Robert B. Marks is publishing a new collection book of Garwulf’s Corner which gathers all his articles at The Escapist (since 2015) related to video games, pop xulruew, and other topics. The book is slated to ship on October 2016, but pre-orders are available now.
An Odyssey into Video Games and Pop Culture: The Collected Garwulf’s Corner from The Escapist and More By Robert B. Marks
INSIGHTFUL BOOK MARKS THE RETURN OF ONE OF THE FIRST VIDEO GAMES COMMENTATORS TO THE WORLD OF POP CULTURE.
A pioneer in video game commentary, Robert B. Marks was one of the first – if not the first – video games issues columnists in the English language, writing a column for Diabloii.net between 2000-2002. From March 2015 to March 2016 he returned with a new column in the pages of The Escapist to take a fresh new look at video games and pop culture.
This brand new collection includes all 29 installments of Garwulf’s Corner from the pages of The Escapist, covering issues ranging from outrage culture to diversity to the culture war over the Hugo Awards; a collection of previously unpublished installments including an examination of shared cinematic universes, an analysis of one of the most famous Twitter harassment criminal cases of all time, and the first two parts of “The Road to GamerGate,” a planned but abandoned 4-part series taking a historical look at the events of August 2014; and Garwulf Speaks, Robert B. Marks’ magazine experiment, with feature articles covering video game piracy to the history of the public climate change debate to the changing identity of the gamer – and short stories ranging from comedy to science fiction to horror.
An Odyssey into Video Games and Pop Culture also explores:
The effect modern outrage culture has had on the marketplace of ideas.
The controversy over video gaming’s first mass murder simulator.
The challenge of implementing diversity and avoiding the token character trap in
The impact of harassment on video game development.
How we can set aside the polarization in modern pop culture and restore a true marketplace of ideas.
“This is a very exciting time to looking at pop culture – but it also feels much more like a ‘Thunderdome of ideas’ than a marketplace,” says Marks. “To be able to return as a columnist, to have the chance to help restore the marketplace of ideas we once had, to provide some perspective that is all-too-often missed in modern outrage culture – and, most of all, to have my readers meet me halfway in every single installment – was more than I could ever have hoped or dreamed.”
Robert B. Marks is an author, writer, editor, trained historian, and publisher. He is the author of Diablo Demonsbane, The EverQuest Companion, The Traveler on the Road of Legends, Garwulf’s Corner: An Odyssey into Diablo and the World Beyond the Video Game, and the co-author of A Funny Thing Happened on the Way to the Agora.
In his spare time, Robert makes mead, practices German Longsword, plays Magic: the Gathering, and very rarely (and very badly) plays the violin. He lives in the area of Kingston, Ontario, with his wife Johanna. Available on October 15, 2016 at bookstores and online, and now available for pre-order on Amazon.com.
New York Times bestselling author Richard A. Knaak posted in his Facebook page that his Polish publisher Wydawnictwo Insignis announced the launch of Diablo: The Sin War, Scales of the Serpent (Diablo: Wojna Grzechu, Smocze Luski) in Polish language.
One of his fans commented he wants to see more of Richard A. Knaak’s Diablo novels, to which the author responded: “Nothing new on the horizon, sadly. Hoping that’ll change.”
Personally, while there are people who differ, I love Richard’s novels in the Diablo and Warcraft universes. Without Richard, we wouldn’t have the Dragon Aspects, Onyxia, Nefarian, World of Warcraft: Cataclysm, The Hour of Twilight, or even Wrathion. How about Grim Batol, Dalaran in Wrath of the Lich King and the Fall of Theramore.
There is so much in the Warcraft lore that was born from the mind of Richard A. Knaak, or that by domino effect was born in the mind of other writers and Blizzard story developers based on his past work.
I’d love Blizzard to call him back to write at least more Diablo stories involving Zayl or other characters. There was a twenty years gap between Diablo II and Diablo III that is food for awesome stories that may shape future games based in the Diablo universe. That, and I miss him so much.
After my first interview with Richard back in 2003 about Warcraft: Day of the Dragon, I went and picked up the novel and read it. That was my first intro to novels based on Blizzard games and heck the first book I read after nearly 15 years since my college days. Ever since, I have read all Warcraft, StarCraft and Diablo novels, mangas, and comic books; and that first interview and novel inspired me to report news about upcoming Blizzard Licensed Products for the past 12 years.
Back in 2003, that interview dropped the first hints ever that Diablo III was in development. Gamespot writer Tor Thorsen picked up on our interview’s buzz and posted an article titled: “Diablo 3’s existence confirmed?”
Gamespot: To promote his forthcoming Diablo book, Diablo: The Sin War: Book One: Birthright, Knaak spoke with Blizzplanet.com and took questions from its readers. However, the biggest bomb came from a site staffer going by the handle “Medievaldragon,” who casually asked if his latest book–the first of a trilogy–would “impact in the storyline of Diablo 3 the game.”
Knaak responded candidly, saying, “The ramifications here will be used for any future project … and I ain’t writing for a dead game.” Later, when asked by a reader about Diablo, he repeated his loaded words: “I am not writing for a dead world … but a world with dead,” said Knaak, adding, “‘Nuff said!
Diablo III’s Treasure Goblins. Enigmatically, they’re creatures which cannot deal damage to your character but are the most likely to be the reason for your character’s untimely demise. There’s something about them (could it be all the LOOT?!) that makes all reason go out the door. Even in hardcore, we occasionally accidentally chase them right into the midst of elite mob packs. That rarely ends well.
You don’t have to worry about that happening with this Diablo Treasure Goblin Bank with Sound, and we promise this one won’t teleport out on you with 3% health left. He’s going to stay right where you put him. Just don’t put him down next to a portal, okay? Fill his bag with loot and listen to him cackle happily as he takes your money. And you don’t have to beat the candy out of him to get your money back – there’s a coin removal door on the bottom of the bank. If only in-game Treasure Goblins were this simple….
Diablo Treasure Goblin Bank with Sound
Officially-licensed Diablo III merchandise
A ThinkGeek creation & exclusive
Cackles happily as he takes your money
When you drop a coin in, one of six sounds plays
Coin removal door on the bottom (so you don’t have to beat the candy out of him – unless you just want to)
Note: Does not drop legendary items (unless you fill it with legendary items)
J!NX launched a new limited offer. The latest CRITICAL HIT Sale , allows fans to get 25% off all StarCraft and Diablo tees when you use promo code BUGSNDEMONS during checkout! Does not stack with sale pricing. This offer ends on October 16, 2014. Hurry up!
I’ll interview soon Robert B. Marks, better known as Garwulf’s Corner writer and author of the first Diablo eBook… Diablo: Demonsbane.
If you are an old-school Diablo player who enjoyed Robert’s column, we would love to get some of your personal questions. He will publish soon a book that collects all of the Garwulf’s Corner articles throughout its lifespan.
Blizzard Entertainment announced a partial list of San Diego Comic Con 2014 exclusive merchandise. Some of the leftovers will be available at the Blizzard gear online store after the event.
If you’re headed to San Diego Comic-Con in July, you don’t want to miss out on visiting the Blizzard booth! Blizzard is raiding SDCC once again, and we’re excited to give you a sneak peek at this year’s exclusives and premiere merchandise. On top of snagging these exclusives and brand new, never-before-seen premiere items, you’ll want to check out the other exciting stuff happening around our booth over the course of the weekend.
Our San Diego Comic-Con exclusives are a limited run produced only for the convention, so make sure to grab them early. If you’re tuning in from home, we’ll have several different items featured on the Blizzard Gear Store (gear.blizzard.com) after the event.
Check out this year’s SDCC exclusives lineup:
Nether Faerie Dragon Plush
Catch one if you can! This soft and huggable fey friend is made of premium plush materials and features wings you can pose and a tail with over 50 points of articulation. The exclusive Comic-Con Nether variant is limited to 2,000 pieces. (Standard Faerie Dragon coloring coming to the Blizzard Gear Store soon™!)
Funko Pop! Vinyl—Primal Kerrigan
Back from her vacation on Zerus, Kerrigan has got her groove back and gone primal! Primal Kerrigan is an SDCC-exclusive variant of her Pop! Vinyl figure and is limited to 2,500 pieces. (The non-exclusive variant Funko Pop! Vinyl Kerrigan is available now.)
Cute But Deadly Cloaking Zeratul
He’s cute. He’s deadly. He’s invisible-ish (and so is his box). Blizzard’s Cute But Deadly figure line continues with this comical cloaked variant of the not-so-comical Dark Templar (limited to 2,500 pieces).
Whimsyshire Treasure Goblin Plush
Trapped among the rainbows and unicorn meadows of Whimsyshire, this Treasure Goblin’s gone (adorably) native! Catch one for a lifetime of snuggles . . . or don’t and regret it forever. This Whimsyshire variant is limited to 3,500 pieces. (Standard Treasure Goblin coloring coming to the Blizzard Gear Store soon™!)
Premiere Items (also available on the Blizzard Gear store after San Diego Comic-Con):
NECA will launch a second Diablo action figure and pre-orders have begun. Grab yours while supplies last and increase your collection. This Shadow Diablo action figure will be released on August 2014. Some retailers will ship it on September.
Since 1996, a name has been whispered – the name of the living nightmare that even demons dread. The terror that can never die. That name is Diablo: the namesake of Blizzard Entertainment’s best-selling action RPG series!
A deluxe action figure from NECA, this fantastic action figure is the creative collaboration between Blizzard’s senior sculptor Brian Fay and NECA’s Alex Heinke. Honoring the 2014 “Reaper of Souls” expansion to Diablo III, the end result of this figure brings to life the Lord of Terror’s menacing shadow with terrifying precision.
Diablo stands over 9-inches tall, with a poseable tail that’s over 12-inches long. Each figure is hand-painted and features over 25 points of articulation for poses to inspire panic and despair in other action figures.