendary (orange). You’re guaranteed to receive at least one card of rare or better quality per pack. Each card in the pack also has a chance to upgrade to a “Golden” version of the same card.

How do I apply for the beta test?

Just visit www.playhearthstone.com to opt-in with your Battle.net account!

How will I get cards in the beta test? Do I need to purchase them with real money?

We do plan to test the in-game store during the beta test, and players will be able to purchase card packs using their Battle.net Balance or other Battle.net-supported payment methods. Players will also be able to obtain cards through Practice mode, Play mode, and The Forge.

The card pack price in the beta test does not necessarily reflect what the final prices will be at launch.

Will the cards I earn or purchase in the beta test carry over into the live game? What happens if I purchased beta card packs for real money?

Prior to launch your card collection will be reset, and any cards you acquired through a purchased card pack or earned during the beta test will be removed. However, any purchases you made during the beta test will be credited back to you in the form of new, unopened card packs at launch, equal to the value you spent during the beta test. Please note that these will not contain the same cards as those received from card packs in the beta test. Also, as a thank-you for testing out the in-game store during Hearthstone’s beta phase, everyone who purchased a card pack in the beta test will get a special gift.

I don’t live in the US; can I still participate in the beta test?

We hope to launch a beta test in other game regions after the initial beta-test launch in North America, but we don’t have any specifics to announce at this time. Stay tuned for updates.

Where will Hearthstone be available?

Our goal is to make Hearthstone available in the same regions supported by World of Warcraft, but we don’t have details to share just yet.

 

THE LAUNCH DETAILS (SO FAR)

When will Hearthstone be released?

We’re not sure yet—what we do know is that we’re going to take as much time as necessary to make sure Hearthstone is as fun and polished as possible.

How do I get Hearthstone?

Once the game is live, you’ll be able to download it free directly from Blizzard. We’ll provide further details, including how to purchase card packs, as we get closer to launch.

What ages are appropriate?

Hearthstone has not yet received its final rating.

On which platforms will Hearthstone be available?

Hearthstone will initially be available for Windows® and Macintosh®, with a version for iPad coming later.

Where will Hearthstone be available?

Our goal is to make Hearthstone available in the same regions supported by World of Warcraft, but we don’t have details to share just yet.

When will the iPad version be available?

Hearthstone will be available in the App Store as soon as possible after its release on Windows and Macintosh PCs.

Will Hearthstone be localized? Which languages?

We’re planning to localize Hearthstone in the same languages as World of Warcraft wherever possible. We’ll post the final language list as soon as we can.

I play World of Warcraft, too! Can I earn anything for my WoW characters by playing Hearthstone?

We’re looking into a few possibilities and hope to have more details to share in the future.

How do Hearthstone and World of Warcraft relate to each other?

Both games take place in the Warcraft universe, and World of Warcraft players will recognize a lot of aspects of Azeroth in Hearthstone. That said, you don’t need to even know what World of Warcraft is to have loads of fun in Hearthstone.

 

THE GAME MECHANICS

What makes Hearthstone different from other card games?

We’ve designed Hearthstone to be easy to learn so that anyone can get into it—but it’s also deep enough that even the most elite duelists will find it a challenge to master. Hearthstone is designed around short, action-packed duels that generally take 10–15 minutes to play.

How many players can play in a multiplayer game?

More than one, but fewer than three.

Which heroes are featured in Hearthstone?

You’ll be able to build a deck based on one of nine epic Warcraft heroes, each representing one of the original World of Warcraft classes: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, and Warrior.

Wait, what about Monk? Where’s Death Knight?!

The roster of heroes represents the nine classes that were available at World of Warcraft’s launch. It’s still too early to discuss our plans for heroes aside from these, though the game will continue to evolve over time. So practice patience, young monk! And death knight, you’re immortal, so you can chill for now too, right?

Will additional content be available in the future?

We plan to add more content and additional cards as the game evolves, but we don’t have any details to share just yet. Right now, our focus is making sure the game is as fun and polished as possible right out of the gate.

How does Practice mode work?

In the game’s Practice mode, you choose to play against a computer-controlled hero of any class at one of two different difficulty levels. Challenging that hero will unlock it for play and expand the types of cards you’re able to add to your collection. Players will earn a fledgling Mage deck just by launching the game, but that’s only the beginning of the journey. . . .

Can I create new decks or modify my current deck?

Absolutely! Customizing the perfect deck to suit your play style or to counter a rival is a huge part of Hearthstone. As your card collection grows, the in-game Collection Manager will help you create, save, and edit multiple decks for whatever situation or play style you can think of.

What if I’m new at deck-building and need some help?

We want anyone to be able to get into Hearthstone and build a deck without having to understand all the nuances of deck building. To that end, we’re developing a feature that will examine your deck and card collection and provide suggestions for what you should add. You’ll be provided with brief reasoning behind these recommendations so that you can learn a little more about how to build a great deck.

What comes in a card pack?

Each pack comes with five random cards. Your chance to receive a particular card depends on its rarity: common (white), rare (blue), epic (purple), or legendary (orange). You’re guaranteed to receive at least one rare or better card per pack. Each card in the pack also has a chance to upgrade to a “Golden” version of the same card.

What is a Golden card?

All cards found in a card pack have a chance to be upgraded to a Golden card when the pack is opened. This upgrade will affect the appearance of the card but not its power.

Does Hearthstone support asynchronous play?

Hearthstone is designed to be a fast-paced experience. That being said, we recognize that players may want to play the game in short bursts with their friends over a longer period of time, so we’re looking into the possibility of supporting asynchronous play.

How does The Forge work?

You’ll be able to enter The Forge by trading in unopened card packs (further details to be announced later). These packs can be earned free in Play mode (or won in previous Forge games that you might have played), or you can purchase them from the in-game store. Once you are in, you will build a special Forge deck, choosing one card at a time from a series of card options until you have a full deck of 30. You’ll then duel with that deck against other Forge participants until you win or lose a specific number of matches. At the end, you keep all the expert cards that were in your deck—and depending on how well you performed you could win additional card packs.

How do I disenchant and craft cards?

Expert cards can be “disenchanted”—giving the player a resource called arcane dust but destroying the card in the process. Once a player collects enough dust, they can use it to create any card in the game, including Golden cards, permanently adding that card to the player’s collection. The amount of dust received and/or the cost of the card created depends on the card’s rarity (common, rare, epic, or legendary).

Only expert cards—that is, cards that come in card packs or are earned through playing in The Forge—can be disenchanted. Basic cards (i.e., cards with no rarity indicator) cannot be disenchanted.

 

THE TECHNICAL STUFF

How do I pay for cards?

On Windows and Macintosh PCs, players will be able to purchase card packs within the game using their Battle.net Balance or any other Battle.net-supported payment method attached to their account.

On the iPad, players will be able to make purchases using the payment methods they’ve associated with their AppleID in the App Store. The exact process will differ slightly for each region. We’ll provide further details as we get closer to launch.

What are the system requirements for Hearthstone?

We’ll announce specific system requirements closer to launch.

Will I be able to add friends in Hearthstone and chat with people?

Yes! The folks in your Battle.net friends list (both BattleTag and Real ID friends) are available for games or conversation. Players will not be able to chat with anyone who is not on their friends list. However, players will be able to choose from a variety of emotes for basic communication during games.

How can I communicate with opponents during a game who are not on my friends list?

We have an emote system that lets you communicate in a safe way with random folks you are playing with online. You can thank or congratulate or threaten your opponent with the voice of the hero you are playing.

Are you supporting Android tablets?

Hearthstone will launch on Windows, Macintosh, and, later on, iPad. We’re looking into the possibility of supporting additional platforms in the future, but we don’t have any further info to share at this time.

Will Hearthstone run on my iPhone?

Hearthstone is for Windows and Macintosh PCs and iPad only.

Do you need a Battle.net account to play Hearthstone?

We’re still working out the details for iPad, but you will need a Battle.net account to play Hearthstone on PC. If you don’t already have a Battle.net account, you can create one at http://www.battle.net.

Do you need a World of Warcraft account to play Hearthstone?

Nay, ye do not!

Will there be parental controls for Hearthstone?

Yes. Parents will be able to use Battle.net’s Parental Controls system to restrict their child’s ability to purchase additional card packs within Hearthstone.

 

THE BETA TEST

How will I get cards in the beta test? Do I need to purchase them with real money?

We do plan to test the in-game store during the beta test, and players will be able to purchase card packs using their Battle.net Balance or other Battle.net-supported payment methods. Players will also be able to obtain cards through Practice mode, Play mode, and The Forge.
The card pack price in the beta test does not necessarily reflect what the final prices will be at launch.

Will the cards I earn or purchase in the beta test carry over into the live game? What happens if I purchased beta card packs for real money?

Prior to launch your card collection will be reset, and any cards you acquired through a purchased card pack or earned during the beta test will be removed. However, any purchases you made during the beta test will be credited back to you in the form of new, unopened card packs at launch, equal to the value you spent during the beta test. Please note that these will not contain the same cards as those received from card packs in the beta test. Also, as a thank you for testing out the in-game store during Hearthstone’s beta phase, everyone who purchased a card pack in the beta test will get a special gift.

Will my progress in the beta test—unlocking heroes, earning cards, my ranking—carry over to the final game?

No way! In the interest of fairness, everything will be reset after the beta test ends so that players can be on equal footing when the game launches.

How do I apply for the beta test?

Just visit www.playhearthstone.com to opt-in with your Battle.net account!

I don’t live in the US; can I still participate in the beta test?

We hope to launch a beta test in other game regions after the initial beta-test launch in North America, but we don’t have any specifics to announce at this time. Stay tuned for updates.

© 2013 Blizzard Entertainment, Inc. All rights reserved. Hearthstone is a trademark, and Warcraft, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S., and/or other countries. Windows is a trademark of the Microsoft group of companies. Mac and IPad are registered trademarks of Apple, Inc. All other trademarks referenced herein are the properties of their respective owners.

 

Press Kit Artwork

Press Kit Minion & Class Cards Art

Press Kit Heroes (Full)

Blizzplanet – PAX East Coverage

Blizzard Entertainment invited Blizzplanet and other gaming sites to the PAX East Game Announcement Event. Here are some of our interviews and press media kit coverage.

2009 NYCC: Metzen & Neilson Pocket Books Signing Video

Many Blizzard fans attended the 2009 New York Comic Con for the opportunity to meet the thundergod Chris Metzen (Senior VP of Creative Development) and Micky Neilson (Senior Writer & Voice Director) during the Simon & Schuster book signing session.

There were a lot of happy fans handing over their copies of World of Warcraft: Night of the Dragon, the Comic Book Vol. 1 hardcover, even the Wrath of the Lich King Collector’s Edition Art Book. I remember one of the fans brought the wall-mounting accessory of the Frostmourne sword replica to be signed. It was a fun experience to both Alliance and Horde players; and the developers were quite satisfied and passionate about the fans’ reactions.

Blizzplanet and WorldofWar.net was there to interview both Blizzard developers, and to record most of the book signing session. Below you can watch all three videos.


Video # 1

Video # 2

Video # 3

BlizzCon 2008 – Diablo III Hands-On Gameplay Impressions

I am fortunate to be one of the lucky people who played the Diablo III demo showcased at Blizzcon 2008 in Anaheim. Not only was it a pleasure to play it, but left me craving for more. I decided to create a female Wizard. She spawns in the outskirts of the Tristram Woods where Captain Rumford and an armored warrior are piling up a bonfire of corpses. The warrior can be seen transporting the corpses off a wagon and into the bonfire.

Captain Rumford says they are burning the corpses to prevent them from rising as undead. NPCs that have something to say have a black oval with dots hovering above them when you place the cursor over them.  A popup window displays the “introduction” option, feature that remains a constant from Diablo II. However, not only does each NPC talk to you.  Your very own character talks back, interacting with the NPCs.  By saying talk, I mean both: the NPC and your character have voice over actors adding emotion and life to the Action / RPG.

Read below a lengthy preview on various features observed in the Diablo III hands-on demo

I started pressing keys to see what options were available.  Pressing (C) opens the Character window, Inventory (I), Quest (Q), Skill trees (S), and mini-map toogle (N), Game Menu (ESCAPE button)

CHARACTER STATS

At level 5, these were the stats I found on my Wizard character. Hope these stats offer you a better scope of how the Wizard stats and abilities work:

Melee damage: 2-8 |  Spell damage: 12-23 |  Armor: 34

  • 16 Strength – Physical damage bonus: 16%  |  Armor Bonus 26%
  • 28 Dexterity – Crit chance 7.0%  |  Dodge chance: 7.0
  • 18 Vitality – Life: 56 |  Mana Regen: 0.9 sec.
  • 94 Willpower – Spell damage bonus: 52.8%  |  Health globe bonus: 0.0%

In Diablo II, you get points after leveling to spend on these four stats. In Diablo III, thus far, these stats increase automatically. You no longer have control over where these points are spent into. At the bottom of the Character (C) window, you can find a table with two columns displaying the following data:

Physical Offense Defense
1.20 Attacks per second
70% Physical crit chance
150.0% Physical crit damage
0.0% Block amount
6.0% Block chance
34.0 Armor
2.5% Physical damage reduction

At the bottom left of the Character (C) window you will find your character resistances. These can be determined by icons:

Blue snowflake = Frost
Red Flame = Fire
Purple Thunder = Lightning
Green Skull = Poison
Yellow icon = Arcane

INVENTORY

The Inventory window shows a lot of visual information. It has a simple and intuitive UI frame with colorful gradients of orange and dark brown, and stylized symbols that highlight a gothic-like feeling. You can see your character model viewer which allows you to rotate your character. Around the viewer, you have 12 gear slots: helm, medallion, chest, sash, 2 rings, weapon, shield, boots, pants, gloves, and shoulder. Between the weapon and the shield is a strange circle. When clicking it, a new window pops forward. Based on the demo observation and loot, this window with 9 circles resembles the Glyphs window from World of Warcraft. In the case of Diablo 3, these 9 circles are reserved for Runes.  Thus far in the Blizzcon demo, only the Wizard can equip runes. (i.e. certain monsters may randomly drop a minor power rune).

Beneath the character viewer and gear slots can be seen the bag inventory—all in the same window.  There are 30 slots, but only a few are enabled. You can expand to the full 30 slots by adding bags into the bag slots.  On the bottom-right you can see four slots. There is where you drag the bags into. By dropping the bag item into that slot, you increase the amount of slots enabled.  Eventually your goal is to enable all 30 slots.  Each slot is thin and tall, and certain items can stack in the same slot. Doesn’t look like there is a special slot bar for potions, but mini-health potions have been seen, as well as elixir of dexterity and elixir of vitality which may have durations of up to 300 seconds (5 minutes).

RUNES

Not much was revealed about [WIKI]Runes[/WIKI]. [WIKI]Barbarian[/WIKI] and [WIKI]Witchdoctor[/WIKI] classes don’t have runes enabled in the Blizzcon demo, so it looks like it is something still in the works. In a press panel, [WIKI]Jay Wilson[/WIKI] revealed these runes will change the visual effects of your character and its spells/abilities. Imagine your lightning spell increasing its glow making it look more powerful and actually increasing your damage output.

MINI-MAP

You may toggle the mini-map by pressing (N).  It is more effective than the old Diablo II map overlay (tab). The mini-map is located on the upper-right corner.  It has no frame like the World of Warcraft circle framed mini-map.  It has an unframed tall rectangular area. By pressing the arrow keys you can move the mini-map in any direction. To reset simply press (N) twice, or escape.

How is this new mini-map more effective?  Diablo II’s overlay map would take the whole screen, and would interfere your line of sight affecting what you could see on-screen.  By placing the overlay map to the upper-right corner, your whole screen is visible for gameplay purposes.  Each [WIKI]NPC[/WIKI] is displayed as a tiny yellow dot. Place your mouse cursor over the yellow dots, and automatically a window pops up above the dot displaying the name of the NPC.  You can see and identify NPCs ahead of you, not yet within visual range. Update: Monsters are not displayed by the mini-map. You will still have the element of surprise. The mini-map helps you locate NPCs that might have a quest for you, or some interaction options to learn some lore.

RARE MONSTERS /  BOSS

In Diablo II, it was hard sometimes to notice a rare [WIKI]monster[/WIKI] among a bunch of mobs. Sometimes you would even get killed before noticing a rare was behind that bunch of mobs. In Diablo III, before the rare monster or boss enters into view, a name tag pops at the top-center with a health bar.  The health bar is divided into a few rectangles.  The health bar / name tag window displays the special attributes of the monster (i.e. a rare named Head of Grief had three attributes beneath its name tag: Vampiric, Froze, Fast.

QUESTS

While exploring the world, you will find NPCs with a yellow exclamation sign floating above their head.  When you accept the [WIKI]quest[/WIKI], the title and objectives are displayed onscreen at the right-center for few seconds, then fades out.  You can access the quest window by pressing (Q). It’s very similar to World of Warcraft.  After walking away from the bonefire of corpses at the Tristram Woods, you enter the Ruins of Tristram. There are a few destroyed buildings. You can see the Physix engine in action when randomly some debris of the ruins crumble down. Placing your mouse cursor over some of the door signs you will find Griswold’s Blacksmith Shop. While exploring, you find a well. It can be highlighted if you place your cursor on.  A quest starts and it is automatically displayed onscreen to the right: Little Girl Lost. Objective: Find a way to free the little girl’s spirit from the old well in Tristram.

When you stand near the well you can hear the girl’s voice over and weeping. She is trapped inside the well. Something funny … some of her quotes resemble that of the girl in the Poltergeist film.  Exploring further into the Tristram ruins you find a female ghost and listen to her voice over which is repeated over and over randomly: Where has gone my girl?  She must be so lonely.  She never goes away without her doll.  She’s lost without it!

Not far from the ghost you will find a chest on the ground. Within lies the doll. Loot it and return to the well. The quest is completed as you return the doll.  The spirit of the girl ascends from within the deep well and thank you. A reward is automatically placed in your inventory.  You will read a message onscreen saying how much XP (experience) you gained, and the name of the looted item. In my case, a Socketed Boots of Brawn (+9 armor, 1 socket, + 2 strength).

Before reaching the Cathedral of Tristram entrance, you will find [WIKI]zombies[/WIKI] kneeled on the ground as if eating from a body. Once you kill them, the body on the ground – tagged Dying Adventurer – automatically highlights a yellow exclamation sign enabling a new quest: The Return of the Skeleton King.

The voice over says something along these lines: “Please … listen to me!  The fire, somehow … it awoke him. The Skeleton King’s evil haunts the cathedral once more.”

Your character’s voice over says: “Skeleton King, huh?  Sounds interesting. Rest easy. I will show him the err of his ways.”

Enter the cathedral. Eventually you will find an NPC with a yellow sign on his head. Take the quest. Guess who the NPC is? If you have played Diablo 1 or have visited DiabloWiki.net the name Lachdanan will ring a bell. He was the loyal friend of King Leoric in Diablo 1.  Lachdanan killed King Leoric, who cursed him on his last dying breath.

SCROLLS & BOOKS

This is probably the most lovely lore source feature for players who decide to immerse themselves into the world of Sanctuary.  Let’s say you enter a dungeon, and find a pedestal. When you highlight the pedestal, by moving your mouse cursor over it and clicking it, you loot the book.  Open your Inventory (I) and click the book or scroll.  A sound clip pops up at the bottom-right of the screen. Underneath the clip are three buttons: play, stop, close. It is a voice over recording telling the story within the book.

For example, in the Cathedral of Tristram, the Journal of King Leoric tells his story during the time Diablo possessed his son Albrecht (Diablo I).

BUTTONS

The three buttons to the right of the main UI correspond to the Left Mouse button, Right Mouse button and an alternate Right button that switches those last two by pressing TAB button.

  • Click the left mouse button to move and attack enemies.
  • Click right mouse button to use the assigned skill
  • Press the alt key to show all dropped items
  • Use the 1-4 keys to activate assigned hot bar skills
  • Right-click on a hot bar, or mouse button slot to assign a new skill.
  • Press TAB or scroll the mouse wheel to swap between right mouse and alternate right mouse skills.

SKELETON KING

The Skeleton King appears at the third level of the Tristram Cathedral. Former King Leoric has a large axe. As told by Jay Wilson in the past, boss events can feel epic without the town portal escape trick or the heal potion spam mechanic. Once the Skeleton King engages in combat, dozens of zombies enter the room to attack you. The boss has an animation that alerts you when he is about to slam his long axe toward you. The idea here is to attack him a few times, and run away before he slams the axe in front of him. It can be avoided. Kill a few mobs for health orbs, and attack the Skeleton King again. Rinse and repeat. I was able to kill King Leoric without dying by doing these steps. Sadly, the Diablo III demo finished after killing this first boss, with a message from Blizzard congratulating me for killing the Skeleton King in this BlizzCon 2008 demo.

THOUGHTS

After playing the demo at Blizzcon, I can only say—hopefully not sounding heretic – that I loved Diablo III, and look forward for the announcement of the remaining two classes. No release date for Diablo III unfortunately, but personally I wish this game was on stores around October 2009. Gameplay mechanics are very similar to Diablo II,  except much better. The graphics are vibrant and colorful, without taking away the epic and dark feel of the previous games. The Physix engine honors the [WIKI]Barbarian[/WIKI] class pretty well, smashing stuff and debris in all directions.

You can click emblems on the walls, that activate a mechanism that drops a candelabrum. If timed correctly, it could smash onto a group of mobs. If you move your character quickly into the area the candelabrum drops on, your character gains daze effect for a few seconds (funny). It would be cool to interact more with objects and traps using the Physix engine to benefit you on bosses and monster encounters. For those who asked me recently if [WIKI]Stashes[/WIKI] and [WIKI]Waypoints[/WIKI] are returning in Diablo III, I asked [WIKI]Jay Wilson[/WIKI] and the answer is yes.  Waypoints however will play a different function this time around.  Upon death you respawn at the [WIKI]check point[/WIKI].  Check points I observed in the BlizzCon demo happen by the door toward the next catacomb (for example).  Some objects spawn near you at the check point. You need to equip them again.  This means no more running back to your corpse which is surrounded by 15 monsters. Diablo III is enhancing everything that was broken in Diablo II.

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