Diablo III: Reaper of Souls – Crusader Skills (Videos)


Defensive

Skills:PrimarySecondaryDefensiveUtilityLawsConvictionPassive

Shield Glare

diablo-iii-reaper-of-souls-crusader-skill-shield-glare-no-runeShield Glare

Cooldown: 12 sec

Light erupts from your shield, blinding all enemies up to 30 yards in front of you for 4 sec.

Requires Shield
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-zealRune: Divine Verdict
Blinded enemies take 20% more damage from all sources for 4 sec.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-celerityRune: Uncertainty
Enemies caught in the glare have a 50% chance to be charmed and fight for you for 8 sec.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-roarRune: Zealous Glare
Gain 12 Wrath for every enemy blinded.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-rebirthRune: Emblazoned ShieldEnemies with health lower than 25% have a 50% chance to explode when blinded, dealing 60% weapon damage to enemies within 8 yards.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-guardRune: SubdueEnemies hit by the glare will be slowed by 80% for 10 sec.

Iron Skin

diablo-iii-reaper-of-souls-crusader-skill-iron-skinIron Skin

Cooldown: 30 sec

Your skin turns to iron, absorbing 50% of all incoming damage for 4 sec.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-carveRune: Reflective Skin
Deal 50% of damage absorbed while Iron Skin is active back at attackers.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-electrifyRune: Steel Skin
Increase the duration to 7 sec
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-rebirthRune: Explosive Skin
When Iron Skin expires the metal explodes off, dealing 1300% weapon damage to enemies within 12 yards.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-zealRune: Charged Up
Your metal skin is electrified, dealing 300% weapon damage as Lightning per second to enemies within 8 yards.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-guardRune: Flash
While active, your movement speed is increased by 60% and you can move through enemies unimpeded.

Consecration

diablo-iii-reaper-of-souls-crusader-skill-consecrationConsecration

Cooldown: 30 sec

Consecrate the ground 20 yards around you for 10 sec. You and your allies heal for 2732 Life per sec while standing on the consecrated ground.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-crushRune: Bathed in Light
Increase the radius of the consecrated ground to 24 yards.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-electrifyRune: Frozen Ground
The consecrated ground becomes frozen. Enemies that walk into the frozen ground have their movement speed reduced by 60% and have a 40% chance to be frozen for 2 sec.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-retaliateRune: Aegis Purgatory
The edge of the consecrated ground is surrounded by a sacred shield, preventing enemies from moving through it.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-carveRune: Shattered Ground
Enemies standing on consecrated ground will take 115% weapon damage as Fire per second.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-guardRune: Fearful
Enemies standing on the consecrated ground have a 100% chance to be feared for 3 sec.

Judgment

diablo-iii-reaper-of-souls-crusader-skill-judgmentJudgment
Cooldown: 20 sec

Pass judgment on all enemies within 20 yards of the targeted location, rooting them in place for 7 sec.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-zealRune: Penitence
For every monster upon whom you pass judgment, you heal for 683 Life per second for 3 sec.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-electrifyRune: Mass Verdict
All monsters that are judged are first drawn into the center of the judged area.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-rebirthRune: Deliberation
Increases the duration of the root to 12 sec.
diablo-iii-reaper-of-souls-crusader-skill-punish-rune-roarRune: Resolved
Damage dealt to judged monsters has a 10% chance to be a Crushing Blow.
diablo-iii-reaper-of-souls-crusader-skill-slash-rune-guardRune: Conversion
Enemies below 25% health who are judged have a 20% chance to be converted into an Avatar of the Order, who fight by your side for 5 sec. Each Avatar will attack for 100% of your weapon damage.
Skills:PrimarySecondaryDefensiveUtilityLawsConvictionPassive

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film.

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