This is an excerpt from the eBook, displaying Chapter One out of 124-pages:
Chapter One: A Clash of Arms
A soft, cool breeze blew through the upper branches of the mighty oak trees of the Hearthglen Woods. A peaceful quiet had fallen over the tranquil forest, leaving Tirion Fordring alone with his thoughts. His gray stallion, Mirador, trotted at an easy pace along the winding hunting path. Though game had been strangely scarce for the past few weeks, Tirion came to hunt here whenever the opportunity presented itself. He preferred the grandeur and crisp air of the open country to the musty, confining halls of his keep. He had been hunting in these woods since he was a small boy and knew their numerous, winding trails like the back of his hand. This was the one place he could always find refuge from the burdens and bureaucratic pressures of his station. He mused that someday he would bring his young son, Taelan, to hunt with him so that the boy could experience the rugged majesty of his homeland for himself.
Lord Paladin Tirion Fordring was a powerful man. He was strong in both mind and body, and was counted as one of the greatest warriors of his day. Though he was slightly over fifty years of age, he still looked as fit and dynamic as he had when a younger man. His signature bushy mustache and his neatly trimmed brown hair were streaked with gray, but his piercing green eyes still shone with an energy that belied his years.
Tirion was the governor of the prosperous Alliance principality of Hearthglen, a large forested region nestled at the crossroads between the towering Alterac Mountains and the mist-shrouded shores of Darrowmere Lake. He was respected as a just governor and his name and deeds were honored throughout the kingdom of Lordaeron. His great keep, Mardenholde, was the center of commerce and trade for the bustling region. The citizens of Hearthglen took great pride in the fact that the keep’s mighty walls had never fallen to invaders, even during the darkest days of the orcish invasion of Lordaeron. Yet, of late, Tirion was disgruntled to find a different kind of army scurrying worriedly through the halls of his home.
In recent weeks the keep had been overrun with traveling dignitaries and representatives from the various nations of the Alliance, who passed through Hearthglen on their secret diplomatic errands. He had met with many of them in person, offering his hospitality and assistance wherever he could. Though the dignitaries were appropriately appreciative of his efforts, Tirion could sense a growing tension within all of them. He suspected that they were charged with carrying dire news directly to the Alliance High Council. Try as he might, he could not discern the specifics behind their urgent communiqu?s. Yet Tirion Fordring was no fool. After thirty years of serving the Alliance as a Paladin, he recognized that only one thing could cause the otherwise stoic emissaries to be so troubled: War was returning to Lordaeron.
It had been nearly twelve years since the war against the orcish Horde had ended. It was a terrible conflict that had raged across the northlands, leaving many of the Alliance kingdoms razed and blackened in its wake. Too many brave men fell before the rampaging Horde was finally stopped. Tirion had lost a number of good friends and soldiers over the course of the war. Though the Alliance had rallied at the eleventh hour and pulled victory from the clutches of certain defeat, it had paid a heavy price. Almost an entire generation of young men had selflessly given their lives to insure that mankind would never be slaves to savage orc overlords.
Near the war’s end, the battered and leaderless orc clans were rounded up and placed within guarded reserves near the outskirts of the Alliance lands. Though, as a precautionary measure, it was necessary to police the reserves with full regiments of knights and footmen, the orcs remained docile and passive. Indeed, as time passed, the orcs seemed to lose their raging bloodlust completely and lapse into a strange communal stupor. Some supposed that the foul brutes’ lethargy was brought on by inactivity, but Tirion remained to be convinced. He had seen, firsthand, the orcs’ brutality and savagery in battle. Memories of their heinous atrocities had plagued his dreams for years after the war. He, for one, would never believe that their warlike ways had left them completely.
Tirion prayed every night, as he always had, that conflict would never endanger his people again. Perhaps naively, he hoped fervently that his young son would be spared the rigors and horrors of war. As a Paladin, he had seen far too many children orphaned or left for dead over the course of the tragic conflict. He wondered how any child could not become cold and disassociated when faced with terror and violence all around them. He would certainly never allow that to happen to his own boy, that was certain. Yet, despite his best wishes, he could not ignore the reality of the present situation. His closest aides and advisors had been telling him of the grim rumors for months now—that the orcs were once again on the move. Hard as it was to believe, the presence of so many emissaries in his keep confirmed it to be true.
If the orcs were foolish enough to rise up again, he would do whatever it took in order to stop them. Duty had always been the one constant in his life. He had spent the majority of his years defending Lordaeron in one way or another. Though he had not been born a noble, his enthusiasm and honor had won him the rank of knight at the tender age of eighteen. Tirion served his king with undying loyalty and won a great deal of respect from his superiors. Years later, when the orcs first invaded Lordaeron, intent on crushing civilization, he was one of the first knights to be given the honor of standing with Uther the Lightbringer and being anointed as a holy Paladin.
Uther, Tirion, and a number of devout knights were handpicked by the Archbishop Alonsus Faol to become living vessels of the holy Light. Their special, sacred charge was twofold: aided by the holy Light, the Paladins would not only lead the fight against the vile forces of darkness, but heal the wounds inflicted upon the innocent citizens of humanity as well. Tirion and his fellows were given the divine power to heal wounds and cure diseases of every kind. They were imbued with great strength and wisdom that enabled them to rally their brethren and give glory to the Light. Indeed, the Paladins’ leadership and strength helped to turn the tide of the war and insure the survival of humanity.
Though his own Light-given powers had waned somewhat over the years, Tirion could still feel strength and grace flow through his aging limbs. Surely he would have strength enough when he needed it the most. For his son and for his people, he would have strength enough, he vowed.
Clearing his head of concerns, Tirion stopped to get his bearings. To his surprise, he found that he’d wandered much farther up the winding path than he’d intended. The path snaked its way up and over the densely forested mountain. There were no outposts this far up, Tirion remembered. As a matter of fact, he couldn’t recall the last time he had ventured up this far. He took a moment to drink in the raw beauty of the place. He could hear babbling streams nearby and smell the clean, crisp air. The sky was blue and clear as he watched two falcons circle high above. He truly loved this land. He told himself that he’d return to this spot when a more opportune moment presented itself. Running his hand through his thinning, graying hair, he chided himself for becoming so lost in thought. He had come out to hunt, after all. Tirion deftly turned his mount around on the thin path and spurred Mirador to a quicker pace back down the mountain. He pulled sharply on the reins and steered his faithful mount into the dense woods.
After a few minutes he slowed his pace and galloped into a wide clearing that surrounded the ruins of an abandoned guard tower. He stopped near the old tower’s base and peered up at the lonely structure. Like many other ruins that dotted the land, it was a painful reminder of a darker time. The tower’s walls were broken and scarred by blackened blastmarks. Obviously the work of orcish catapults, he thought. He remembered how the destructive machines had hurled their fiery projectiles from great distances and devastated entire villages during the war. He wondered how the ruined structure could still be standing after having been left to the unforgiving elements for so long. While examining the tower’s base he caught sight of strange tracks upon the ground. He dismounted to inspect them. His blood nearly froze in his veins as he realized that the oversized tracks had not been made by any man—and that they were fresh.
Tirion quickly looked around and found more tracks scattered throughout the clearing. He surmised that orcs had been here within the past few days at least. Could the vile brutes be mobilizing so soon, he wondered? No. There had to be some other explanation. Hearthglen’s borders were secure. There was no way that a group of orcs could go undetected in his land for any length of time. Subtlety, of all things, was definitely not a part of their nature. His scouts and guardsmen would have been alerted to any orcish incursion into Hearthglen immediately upon their arrival. Yet the fresh tracks were there, just the same.
Tirion walked Mirador around to the back of the tower and drew his heavy bastard sword from the scabbard attached to his saddle. He wished fervently that he had brought his mighty warhammer instead. Though he was well-practiced with a blade, he would have preferred to wield his traditional hammer, as all Paladins did in the face of danger.
As stealthily as he could, Tirion crept around the tower and entered through what was left of its front door. A number of large wooden beams had fallen from the rickety ceiling and splintered all over the chipped stone floor. He inspected the dilapidated guardroom and found a small, makeshift fire pit near a ragged, patchwork bedroll. The fire in the ash-laden pit had only recently burnt out. Apparently the orcs had taken up residence within the old tower. Strangely, he saw no weapons or token trophies, which orcs were fond of collecting. He wondered what could possess the brutes to so recklessly squat on Alliance-held lands.
Deciding to return to the keep and gather his men, Tirion exited the tower and strode boldly out into the clearing. To his surprise, he immediately locked eyes with a gargantuan orc, who had suddenly emerged from the tree line. The orc, who seemed as startled as Tirion, dropped the bundle of firewood it had been carrying and reached for the broad battle-ax that was slung to its back. Tirion gritted his teeth and brandished his own sword threateningly. Slowly, the orc planted his feet firmly on the ground, unslinging the mighty ax.
It had been years since Tirion had laid eyes on an orc. He looked upon the brute with unabashed awe and revulsion. Yet, through his surging adrenaline, Tirion noticed that there was something quite different about this orc. Certainly, the creature was as immense and well-muscled as any other he had beheld. Its coarse, green skin and ape-like stance marked it as clearly as any other orc. Even its hideous tusks and pointed ears were reminiscent of every savage that Tirion had faced during the war. But something in the creature’s stature and demeanor seemed different. There was an aged weight in its stance and far too many wrinkles around its eyes. Its ratty beard and ritually topknotted hair bore heavy streaks of gray. Where most orc warriors adorned themselves with mismatched plates of armor and spiked gauntlets, this one wore only stitched furs and ruddy leather pants. Its calm lethality and assured, comfortable battle stance clearly indicated that this orc was no rampaging youngster, but, indeed, a seasoned veteran. Despite its apparent age, it was potentially more dangerous than any orc Tirion had ever faced.
The hulking creature stood motionless for a long moment, as if daring Tirion to make the first move. Tirion quickly surveyed the tree line to make certain there were no other orcs preparing to ambush him. Peering back at the orc, he found that it had not moved even an inch. The orc nodded as if to confirm that it was alone. The creature’s knowing gaze left Tirion with the impression that it wanted his full attention before it engaged him in combat.
Feeling somewhat unhinged by the orc’s calm demeanor, Tirion lunged forward. The orc easily sidestepped Tirion’s initial attack and brought his great ax around in a wide arc. Reflexively, Tirion ducked under the savage strike and rolled into a defensive crouch. Seizing the moment, he thrust his blade up at the orc’s exposed belly. The creature expertly blocked the thrust with the haft of his ax, and leapt backward to give himself more room to maneuver. Tirion feinted to his right and then brought his blade around in a sweeping reverse thrust. Momentarily caught off guard by the clever move, the orc whirled around in the opposite direction and brought his ax down in a fast overhead swipe, meant to cut Tirion in two. Tirion rolled out of the way as the ax crashed down only inches from where he had stood. The two opponents straightened and squared off once more. They stared at one another in surprise. Tirion had to admit that the orc was as formidable a foe as he had ever faced. The grim smile that passed over the orc’s bestial face seemed to impart a similar respect for Tirion’s own abilities.
They began to circle one another, each sizing up the other’s strengths and weaknesses. Tirion was again surprised by the orc’s demeanor and focus. Every other orc he had encountered had rushed forward with reckless abandon, preferring savagery and brute force to finesse and tactical maneuvering. This orc, however, demonstrated remarkable skill and self-control.
For a moment, Tirion wondered whether or not he could actually best the creature. For a split second, he worried that his tired limbs and reflexes would fail him at a crucial moment. Sporadic thoughts of his beloved wife and son being left to fend for themselves without him flashed through his mind, weakening his resolve by a fraction. With a derisive snort, he shook off his doubts and readied his weapon. He had faced death a hundred times. He had a job to do. He relaxed slightly and reminded himself that his battle instincts were as sharp as ever. And he had the power of the Light on his side. No matter how impressive the orc’s fighting prowess might be, it was still a creature of darkness as far as he was concerned—it was the sworn enemy of humanity, and for that it had to die.
Rushing forward with grim resolve, Tirion slashed at the orc with every ounce of strength he could muster. The orc was forced to give ground before the Paladin’s furious attack. Tirion pushed the orc backward until it felt as if his sword arm would burst into flames. The orc managed to block and counter a number of the Paladin’s thrusts, but was thrown off-balance by an expertly placed strike. Tirion cut a gaping gash in the orc’s thigh, sending the brute stumbling into the dust. The old orc grunted loudly as it slammed down onto the packed dirt. Gripping its bloodied leg in pain, the orc attempted to rise again, clearly expecting Tirion to take advantage of its precarious position. To its obvious surprise, Tirion backed off and slowly motioned for it to rise. The orc blinked in astonishment.
Tirion was a Paladin—a Knight of the Silver Hand—and to him, butchering a fallen foe in the midst of single combat was unquestionably dishonorable. The holy code of his Order demanded that he give the orc a reprieve. He nodded to the orc in assurance, and once more motioned for him to rise. Gritting his sharp, yellowed teeth in pain, the orc slowly recovered his ax and got to his feet. They stood there for a moment, facing each other with eyes locked. The orc straightened slightly and raised his clenched fist to his heart. A salute, Tirion realized. Now it was Tirion’s turn to blink in disbelief. Certainly no savage orc had ever saluted him in battle before. He conceded that perhaps there was more to the fierce creature than he would have guessed. Nevertheless, it was his enemy. He nodded to the orc in understanding and raised his sword again.
This time it was the orc who surged forward. Unable to support its great weight upon its wounded leg, the orc was forced to lunge at the Paladin with short, violent leaps. Wielding its heavy ax with one hand, the mighty orc slashed wildly at Tirion. The Paladin was hard-pressed to evade the brute’s savage blows, and was forced back toward the tower’s entrance. Barely dodging a particularly brutal strike, Tirion crashed into the guardroom through the open doorway. Momentarily stunned, Tirion roared as the razor-sharp ax bit deep into his left arm. Fighting to keep his head clear from pain, he managed to slash at the orc’s exposed hand. The surprised orc howled in rage as his ax clattered upon the stone floor. Tirion moved in, hoping to end the duel as quickly as possible.
Instantly, the orc grabbed hold of a fallen beam and swung at the advancing Paladin.
Tirion backed up a pace as the orc swung the beam in a clumsy arc. The beam smashed into the brittle wall. Dust and loose rock rained down from the high ceiling. The remaining beams creaked and groaned as the tower’s walls shifted their weight. Tirion continued his attack, cutting the orc’s makeshift weapon to splinters with every fevered strike. Realizing the desperate nature of its situation, the orc dropped what was left of the beam and lunged straight at Tirion with its sinewy arms outstretched. Howling in fury, the massive orc reached out for Tirion’s throat. The Paladin managed to stab the orc once before the full weight of the creature’s body slammed into his. The two entangled combatants crashed into the weakened wall as the rickety ceiling finally gave way and collapsed down upon them.
Tirion woke to the sounds of creaking timber and clattering stone. He blinked as thick clouds of dust settled all around him. All else was black in the shattered guardroom. His body was numb, but he could feel a great pressure upon his chest. As the dust cleared, he could see that he was pinned under a large, split beam. His legs, too, were pinned beneath immense chunks of mortar. Frantically, he looked around for any sign of the orc. He would be defenseless if the creature decided to finish him off. Reaching down, he grabbed hold of the beam and heaved with all of his remaining strength. The beam toppled to the side and clattered against the rubble.
Pain immediately flooded Tirion’s body. His head swam as the open cut on his arm gushed his precious blood upon the floor. He attempted to lift himself up and felt an acute burst of pain as his broken ribs ground against one another. His right leg, too, felt like it might be broken beneath the heavy blocks of mortar. His battered body reeling from agony and exhaustion, Tirion felt as if he would black out. He could hear the remaining walls of the structure creaking and groaning. The whole tower was going to collapse. With consciousness rapidly slipping away, Tirion sensed a rustling behind him. Fighting to stay awake, Tirion barely turned to see the orc’s green, menacing hands reaching out for him. His gasp of terror was cut short as blackness overtook him.
Copyright ? 2000 by Blizzard Entertainment
You can order Warcraft: Of Blood and Honor—written by Chris Metzen—in Acrobat PDF Format (Windows PC Only) for only $ 4.00
World of Warcraft Storyline
Those who didn’t know, the main characters of this book are NPCs in World of Warcraft. The Paladin is the simple guy outside a cabin near the Thondroril river—northwest of Eastern Plaguelands, by the entrance to Terrorweb Tunnel. At the beginning, his name will not be evident unless you complete all his quests. Once you comple all his quests, he will reveal to you his true name … Tirion Fordring. The second NPC is named Eitrigg, former member of the Blackrock Clan, now an NPC next to Thrall at the Valley of Wisdom. This book also features Taelan Fordring, son of Tirion, lord Daelin Proudmoore, Archmage Antonidas and Archbishop Alonsus Faol.Warcraft: Of Blood of Honor is about this Alliance Paladin and the Orc. Enjoy the excerpt, and order the eBook at your leisure.
Warlord Goretooth: “By order of Warlord Goretooth, the following inhabitants of Blackrock Spire must be destroyed:
The rotund menace, Highlord Omokk.
The cruel and ruthless troll, War Master Voone.
Overlord Wyrmthalak, taskmaster of the lesser city.
You will also be required to return any important documents that you may find. Succeed and be honored. Fail and be forgotten.”
Warlord Goretooth: “Rend Lives? Impossible!
It had been thought that Rend was slain decades ago. Seek out the wisdom of Eitrigg. None know the workings of the Blackrock better than he and if what is written here bares truth, Eitrigg should be informed. No person should be denied the right of vengeance. You will find him in Orgrimmar. Once you have spoken with Eitrigg, confer with the Warchief to find out what he wishes to do about this problem.
For the Horde
Thrall: “Rend dares make such grand claims because of the protection he is afforded by the black flight. You, will find a way to pass through the Halls of Ascension. You will then find ‘Warchief’ Rend Blackhand and you will destroy him – FOR THE HORDE! The next time you return to my chambers, you will hold his head high in triumph and then you shall present it to your Warchief. Do this and be honored as a hero of the Horde.
Quests: Tirion Fordring
Storyline of the Scarlet Crusade and a New Order of the Silver Hand founded by Tirion in-game.
Blood Tinged Skies
Tirion Fordring: “Woe to those that foolishly wander into the Plaguelands. All manner of foulness inhabit these woods – from the fanatical Scarlet Crusade, who will kill any that do not bear the mark of the Crusade, to the murderous Scourge, who only look to bolster their numbers by adding more undead to their ranks.
Even the wildlife have been transformed into rapacious, man eating beasts. I ask that you destroy 20 of those that would strike from the skies: The Plaguebats.”
Tirion Fordring: “My food supplies are running low. I am ashamed to admit that I might not have enough food to share with you.
Could you assist an old man with a simple task? Around here, the only manner of beast unaffected by the ravages of the Plague are the Carrion worms. While rather bland in taste, the meat of the worms can easily be preserved to last for months. I will need several hundred pounds to restock for the coming winter!”
Tirion Fordring: “If you are going to remain here, I ask only that you earn your keep. We have many nuisances that could use some ‘discipline. You can start with the Plaguehounds and their runts.
I cannot offer much in return, but you are guaranteed a warm meal and some conversation should you succeed.—Slay 20 Plaguehound Runts, 5 Plaguehounds and 5 Frenzied Plaguehounds. Return to Tirion Fordring when the task is complete.”
Tirion Fordring: “You have worked hard, friend. Rest your weary bones and allow me to properly introduce myself.”
NOTE: When you find him originallly, his name is plain Tirion Fordring. Hereafter, his name plate/tag changes to Tirion Fordring (Order of the Silver Hand).
““Race does not dictate honor. While you remain on my farmstead, I ask that you remember and respect this credo. I have known orcs who have been as honorable as the most noble of knights and humans who have been as vile as the most ruthless of Scourge. But I shall not bore you with tales of my youth! There is much work to be done. IF that is what you desire.”
Of Forgotten Memories
Tirion Fordring: “To help Taelan regain what he has lost, you must gather items from his past. The first such item is a toy that I gave to him on his 7th birthday. It was his most cherished possession: A miniature war hammer; an exact replica of my very own. After I was banished for treason, his mother told him that I had died. He was taken to my false grave at the Undercroft, where he buried the hammer along with my memory – forever. You must venture to the Undercroft and recover Taelan’s hammer.”
NOTE: When you open the Loose Dirt Mound near Tirion Fordring’s grave behind the Undercroft, Mercutio Filthgorger and 3-5 Crypt Robbers will spawn and attack you. Mercutio drops the hammer you need. Engraved on the hammer is the text: “To my dear boy, Taelan, with love, Father”
Of Lost Honor
Tirion Fordring: “The Order of the Silver Hand was utterly decimated when Uther was slain. The boy held out for as long as he could. Pushed to the war torn hamlet of Northdale, he made his final stand. Were any of the Order left alive, he thought – and did it matter? It was with that thought that Taelan threw down the standard of the Order and renounced all that he had known. His honor left upon the blood soaked ground of Northdale. You must travel to Northdale and recover that symbol of lost honor.—Travel to Northdale, in the northeastern region of the Eastern Plaguelands, and recover the Symbol of Lost Honor. Return to Tirion Fordring upon completion of your objective.”
Of Love and Family
Tirion Fordring: “When Taelan was a child, we would often visit Caer Darrow on family excursions. On our last visit, an artist by the name of Renfray painted a portrait of us poised along the beachside. It is my fondest memory of both Taelan and Karandra. For it was at that moment, with my wife and son in my arms, that I felt a bond of love and family that I would never know again. If this painting still exists, you must find it. Travel to the ruined island of Caer Darrow and see if the painting or the artist remain.”
Tirion Fordring: “You have done all that I have asked thus far. Only one step remains in your quest of redemption. You must deliver the items you have collected to Taelan. Unfortunately, Taelan and his Scarlet Crusaders will attack you on sight. There is only one way in which to deliver my message and that is through a guise of deception. To the south you will find Uther’s tomb. An old and trusted confidant of mine, Myranda, now resides there – seek her out. Show her the items and she will assist you.”
Myranda: “I am what you would call, an illusionist. Though I may be able to create an illusion to allow you entry into Hearthglen, be warned; my powers have their limitations. Should you travel too far from these lands, the effects of the illusion will cease. The spell itself takes a great amount of concentration and power from me, and thus, I can only sustain the effect for a short time.—Speak to Myranda to gain the Scarlet Illusion. Travel to Hearthglen while under the Scarlet Illusion and deliver Tirion’s Gift to Highlord Taelan Fordring. Hearthglen is to the north, Taelan should be inside of Mardenholde Keep”
Highlord Taelan Fordring: “For so long, I have been a puppet of the Grand Crusader. What reason was there to fight against what the Scarlet Crusade had become? It has been decades, yet the memories of my father; those precious memories, they are what have kept me alive.I have dreams, stranger. In these dreams my father is with me. He stands proudly at my side as I am inducted into the Order. We battle legion of Scourge, side by side. We bring honor to the Alliance, to Lordaeron.I want not to dream anymore.Take me to him.”—Escort Taelan Fordring out of Hearthglen.
NOTE: Many Scarlet Crusade spawn to attack Taelan and you. High Protector Lorik shows up and kills Taelan. Suddenly, Tirion Fordring walks in and kills some Scarlets and kills High Inquisitor Isillien. Then Tirion kneels to grab his son Taelan’s corpse to sorrow his death.
Tirion Fordring: “A thousand more like him exist. Ten thousand. Should one fall, another will rise to take the seat of power.”
(Lord Tirion Fordring falls to one knee.)
“Look what they did to my boy.”
(Lord Tirion Fordring holds the limp body of Taelan Fordring and softly sobs.)
“Too long have I sat idle, gripped in this haze… this malaise, lamenting what could have been… what should have been.
Your death will have not been in vain, Taelan. A new Order is born on this day… an Order which will dedicate itself to extinguishing the evil that plagues this world. An evil that cannot hide behind politics and niceties.
This i promise… This i vow…”
NOTE: After this proclamation, we may assume from now on Tirion Fordring will take the mantle of Uther Lightbringer in founding a new Order of the Silver Hand. Note that the old Order crumbled when Arthas disbanded the Silver Hand and Uther from service at Andorhal in Warcraft III: Reign of Chaos. Later, Arthas found Frostmourne in Northrend to avenge the death of his people by using the sword to kill Mal’ganis the Dreadlord. The sword drove Arthas to the brink of madness as it bound his soul to the Lich King. Transformed into a Deathknight, the Lich King sent Arthas to seek an Urn in possession of Uther Lightbringer in the forests of Andorhal. To Arthas’ surprise what the Lich King sent him to seek contained his own father King Terenas’ ashes—to be used in the resurrection of Kel’Thuzad later on. Arthas killed Uther the Lightbringer—leader of the Order of the Silver Hand. The Order mourned the loss of their great leader and the loss of Lordaeron made them bitter. The Old Order of the Silver Hand rechristened themselves as the Scarlet Crusade.
A Dreadlord named Balnazaar used this hatred to his favor jumpstarting the Order of the Silver Hand into zealots. His psychic manipulations posessing the leader of the Scarlet Crusade High General Abbendis made the Order of the Scarlet Crusade—former Silver Hand—kill Undead and Humans alike with no remorse. The Dreadlord Balnazaar used the Scarlet Crusade to pursue his vengeance against the Scourge, the Forsaken and the Alliance.
With the Old Order of the Silver Hand corrupted by Dreadlord Balnazaar, now Tirion Fordring pledged to start the foundation of a new Order of the Silver Hand as its leader.
Further info about the Scarlet Crusade and its leaders: Official Head— High General Abbendis(Tyr’s Hand) and Grand Inquisitor Isillien(Hearthglen) can be found at page 165-167 within Warcraft RPG: Lands of Conflict which reveals lengthy lore of what happened to the Order of the Knights of the Silver Hand after Warcraft III: Reign of Chaos between year 20(Fall of Lordaeron) and year 25(World of Warcraft begins).
Be warned this is a spoiler excerpt from Warcraft: The last Guardian—written by Jeff Grubb. If you ever wanted to find out more of the mysterious Kharazhan and the Tower of Medivh in World of Warcraft MMORPG, your best source of lore is this book. Where all started. Medivh the last guardian, possessed since birth by Sargeras, opened the Dark Portal to allow the Orcish Horde entry into the world of Azeroth—provoking the first war in the game Warcraft: Orcs and Humans as the first stage to bring the Burning Crusade into this new world.
Chapter 5: Sands in an Hourglass
“The orcs,” said Khadgar. “I’ve seen the orcs we fought before.”
“You didn’t mention them when you first arrived,” said Medivh absentmindedly, his fingers dancing in odd precision, lancing the needles into and out of the device. “I remember asking you about other races. There was no mention. Where have you seen them?”
“In a vision. Soon after I arrived here,” Khadgar said. “Ah. You had a vision. Well, many get them here, you know. Moroes probably told you. He’s a bit of a blabbermouth, you know.”
“I’ve had one, maybe two. The one I am sure about was on a battlefield, and these creature, these orcs, were there. Attacking us. I mean, attacking the humans I was with.”
“Hmm,“said Medivh, the tip of his tongue appearing beneath his moustache as he moved the needles delicately along the bumblebee’s copper thorax.
“And I wasn’t here,” continued Khadgar. “Not in Azeroth, or Lordaeron. Wherever I was, the sky was red as blood.”
Medivh bristled as if struck by an electric shock. The intricate device beneath his tools flashed brightly as the wrong parts were touched, then screamed, and then died.
“Red skies?” he said, turning away from the workbench and looking sharply at Khadgar. Energy, intense and uncaring, seemed to dance along the older man’s dark brows, and the Magus’s eyes were the green of a storm-tossed sea.
“Red. Like blood,” said Khadgar. The young man had thought he was becoming used to Medivh’s sudden and mercurial moods, but this struck him with the force of a blow.
The older mage let out a hiss. “Tell me about it. The world, the orcs, the skies,” commanded Medivh, his voice like stone. “Tell me everything.”
Khadgar recounted the vision of his first night there, mentioning everything he could remember. Medivh interrupted constantly—what were the orcs wearing, what was the world like. What was in the sky, on the horizon. Were there any banners among the orcs. Khadgar felt his thoughts were being dissected and examined. Medivh pulled the information from Khadgar effortlessly. Khadgar told him everything.
Everything except the strange, familiar eyes of the warrior-mage commander. He did not feel right mentioning that, and Medivh’s questions seemed to concentrate more on the red-skied world and the orcs than the human defenders. As he described the vision, the older mage seemed to calm down, but the choppy sea still remained beneath his bushy brows. Khadgar saw no need to upset the Magus further.
“Curious,” said Medivh, slowly and thoughtfully, after Khadgar had finished. The master mage leaned back in his chair and tapped a needle-tipped finger to his lips. There was a silence that hung over the room like a shroud. At least he said, “That is a new one. A very new one indeed.”
“Sir” began Khadgar.
“Medivh,” reminded the master mage.
“Medivh, sir,” began Khadgar again. “Where do these visions come from? Are they hauntings of some past or future?”
“Both,” said Medivh, leaning back in his chair. “And neither. Go fetch an ewere of wine from the kitchen. My work is done for the day, I’m afraid, its nearly time for supper, and this may take some explaining.”
When Khadgar returned, Medivh had started a fire in the hearth and was already settling into one of the larger chairs. He held out a pair of mugs. Khadgar poured, the sweet smell of the red wine mixing with the cedar smoke.
“You do drink?” asked Medivh as an afterthought. “A bit,” said Khadgar. “It is customary to serve wine with dinner in the Violet Citadel.”
“Yes,” said Medivh. “You wouldn’t need to if you just got rid of the lead lining for your aqueduct. Now, you were asking about visions.”
“Yes, I saw what I described to you, and Moroes …”
Khadgar hesitated for a moment, hoping not to further blacken the castellan’s reputation for gossip, then decided to press on. “Moroes said that I was not alone. That people saw things like that all the time.”
“Moroes is right” , said Medivh. “A late harvest vintage, not bad at all. That this tower is a place of power should not surprise you. Mages gravitate toward such places. Such places are often where the universe wears thin, allowing it to double back on itself, or perhaps even allowing entry to the Twisting Nether and to other worlds entirely.”
“Was that what I saw then?”—interrupted Khadgar. “Another world?”
Medivh held up a hand to hush the younger man. “I am just saying that there are places of power, which for some reason or another, become the seats of great power. One such location is here, in the Redridge Mountains. Once long ago something powerful exploded here, carving out the valley and weakening the reality around it.”
“And thats why you sought it out?” Prompted Khadgar.
Medivh shook his head, but instead said, “That’s one theory”.
“You said there was an explosion long ago that created this place(Kharazhan crater), and it made it a place of magical power. You then came….”
“Yes”, that’s all true, if you look at it in a linear fashion. But what happens if the explosion occurred because I would eventually come here and the place needed to be ready for me?
Khadgar’s face knitted. “But things don’t happen like that.”
“In the normal world, no, they do not.” said Medivh. “But magic is the art of circumventing the normal. That’s why the philosophical debates in the halls of the Kirin Tor are so much buffle and blow. They seek to place rationality upon the world, and regulate its motions. The stars march in order across the sky, the seasons fall one after the other with lockstepped regularity, and men and women live and die. If that does not happen, it’s magic, the first warping of the universe, a few floorboards that are bent out of shape waiting for industrious hands to pry them up”.
“But for that to happen to the area to be prepared for you …” started Khadgar.
“The world would have to be very different than it seems”, answered Medivh, “which it truly is, after all. How does time work?”
Khadgar was not thrown as much by Medivh’s apparent change of topic. “Time?”
“We use it, trust it, measure by it, but what is it?” Medivh was smiling over the top of his cup.
“Time is a regular progression of instants. Like sands through an hourglass,” said Khadgar.
“Excellent analogy,” said Medivh. “One I was going to use myself, and then compare the hourglass with the mechanical clock. You see the difference between the two?”
Khadgar shook his head slowly as Medivh sipped on his wine.
Eventually, the mage spoke, “No, you’re not daft, boy. It’s a hard concept to wrap your brain around. The clock is a mechanical simulation of time, each beat controlled by a turning of the gears. You can look at a clock and know that everything advances by one tic of the wheel, one slip of the gears. You know what is coming next, because the original clockmaker built it that way.”
“All right,” said Khadgar. “Time is a clock.”
“Ah, but time is also an hourglass,” said the older Mage, reaching for one planted on the mantel and flipping it over. Khadgar looked at the timepiece, and tried to remember if it was there before he had brought up the wine, or even before Medivh reached for it.
“The hourglass also measures time, true?” said Medivh. “Yet here you never know which particle of sand will move from the upper half to the lower half at any instant. Were you to number the sands, the order would be slightly different each time. But the end result is always the same—all the sand has moved from the top to the bottom. What order it happens in does not matter.” The old man’s eyes brightened for a moment. “So?” he asked.
“So”. said Khadgar. “You’re saying that it may not matter if you set up your tower here because an explosion created this valley and warped the nature of reality around it, or that the explosion occurred because you would eventually come here, and the nature of the universe needed to give you the tools you wanted to stay.”
“Close enough,” said Medivh.
“So what these visions are, then, are bits of sand?” said Khadgar. Medivh frowned slightly but the youth pressed on. “If the tower is an hourglass, and not a clock then there are bits of sand, of time itself, that are moving through it at a time. These are unstuck, or overlap each other, so that we can see them, but not clearly. Some of it is parts of the past. Some of it is parts of the future. Could some of it be of other worlds as well?”
Medivh now was thinking deeply himself. “It is possible. Full marks. Well thought out. The big thing to remember is that these visions are just that. Visions. They waft in and out regularly and be easily explained. But since the tower is an hourglass, then they don’t. They move at their own speed, and defy us to explain their chaotic nature.” Medivh leaned back in his chair. “Which I, for one, am quite comfortable with. I could never really favor an orderly, well-planned universe”
Khadgar added, “But have you ever sought out a particular vision? Wouldn’t there be a way to discover a certain future, and then make sure it happened?”
Medivh’s mood darkened. “Or make sure it never comes to pass.”
Jeff Grubb brought to life the world of Warcraft in this book. Where it all started.
Same as Jeff Grubb did, the Developers of World of Warcraft: The Burning Crusade expansion will bring to life the Tower of Medivh as an instance. Players worldwide will experience through many epic quests the mysteries of Kharazhan town and the secrets behind the walls of the Tower of Medivh. If you liked the excerpt and look forward to experience the World of Warcraft: Burning Crusade—read Warcraft: The Last Guardian.
Warcraft: The Last Guardian
Stay tuned during the upcoming days for the official announcement … Blizzplanet will have a Public Q&A on IRC chat with Jeff Grubb in December. More specific details soon in our news section.
Betrayal of Sargeras
Arathor and the Troll Wars
Guardians of Tirisfal
Aegwynn and the Dragon Hunt
The Last Guardian
The Dark Portal
The Alliance of Lordaeron
Beyond the Dark Portal—Khadgar’s vision becomes reality as he witnesses the red skies of Draenor.