Job Opening: Blizzard Entertainment Needs A Game Producer, Diablo Immortal

Blizzard Entertainment posted a new job opening for a Diablo Immortal Game Producer (mid-senior level) about 9 hours before this posting. The same post was posted within an hour at Linkedin.

Rumors around the internet have Blizzard possibly releasing Diablo Immortal a week after BlizzCon 2019, but whoever have made the claim forgot about the Beta signup link at the bottom of the official Diablo Immortal website — which should happen at least 3-4 months before the official release date.

Check out the newest job opening below:

Game Producer, Diablo Immortal

We are looking for a versatile Game Producer to join the Diablo Immortal team. If you’re a highly organized individual with exceptional communication abilities and a proven aptitude for project management, let’s hear from you! Self-direction, follow-up skills, and collaboration with a cross-functional team are important, as is the ability to anticipate production issues and find solutions.

Responsibilities

  • Work with cross-discipline teams to craft and steward roadmaps and schedules.
  • Collaborate with internal and external teams to guide features from concept to implementation.
  • Facilitate communications, organization, and accountability across all departments and stakeholders to ensure high-level project goals are met
  • Help make informed decisions in conjunction with team leads on work methods, development pipeline, priorities, and available people
  • Assist with the creation, estimation, and tracking of major features, tasks, bugs, and everything in between.
  • Identify, communicate, and help resolve all roadblocks and bottlenecks that may prevent an on-time and high-quality delivery.
  • Communicate effectively with production leadership and team leads on project status, risks, and opportunities.
  • Laud achievements, shield troubles, and lead responsibly
  • Actively promote a collaborative team culture based on trust to align the team toward our goals.

Requirements

  • A minimum of 5 years’ experience in game production
  • Shipped multiple mobile games at a high level of quality
  • Fluent in both internal and external game development processes
  • Experience developing games with World-Class Intellectual Property
  • Practical, specific knowledge of how to run live ops on a mobile title
  • Experience tracking a complex project and providing support to clear blocking issues
  • Able to work with team leads, directors and external partners to align priorities
  • Able to effectively communicate with art, design, engineering, audio, and QA personnel
  • Experience with Jira project management tools
  • Exceptional verbal, written, and interpersonal communications skills for working with internal and external teams

Pluses

  • Fluency in spoken and written Simplified Chinese
  • Strong game testing experience
  • Scripting and other technical skills


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Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.

Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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